My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Executioner Electro Giant Magic Archer Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Balloon Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Royal Hogs Balloon Electro Giant Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Balloon Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Balloon Ram Rider
Giant Snowball
Royal Hogs Witch Balloon Ram Rider
Zap
Royal Hogs Witch Balloon Ram Rider
Barbarian Barrel
Royal Hogs Witch Executioner Magic Archer
The Log
Royal Hogs Witch Ram Rider
Earthquake
Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Battle Healer Royal Hogs Witch Balloon Executioner Magic Archer Ram Rider
Fireball
Battle Healer Royal Hogs Witch Balloon Executioner Magic Archer Ram Rider
Poison
Battle Healer Royal Hogs Witch Balloon Executioner Magic Archer
Lightning
Battle Healer Witch Balloon Executioner Magic Archer Ram Rider
Rocket
Battle Healer Royal Hogs Witch Balloon Executioner Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Electro Giant Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Executioner Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Battle Healer Magic Archer Royal Hogs Witch Balloon Executioner Ram Rider Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Battle Healer Magic Archer Royal Hogs Witch

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Healer
Executioner Royal Hogs Witch Balloon Magic Archer Ram Rider
Royal Hogs
Battle Healer Executioner Magic Archer
Witch
Battle Healer Ram Rider
Balloon
Battle Healer Executioner Magic Archer
Executioner
Battle Healer Royal Hogs Balloon
Electro Giant
Magic Archer
Ram Rider Battle Healer Royal Hogs Balloon
Ram Rider
Magic Archer Battle Healer Witch

Defense Synergies 0 4

Battle Healer
Witch Executioner Magic Archer
Royal Hogs
Witch
Battle Healer
Balloon
Executioner
Battle Healer
Electro Giant
Magic Archer
Battle Healer Ram Rider
Ram Rider
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Magic Archer Ram Rider
Battle Healer Witch Executioner Ram Rider
Witch Ram Rider Executioner
Witch Ram Rider
Battle Healer
Executioner Magic Archer
Ram Rider Witch Executioner Magic Archer
Battle Healer Electro Giant Magic Archer Ram Rider
Witch
Battle Healer
Witch Executioner Electro Giant Magic Archer Ram Rider
Executioner Witch Magic Archer Ram Rider
Battle Healer Witch Ram Rider
Executioner Witch Magic Archer
Ram Rider
Electro Giant Ram Rider
Witch Executioner
Battle Healer Witch Executioner Magic Archer Ram Rider
Witch Executioner Battle Healer Magic Archer Ram Rider
Ram Rider
Battle Healer Witch Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Witch Electro Giant
Battle Healer Executioner Magic Archer
Battle Healer Witch Ram Rider
Battle Healer Ram Rider
Battle Healer Witch Executioner Ram Rider
Executioner Electro Giant Witch Magic Archer Ram Rider
Battle Healer Witch Ram Rider
Battle Healer
Witch Magic Archer
Witch
Witch
Electro Giant
Witch Executioner Ram Rider
Witch Executioner Electro Giant Magic Archer
Witch Electro Giant Battle Healer Executioner Magic Archer
Executioner Battle Healer Witch Electro Giant Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Executioner Magic Archer Ram Rider
Magic Archer
Executioner Magic Archer
Executioner Electro Giant Witch Magic Archer Ram Rider
Witch Executioner Magic Archer
Executioner Magic Archer Ram Rider
Ram Rider
Magic Archer Ram Rider
Executioner Magic Archer
Executioner Magic Archer
Magic Archer
Magic Archer
Witch Executioner Magic Archer
Magic Archer Executioner
Executioner Magic Archer
Witch Electro Giant Magic Archer
Magic Archer
Electro Giant Witch Executioner Magic Archer
Witch
Witch Executioner Magic Archer Ram Rider
Witch Magic Archer Ram Rider
Magic Archer
Witch Executioner Electro Giant Magic Archer
Witch Electro Giant
Magic Archer
Magic Archer
Magic Archer
Witch Magic Archer
Witch Executioner Magic Archer Ram Rider
Executioner Magic Archer
Executioner Magic Archer
Electro Giant
Executioner
Electro Giant Witch Magic Archer
Witch Executioner Magic Archer
Witch Executioner Electro Giant Magic Archer

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