My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Zappies Bandit Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Battle Healer Barbarian Barrel Bandit Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Phoenix
Giant Snowball
Zappies
Zap
Zappies Bandit
Barbarian Barrel
Ice Spirit Zappies Bandit
The Log
Ice Spirit Zappies Bandit
Earthquake
Zappies
Arrows
Ice Spirit Zappies
Royal Delivery
Ice Spirit Battle Healer Zappies Bandit
Fireball
Battle Healer Zappies Bandit
Poison
Battle Healer Zappies Phoenix
Lightning
Battle Healer Bandit Phoenix
Rocket
Battle Healer Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Healer Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Barbarian Barrel Bandit Battle Healer Zappies Phoenix Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Barbarian Barrel Bandit Battle Healer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Battle Healer Barbarian Barrel Bandit Phoenix Mega Knight
Battle Healer
Ice Spirit Zappies Barbarian Barrel Bandit
Zappies
Battle Healer Barbarian Barrel Bandit Mega Knight
Rocket
Barbarian Barrel
Ice Spirit Battle Healer Zappies Bandit Mega Knight
Bandit
Ice Spirit Battle Healer Zappies Barbarian Barrel Mega Knight
Phoenix
Ice Spirit
Mega Knight
Ice Spirit Zappies Barbarian Barrel Bandit

Defense Synergies 0 17

Ice Spirit
Battle Healer Zappies Rocket Barbarian Barrel Bandit Phoenix Mega Knight
Battle Healer
Ice Spirit Zappies Barbarian Barrel Bandit Phoenix
Zappies
Ice Spirit Battle Healer Barbarian Barrel Bandit Mega Knight
Rocket
Ice Spirit
Barbarian Barrel
Ice Spirit Battle Healer Zappies Bandit Mega Knight
Bandit
Ice Spirit Battle Healer Zappies Barbarian Barrel Mega Knight
Phoenix
Ice Spirit Battle Healer
Mega Knight
Ice Spirit Zappies Barbarian Barrel Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zappies Barbarian Barrel
Ice Spirit Battle Healer Zappies Bandit Phoenix Mega Knight
Rocket Mega Knight Zappies Bandit
Zappies Bandit Phoenix Mega Knight
Battle Healer Rocket Barbarian Barrel Mega Knight
Barbarian Barrel Zappies Bandit Mega Knight
Rocket Ice Spirit Zappies Phoenix
Rocket Battle Healer Barbarian Barrel Bandit Phoenix Mega Knight
Zappies Phoenix
Ice Spirit Battle Healer Zappies Barbarian Barrel Bandit Phoenix Mega Knight
Zappies Barbarian Barrel Bandit Mega Knight
Zappies Phoenix
Mega Knight Ice Spirit Battle Healer Zappies Rocket Bandit
Rocket Mega Knight Ice Spirit Zappies Barbarian Barrel
Zappies Bandit Phoenix Mega Knight
Rocket Ice Spirit Zappies Bandit Mega Knight
Mega Knight Zappies
Ice Spirit Mega Knight Battle Healer Zappies Barbarian Barrel Bandit
Barbarian Barrel Ice Spirit Battle Healer Zappies Bandit Mega Knight
Zappies Phoenix
Mega Knight Battle Healer Zappies Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Battle Healer Zappies Barbarian Barrel Bandit
Bandit Battle Healer Rocket Barbarian Barrel Phoenix Mega Knight
Zappies Bandit Mega Knight Ice Spirit Battle Healer Rocket
Rocket Mega Knight Battle Healer Zappies Barbarian Barrel Bandit Phoenix
Battle Healer Zappies Bandit Phoenix Mega Knight
Rocket Ice Spirit Zappies
Rocket Battle Healer Zappies Bandit Phoenix
Mega Knight Battle Healer Zappies Phoenix
Rocket Mega Knight Ice Spirit Zappies Barbarian Barrel Bandit Phoenix
Zappies Phoenix
Mega Knight Zappies Phoenix
Rocket Mega Knight Phoenix
Rocket Mega Knight Zappies Bandit
Zappies Mega Knight
Zappies Phoenix Ice Spirit Battle Healer Rocket Barbarian Barrel
Mega Knight Battle Healer Zappies Barbarian Barrel Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Barrel Bandit
Barbarian Barrel Bandit
Rocket Barbarian Barrel Bandit
Rocket Barbarian Barrel
Rocket Barbarian Barrel Mega Knight
Ice Spirit Rocket
Ice Spirit Barbarian Barrel
Bandit
Rocket
Rocket Barbarian Barrel Bandit
Rocket
Rocket Barbarian Barrel Bandit
Rocket Barbarian Barrel Bandit
Barbarian Barrel
Rocket Barbarian Barrel Bandit
Rocket Barbarian Barrel Bandit Mega Knight
Rocket Barbarian Barrel
Rocket
Rocket Barbarian Barrel Bandit Mega Knight
Rocket Barbarian Barrel Mega Knight
Rocket Mega Knight
Rocket
Rocket
Rocket Barbarian Barrel
Ice Spirit Barbarian Barrel Mega Knight
Barbarian Barrel Bandit
Bandit Mega Knight
Rocket Barbarian Barrel Bandit
Rocket Ice Spirit Zappies
Rocket Bandit Mega Knight
Rocket Ice Spirit Zappies
Mega Knight
Rocket
Ice Spirit Zappies Rocket Barbarian Barrel Bandit
Rocket Zappies
Barbarian Barrel
Rocket Mega Knight
Rocket
Mega Knight
Ice Spirit Zappies Rocket
Zappies Rocket
Rocket Barbarian Barrel Bandit Mega Knight
Rocket Mega Knight

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