My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince P.E.K.K.A Bandit Electro Wizard Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit Ram Rider
Giant Snowball
Ram Rider
Zap
Dark Prince Bandit Ram Rider
Barbarian Barrel
Dark Prince Bandit Electro Wizard
The Log
Dark Prince Bandit Ram Rider
Earthquake
Arrows
Royal Delivery
Dark Prince P.E.K.K.A Bandit Electro Wizard Mother Witch Ram Rider
Fireball
Bandit Electro Wizard Mother Witch Ram Rider
Poison
Electro Wizard Mother Witch
Lightning
Dark Prince Bandit Electro Wizard Mother Witch Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Bandit Fireball Dark Prince Electro Wizard Mother Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Bandit Fireball Dark Prince

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Dark Prince The Log Electro Wizard Ram Rider
Dark Prince
Fireball Bandit Electro Wizard Mother Witch Ram Rider
P.E.K.K.A
Electro Wizard The Log Mother Witch Ram Rider
The Log
Fireball P.E.K.K.A Bandit Ram Rider
Bandit
Dark Prince The Log Electro Wizard Ram Rider
Electro Wizard
P.E.K.K.A Fireball Dark Prince Bandit Ram Rider
Mother Witch
Dark Prince P.E.K.K.A Ram Rider
Ram Rider
Fireball Dark Prince P.E.K.K.A The Log Bandit Electro Wizard Mother Witch

Defense Synergies 2 16

Fireball
The Log Dark Prince Bandit Electro Wizard Ram Rider
Dark Prince
Fireball The Log Bandit Electro Wizard Mother Witch
P.E.K.K.A
The Log Electro Wizard
The Log
Fireball P.E.K.K.A Dark Prince Bandit Electro Wizard Mother Witch Ram Rider
Bandit
Fireball Dark Prince The Log Electro Wizard Ram Rider
Electro Wizard
Fireball Dark Prince P.E.K.K.A The Log Bandit Ram Rider
Mother Witch
Dark Prince The Log
Ram Rider
Fireball The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball The Log Electro Wizard Ram Rider
P.E.K.K.A Dark Prince The Log Bandit Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Dark Prince Bandit Electro Wizard
P.E.K.K.A Dark Prince Bandit Electro Wizard Ram Rider
Fireball Dark Prince P.E.K.K.A The Log
Fireball The Log Dark Prince Bandit Electro Wizard Mother Witch
Electro Wizard Ram Rider Fireball
Fireball P.E.K.K.A The Log Bandit Electro Wizard Ram Rider
P.E.K.K.A
Dark Prince Bandit Electro Wizard
Electro Wizard Mother Witch Fireball Dark Prince The Log Bandit Ram Rider
Fireball Electro Wizard Ram Rider
P.E.K.K.A Fireball Dark Prince The Log Bandit Electro Wizard Ram Rider
Fireball Dark Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard Ram Rider
Fireball P.E.K.K.A The Log Bandit Electro Wizard Ram Rider
Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Dark Prince The Log Bandit Electro Wizard Ram Rider
The Log Fireball Dark Prince Bandit Electro Wizard Mother Witch Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Dark Prince Fireball P.E.K.K.A The Log Bandit Electro Wizard Mother Witch
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Dark Prince P.E.K.K.A Bandit Electro Wizard
Fireball Bandit Electro Wizard The Log
P.E.K.K.A Bandit Dark Prince The Log Electro Wizard Ram Rider
Dark Prince P.E.K.K.A Fireball The Log Bandit Electro Wizard Ram Rider
P.E.K.K.A Dark Prince Bandit Ram Rider
Fireball Mother Witch Electro Wizard Ram Rider
Dark Prince P.E.K.K.A Fireball Bandit Electro Wizard Ram Rider
P.E.K.K.A Dark Prince
P.E.K.K.A Electro Wizard Fireball Dark Prince The Log Bandit
P.E.K.K.A
P.E.K.K.A Dark Prince
P.E.K.K.A Fireball Dark Prince The Log Electro Wizard
Dark Prince P.E.K.K.A Fireball Bandit Ram Rider
Fireball
Electro Wizard Fireball Dark Prince P.E.K.K.A The Log
Fireball Dark Prince P.E.K.K.A The Log Electro Wizard Mother Witch
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Bandit
Fireball The Log Bandit Electro Wizard Ram Rider
Fireball The Log Bandit
Fireball Dark Prince The Log
Fireball Dark Prince The Log
Fireball Mother Witch Ram Rider
The Log
Fireball The Log Ram Rider
Fireball The Log Bandit Ram Rider
Fireball Electro Wizard
Fireball Dark Prince The Log Bandit Electro Wizard Ram Rider
Fireball
Fireball The Log Bandit
Fireball Bandit
Fireball The Log
Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Fireball Dark Prince The Log Bandit Electro Wizard
Fireball The Log Mother Witch
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Mother Witch Fireball Dark Prince
Fireball The Log Bandit Electro Wizard Ram Rider
Fireball The Log Bandit Ram Rider
Fireball The Log Bandit
Fireball Electro Wizard Mother Witch
Electro Wizard Fireball
Fireball
Fireball The Log Bandit
Fireball Electro Wizard
P.E.K.K.A
Fireball The Log
Electro Wizard Fireball Dark Prince Bandit
Fireball Electro Wizard Ram Rider
The Log Fireball
Fireball Dark Prince Electro Wizard
The Log Fireball
Fireball
Dark Prince P.E.K.K.A
Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball Dark Prince The Log Bandit Electro Wizard
P.E.K.K.A
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: