My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Electro Wizard Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Graveyard Skeleton King
Giant Snowball
Tombstone Inferno Dragon Graveyard Skeleton King
Zap
Tombstone Inferno Dragon Graveyard Skeleton King
Barbarian Barrel
Tombstone Electro Wizard Graveyard Skeleton King
The Log
Tombstone Graveyard Skeleton King
Earthquake
Tombstone Graveyard Skeleton King
Arrows
Tombstone Graveyard Skeleton King
Royal Delivery
Electro Wizard Inferno Dragon Graveyard Skeleton King
Fireball
Tombstone Electro Wizard Inferno Dragon Skeleton King
Poison
Tombstone Electro Wizard Graveyard Skeleton King
Lightning
Tombstone Electro Wizard Inferno Dragon Skeleton King
Rocket
Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Freeze Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Freeze Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Tombstone Freeze Electro Wizard Inferno Dragon Skeleton King Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Tombstone Freeze

Attack Synergies 5 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Graveyard Freeze
Tombstone
Barbarian Barrel
Graveyard
Freeze
Graveyard Arrows
Electro Wizard
Graveyard
Inferno Dragon
Graveyard
Arrows Barbarian Barrel Freeze Electro Wizard Skeleton King
Skeleton King
Graveyard

Defense Synergies 1 9

Arrows
Tombstone Barbarian Barrel
Tombstone
Skeleton King Arrows Barbarian Barrel Electro Wizard Inferno Dragon
Barbarian Barrel
Arrows Tombstone Electro Wizard
Freeze
Electro Wizard
Electro Wizard
Tombstone Barbarian Barrel Freeze Inferno Dragon
Inferno Dragon
Tombstone Electro Wizard Skeleton King
Graveyard
Skeleton King
Tombstone Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Barbarian Barrel Electro Wizard
Inferno Dragon Tombstone Electro Wizard
Tombstone Freeze Electro Wizard Inferno Dragon
Inferno Dragon Tombstone Electro Wizard Skeleton King
Arrows Tombstone Barbarian Barrel
Arrows Barbarian Barrel Freeze Electro Wizard
Electro Wizard Inferno Dragon Arrows Tombstone Freeze
Arrows Barbarian Barrel Electro Wizard
Inferno Dragon Tombstone Skeleton King
Barbarian Barrel Electro Wizard
Electro Wizard Arrows Tombstone Barbarian Barrel Freeze Skeleton King
Arrows Inferno Dragon Electro Wizard
Tombstone Freeze Electro Wizard
Arrows Tombstone Barbarian Barrel Freeze Electro Wizard Skeleton King
Inferno Dragon Tombstone Electro Wizard Skeleton King
Freeze Electro Wizard Inferno Dragon
Arrows Tombstone Electro Wizard
Arrows Tombstone Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel Freeze Tombstone Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Arrows Barbarian Barrel Electro Wizard
Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Barbarian Barrel Electro Wizard
Electro Wizard Arrows Barbarian Barrel Inferno Dragon
Tombstone Electro Wizard
Barbarian Barrel Electro Wizard
Tombstone Inferno Dragon
Arrows Freeze Electro Wizard
Tombstone Electro Wizard
Inferno Dragon
Freeze Electro Wizard Tombstone Barbarian Barrel Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone
Arrows Electro Wizard
Tombstone Skeleton King
Tombstone Electro Wizard Barbarian Barrel Freeze Inferno Dragon Skeleton King
Arrows Barbarian Barrel Freeze Electro Wizard Inferno Dragon Skeleton King
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel Freeze
Arrows Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel
Arrows Barbarian Barrel Freeze
Arrows Barbarian Barrel
Arrows Freeze
Arrows
Arrows Barbarian Barrel Freeze
Arrows
Electro Wizard
Arrows Barbarian Barrel Electro Wizard
Arrows
Barbarian Barrel
Arrows Barbarian Barrel Freeze
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Freeze
Arrows Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Freeze Barbarian Barrel
Inferno Dragon
Arrows Barbarian Barrel Electro Wizard
Arrows
Arrows Barbarian Barrel
Arrows Electro Wizard
Electro Wizard Freeze
Arrows
Arrows Freeze Electro Wizard
Arrows
Electro Wizard Tombstone Barbarian Barrel Freeze
Arrows Electro Wizard
Freeze
Arrows Barbarian Barrel
Electro Wizard
Arrows Skeleton King
Arrows
Freeze Electro Wizard Skeleton King
Electro Wizard
Barbarian Barrel Freeze Electro Wizard
Inferno Dragon

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