My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Battle Ram Baby Dragon Balloon Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Baby Dragon Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Battle Ram Skeleton Army Balloon
Giant Snowball
Bats Minions Battle Ram Skeleton Army Baby Dragon Balloon
Zap
Bats Minions Battle Ram Skeleton Army Balloon
Barbarian Barrel
Valkyrie Battle Ram Skeleton Army Royal Ghost
The Log
Battle Ram Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Minions Skeleton Army
Royal Delivery
Bats Minions Valkyrie Battle Ram Skeleton Army Baby Dragon Balloon Royal Ghost
Fireball
Minions Battle Ram Skeleton Army Baby Dragon Balloon
Poison
Bats Minions Skeleton Army Balloon
Lightning
Valkyrie Battle Ram Baby Dragon Balloon
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Skeleton Army Baby Dragon Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Skeleton Army Royal Ghost Valkyrie Battle Ram Baby Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Minions Skeleton Army Royal Ghost

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Minions Battle Ram Baby Dragon
Minions
Bats Valkyrie Battle Ram Baby Dragon Balloon
Valkyrie
Bats Balloon Minions Battle Ram Baby Dragon Royal Ghost
Battle Ram
Bats Minions Valkyrie Baby Dragon Royal Ghost
Skeleton Army
Baby Dragon
Bats Minions Valkyrie Battle Ram Balloon
Balloon
Bats Valkyrie Minions Baby Dragon Royal Ghost
Royal Ghost
Valkyrie Battle Ram Balloon

Defense Synergies 1 5

Bats
Minions Valkyrie Baby Dragon
Minions
Valkyrie Bats Baby Dragon
Valkyrie
Minions Bats Baby Dragon
Battle Ram
Skeleton Army
Baby Dragon
Bats Minions Valkyrie
Balloon
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Baby Dragon
Skeleton Army Bats Minions Valkyrie
Skeleton Army Bats Minions Valkyrie
Skeleton Army Bats Minions Valkyrie
Valkyrie Skeleton Army
Skeleton Army Bats Minions Valkyrie Baby Dragon Royal Ghost
Bats Minions Baby Dragon
Valkyrie Baby Dragon
Minions Skeleton Army
Skeleton Army Valkyrie Royal Ghost
Bats Minions Valkyrie Skeleton Army Baby Dragon Royal Ghost
Minions Bats Baby Dragon
Skeleton Army Bats Minions Valkyrie
Valkyrie Skeleton Army Bats Minions Baby Dragon Royal Ghost
Skeleton Army
Skeleton Army
Bats Minions Valkyrie Skeleton Army
Valkyrie Bats Minions Skeleton Army Baby Dragon Royal Ghost
Valkyrie Baby Dragon Bats Minions Royal Ghost
Valkyrie Skeleton Army Royal Ghost Bats Minions Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Royal Ghost
Valkyrie Baby Dragon Royal Ghost
Skeleton Army Bats Minions Valkyrie
Valkyrie Skeleton Army Bats
Valkyrie Skeleton Army
Bats Minions Baby Dragon
Skeleton Army Bats Minions Valkyrie
Valkyrie Skeleton Army
Bats Minions Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Bats Minions Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie
Valkyrie Skeleton Army Baby Dragon
Skeleton Army Bats Minions Valkyrie Baby Dragon
Bats Minions Valkyrie Baby Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Royal Ghost
Baby Dragon Royal Ghost
Baby Dragon
Valkyrie
Valkyrie Baby Dragon
Bats Minions Baby Dragon
Baby Dragon
Baby Dragon
Bats Minions
Valkyrie
Baby Dragon
Baby Dragon
Minions Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Bats Minions
Baby Dragon
Valkyrie Baby Dragon
Minions Baby Dragon
Baby Dragon
Valkyrie Baby Dragon
Baby Dragon Royal Ghost
Baby Dragon
Baby Dragon
Bats Baby Dragon
Bats Minions
Bats Minions Skeleton Army
Baby Dragon
Valkyrie Baby Dragon
Baby Dragon
Bats Minions Baby Dragon
Bats
Baby Dragon Royal Ghost

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