My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Barbarians Clone
Zap
Skeleton Barrel Firecracker Clone
Barbarian Barrel
Skeleton Barrel Firecracker Barbarians Clone Giant Skeleton Electro Wizard
The Log
Skeleton Barrel Firecracker Barbarians Clone Giant Skeleton
Earthquake
Firecracker Barbarians Clone
Arrows
Skeleton Barrel Firecracker Clone
Royal Delivery
Skeleton Barrel Firecracker Barbarians Clone Giant Skeleton Electro Wizard
Fireball
Skeleton Barrel Firecracker Barbarians Clone Electro Wizard
Poison
Skeleton Barrel Firecracker Barbarians Clone Electro Wizard
Lightning
Electro Wizard
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Clone Tornado Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Clone Tornado Fireball Electro Wizard Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Barrel Firecracker Clone Tornado

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Fireball Clone Tornado Giant Skeleton
Firecracker
Skeleton Barrel Tornado Giant Skeleton
Barbarians
Fireball
Skeleton Barrel Tornado Electro Wizard
Clone
Skeleton Barrel Giant Skeleton Electro Wizard
Tornado
Fireball Skeleton Barrel Firecracker Giant Skeleton
Giant Skeleton
Clone Skeleton Barrel Firecracker Tornado Electro Wizard
Electro Wizard
Fireball Clone Giant Skeleton

Defense Synergies 1 8

Skeleton Barrel
Fireball
Firecracker
Tornado Giant Skeleton Electro Wizard
Barbarians
Fireball
Tornado Skeleton Barrel Electro Wizard
Clone
Tornado
Fireball Firecracker Giant Skeleton Electro Wizard
Giant Skeleton
Firecracker Tornado Electro Wizard
Electro Wizard
Firecracker Fireball Tornado Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Fireball Electro Wizard
Barbarians Firecracker Electro Wizard
Barbarians Tornado Giant Skeleton Electro Wizard
Barbarians Firecracker Electro Wizard
Firecracker Barbarians Fireball Tornado Giant Skeleton
Fireball Tornado Firecracker Electro Wizard
Tornado Electro Wizard Firecracker Fireball
Skeleton Barrel Barbarians Fireball Giant Skeleton Electro Wizard
Barbarians Tornado
Tornado Firecracker Barbarians Giant Skeleton Electro Wizard
Barbarians Electro Wizard Firecracker Fireball Tornado Giant Skeleton
Firecracker Fireball Tornado Electro Wizard
Barbarians Fireball Giant Skeleton Electro Wizard
Fireball Firecracker Barbarians Tornado Electro Wizard
Barbarians Electro Wizard
Barbarians Tornado Fireball Electro Wizard
Barbarians Firecracker Fireball Tornado Electro Wizard
Fireball Firecracker Barbarians Tornado Electro Wizard
Tornado Firecracker Barbarians Fireball Giant Skeleton Electro Wizard
Barbarians Tornado Electro Wizard
Firecracker Barbarians Fireball Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard Skeleton Barrel Firecracker
Barbarians Giant Skeleton Electro Wizard
Giant Skeleton Barbarians Fireball Tornado Electro Wizard
Barbarians Giant Skeleton
Firecracker Fireball Skeleton Barrel Tornado Electro Wizard
Barbarians Fireball Giant Skeleton Electro Wizard
Giant Skeleton Barbarians
Giant Skeleton Electro Wizard Firecracker Barbarians Fireball Tornado
Barbarians
Barbarians Giant Skeleton
Barbarians Fireball Tornado Giant Skeleton Electro Wizard
Barbarians Giant Skeleton Fireball
Firecracker Barbarians Fireball
Barbarians Electro Wizard Firecracker Fireball Tornado Giant Skeleton
Firecracker Barbarians Fireball Giant Skeleton Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Firecracker Giant Skeleton
Firecracker Fireball Skeleton Barrel Tornado Electro Wizard
Skeleton Barrel Fireball Giant Skeleton
Skeleton Barrel Firecracker Barbarians Fireball Giant Skeleton
Fireball Firecracker
Firecracker Fireball Skeleton Barrel Tornado
Firecracker Tornado
Fireball Skeleton Barrel Firecracker Tornado
Fireball Skeleton Barrel Firecracker Tornado
Fireball Tornado Electro Wizard
Firecracker Skeleton Barrel Fireball Tornado Electro Wizard
Fireball Firecracker Tornado
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Fireball Tornado
Skeleton Barrel Firecracker Fireball Electro Wizard
Skeleton Barrel Firecracker Fireball Tornado
Fireball Giant Skeleton
Fireball Tornado
Tornado
Skeleton Barrel Barbarians Fireball
Firecracker Tornado Fireball
Firecracker Fireball Skeleton Barrel Tornado Electro Wizard
Fireball Skeleton Barrel Tornado
Fireball Skeleton Barrel Firecracker Tornado
Firecracker Fireball Tornado Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Fireball
Fireball
Fireball
Firecracker Fireball Electro Wizard
Giant Skeleton
Firecracker Fireball
Skeleton Barrel Electro Wizard Barbarians Fireball
Fireball Firecracker Tornado Electro Wizard
Fireball
Fireball Firecracker Electro Wizard
Skeleton Barrel Firecracker Fireball
Fireball Tornado Giant Skeleton
Firecracker
Firecracker Fireball Tornado Giant Skeleton Electro Wizard
Firecracker Fireball Tornado Electro Wizard
Skeleton Barrel Firecracker Fireball Tornado Giant Skeleton Electro Wizard
Fireball Firecracker

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