My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Barbarians Hog Rider Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Ice Spirit Goblin Gang Firecracker Barbarians Valkyrie Goblin Barrel
The Log
Ice Spirit Goblin Gang Firecracker Barbarians Hog Rider Goblin Barrel
Earthquake
Goblin Gang Firecracker Barbarians Hog Rider Goblin Barrel
Arrows
Ice Spirit Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Ice Spirit Goblin Gang Firecracker Barbarians Valkyrie Hog Rider Goblin Barrel
Fireball
Goblin Gang Firecracker Barbarians Hog Rider Goblin Barrel
Poison
Goblin Gang Firecracker Barbarians
Lightning
Valkyrie
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblin Gang Firecracker Goblin Barrel Valkyrie Hog Rider Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Goblin Gang Firecracker Goblin Barrel

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Goblin Barrel Firecracker Barbarians
Goblin Gang
Hog Rider Goblin Barrel Firecracker Valkyrie
Firecracker
Hog Rider Ice Spirit Goblin Gang Valkyrie Goblin Barrel
Barbarians
Ice Spirit Hog Rider
Valkyrie
Ice Spirit Hog Rider Goblin Barrel Goblin Gang Firecracker
Hog Rider
Ice Spirit Goblin Gang Firecracker Valkyrie Barbarians Rocket Goblin Barrel
Rocket
Hog Rider
Goblin Barrel
Ice Spirit Goblin Gang Valkyrie Firecracker Hog Rider

Defense Synergies 2 7

Ice Spirit
Goblin Gang Firecracker Barbarians Valkyrie Rocket
Goblin Gang
Ice Spirit Firecracker Barbarians Valkyrie
Firecracker
Valkyrie Ice Spirit Goblin Gang
Barbarians
Ice Spirit Goblin Gang
Valkyrie
Firecracker Ice Spirit Goblin Gang
Hog Rider
Rocket
Ice Spirit
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Valkyrie
Barbarians Ice Spirit Goblin Gang Firecracker Valkyrie
Goblin Gang Barbarians Rocket Valkyrie
Barbarians Goblin Gang Firecracker Valkyrie
Firecracker Barbarians Valkyrie Rocket
Goblin Gang Firecracker Valkyrie
Rocket Ice Spirit Goblin Gang Firecracker
Rocket Barbarians Valkyrie
Barbarians Goblin Gang
Goblin Gang Ice Spirit Firecracker Barbarians Valkyrie
Goblin Gang Barbarians Valkyrie Firecracker
Goblin Gang Firecracker
Barbarians Ice Spirit Goblin Gang Valkyrie Rocket
Valkyrie Rocket Ice Spirit Goblin Gang Firecracker Barbarians
Barbarians Goblin Gang
Barbarians Rocket Ice Spirit Goblin Gang
Barbarians Goblin Gang Firecracker Valkyrie
Ice Spirit Valkyrie Goblin Gang Firecracker Barbarians
Valkyrie Ice Spirit Firecracker Barbarians
Barbarians
Goblin Gang Valkyrie Firecracker Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie
Goblin Gang Firecracker Valkyrie Rocket
Goblin Gang Barbarians Ice Spirit Valkyrie Rocket
Goblin Gang Valkyrie Rocket Barbarians
Barbarians Goblin Gang Valkyrie
Firecracker Rocket Ice Spirit Goblin Gang
Goblin Gang Rocket Barbarians Valkyrie
Barbarians Valkyrie
Rocket Ice Spirit Firecracker Barbarians Valkyrie
Goblin Gang Barbarians
Barbarians Valkyrie
Rocket Barbarians Valkyrie
Barbarians Rocket Goblin Gang Valkyrie
Firecracker Barbarians Valkyrie
Goblin Gang Barbarians Ice Spirit Firecracker Valkyrie Rocket
Valkyrie Firecracker Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket
Firecracker
Rocket
Firecracker Barbarians Valkyrie Rocket
Rocket Firecracker Valkyrie
Firecracker Ice Spirit Rocket
Firecracker
Ice Spirit Firecracker
Firecracker
Rocket Goblin Gang
Firecracker Rocket Valkyrie
Firecracker Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker
Firecracker Rocket
Rocket
Rocket
Rocket Firecracker
Rocket Firecracker Valkyrie
Rocket
Rocket
Rocket
Rocket Barbarians
Firecracker Ice Spirit Valkyrie
Firecracker
Rocket Firecracker
Firecracker
Rocket Ice Spirit Firecracker
Rocket
Rocket Ice Spirit Firecracker
Rocket Firecracker
Ice Spirit Goblin Gang Barbarians Rocket
Rocket Firecracker
Goblin Gang Firecracker Valkyrie Rocket
Firecracker
Rocket
Firecracker
Ice Spirit Goblin Gang Firecracker Rocket
Firecracker Rocket
Firecracker Rocket
Firecracker Rocket

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