My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Battle Ram Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Wall Breakers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Wall Breakers Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Wall Breakers Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Wall Breakers Goblin Curse Guards Balloon Inferno Dragon
Giant Snowball
Skeleton Dragons Battle Ram Wall Breakers Goblin Curse Guards Balloon Inferno Dragon
Zap
Battle Ram Wall Breakers Goblin Curse Guards Balloon Inferno Dragon
Barbarian Barrel
Battle Ram Wall Breakers Goblin Curse Guards
The Log
Battle Ram Wall Breakers Goblin Curse Guards
Earthquake
Guards
Arrows
Skeleton Dragons Wall Breakers Goblin Curse Guards
Royal Delivery
Skeleton Dragons Battle Ram Wall Breakers Guards Balloon Inferno Dragon
Fireball
Skeleton Dragons Battle Ram Wall Breakers Balloon Inferno Dragon
Poison
Skeleton Dragons Goblin Curse Guards Balloon
Lightning
Skeleton Dragons Battle Ram Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Curse Guards Freeze Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Curse Guards Skeleton Dragons Battle Ram Freeze Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers Goblin Curse Guards Skeleton Dragons

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Balloon Inferno Dragon
Battle Ram
Wall Breakers Freeze
Wall Breakers
Battle Ram Balloon
Goblin Curse
Guards
Freeze
Balloon Battle Ram
Balloon
Freeze Skeleton Dragons Wall Breakers
Inferno Dragon
Skeleton Dragons

Defense Synergies 0 2

Skeleton Dragons
Guards Inferno Dragon
Battle Ram
Wall Breakers
Goblin Curse
Guards
Skeleton Dragons
Freeze
Balloon
Inferno Dragon
Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons
Inferno Dragon Skeleton Dragons Goblin Curse
Skeleton Dragons Goblin Curse Freeze Inferno Dragon
Inferno Dragon Skeleton Dragons Goblin Curse Guards
Freeze Skeleton Dragons Guards
Skeleton Dragons Inferno Dragon Goblin Curse Freeze
Skeleton Dragons
Inferno Dragon Goblin Curse
Guards
Skeleton Dragons Goblin Curse Guards Freeze
Skeleton Dragons Inferno Dragon Goblin Curse
Skeleton Dragons Goblin Curse Guards Freeze
Skeleton Dragons Goblin Curse Guards Freeze
Inferno Dragon Goblin Curse
Goblin Curse Freeze Inferno Dragon
Skeleton Dragons
Skeleton Dragons Guards
Freeze Skeleton Dragons Goblin Curse Guards Inferno Dragon
Goblin Curse Inferno Dragon
Skeleton Dragons Goblin Curse Guards
Guards Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards
Skeleton Dragons Inferno Dragon
Guards
Guards
Goblin Curse Guards Inferno Dragon
Skeleton Dragons Goblin Curse Freeze
Guards
Goblin Curse Inferno Dragon
Freeze Skeleton Dragons Inferno Dragon
Skeleton Dragons Goblin Curse Guards Inferno Dragon
Inferno Dragon Guards
Guards
Goblin Curse Guards
Skeleton Dragons Goblin Curse
Guards Skeleton Dragons Freeze Inferno Dragon
Skeleton Dragons Goblin Curse Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Guards Freeze
Skeleton Dragons Goblin Curse
Skeleton Dragons
Skeleton Dragons Guards Freeze
Skeleton Dragons Goblin Curse
Skeleton Dragons Goblin Curse Freeze
Skeleton Dragons
Skeleton Dragons Goblin Curse Freeze
Skeleton Dragons
Guards
Skeleton Dragons
Skeleton Dragons Goblin Curse
Skeleton Dragons
Skeleton Dragons Freeze
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Freeze
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Goblin Curse
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Goblin Curse Freeze Skeleton Dragons
Inferno Dragon
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Goblin Curse
Skeleton Dragons Goblin Curse
Skeleton Dragons Guards Freeze
Skeleton Dragons
Skeleton Dragons Freeze
Goblin Curse
Guards Freeze
Skeleton Dragons Goblin Curse
Freeze
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Guards Freeze
Skeleton Dragons
Freeze
Inferno Dragon
Skeleton Dragons

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