My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Drill Night Witch
Giant Snowball
Bomber Barbarians Mega Minion Goblin Drill Night Witch
Zap
Bomber Goblin Drill Night Witch
Barbarian Barrel
Bomber Barbarians Goblin Drill Night Witch
The Log
Bomber Barbarians Goblin Drill
Earthquake
Bomber Barbarians Goblin Drill
Arrows
Bomber Goblin Drill Night Witch
Royal Delivery
Bomber Barbarians Mega Minion Goblin Drill Night Witch
Fireball
Bomber Barbarians Mega Minion Goblin Drill Night Witch
Poison
Bomber Barbarians Mega Minion Goblin Drill Night Witch
Lightning
Mega Minion Night Witch
Rocket
Barbarians Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Goblin Drill Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Mega Minion Goblin Drill Night Witch Barbarians Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Mega Minion Goblin Drill

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Goblin Drill
Arrows
Golem Mega Minion Goblin Drill Lightning Night Witch
Barbarians
Mega Minion
Golem Arrows
Goblin Drill
Bomber Arrows Golem
Lightning
Golem Arrows
Golem
Bomber Arrows Mega Minion Lightning Night Witch Goblin Drill
Night Witch
Golem Arrows

Defense Synergies 0 6

Bomber
Goblin Drill
Arrows
Barbarians Mega Minion Lightning
Barbarians
Arrows
Mega Minion
Arrows Goblin Drill Night Witch
Goblin Drill
Bomber Mega Minion
Lightning
Arrows
Golem
Night Witch
Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Mega Minion
Barbarians Mega Minion Goblin Drill Night Witch
Barbarians Bomber Mega Minion Goblin Drill Lightning Night Witch
Barbarians Night Witch Mega Minion Goblin Drill
Lightning Bomber Arrows Barbarians
Arrows Bomber Mega Minion Night Witch
Mega Minion Lightning Arrows Night Witch
Lightning Arrows Barbarians
Barbarians Goblin Drill Night Witch
Bomber Barbarians Night Witch
Barbarians Bomber Arrows Mega Minion Goblin Drill Night Witch
Arrows Mega Minion Night Witch
Barbarians Goblin Drill Night Witch Bomber Lightning
Bomber Arrows Barbarians Mega Minion Goblin Drill Night Witch
Barbarians Goblin Drill
Barbarians Goblin Drill Lightning
Barbarians Bomber Arrows Goblin Drill Night Witch
Arrows Bomber Barbarians Mega Minion Goblin Drill Night Witch
Arrows Goblin Drill Bomber Barbarians Mega Minion
Barbarians Goblin Drill
Bomber Arrows Barbarians Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians
Bomber Arrows Mega Minion Lightning
Barbarians Lightning
Lightning Barbarians Night Witch
Barbarians Goblin Drill Night Witch
Arrows
Barbarians Mega Minion Lightning Night Witch
Barbarians
Lightning Barbarians Mega Minion
Barbarians Mega Minion Goblin Drill
Barbarians Mega Minion
Lightning Arrows Barbarians
Barbarians Lightning Night Witch
Bomber Barbarians
Barbarians Bomber Mega Minion Goblin Drill Lightning Night Witch
Arrows Bomber Barbarians Mega Minion
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Goblin Drill
Arrows
Lightning Arrows Goblin Drill
Lightning Arrows Barbarians
Bomber Arrows
Arrows Mega Minion
Bomber Arrows
Arrows Lightning
Arrows Lightning
Lightning Night Witch
Lightning Arrows
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows
Lightning Bomber Arrows Goblin Drill
Lightning Arrows
Lightning Arrows
Bomber Lightning Night Witch
Lightning Bomber Arrows Mega Minion
Lightning Bomber Arrows
Lightning Night Witch
Lightning Arrows
Lightning
Lightning Arrows Barbarians Goblin Drill
Arrows Bomber
Mega Minion
Arrows Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows Night Witch
Lightning Mega Minion
Lightning Mega Minion Night Witch
Lightning Bomber Arrows Night Witch
Lightning Arrows
Arrows Lightning
Lightning Barbarians Night Witch
Lightning Arrows Mega Minion
Arrows
Lightning Mega Minion
Arrows Bomber Lightning
Lightning Arrows
Mega Minion
Lightning
Lightning
Lightning
Lightning

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