My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Phoenix Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Phoenix
Giant Snowball
Barbarians Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Barbarians Goblin Cage Goblin Barrel
The Log
Barbarians Goblin Cage Goblin Barrel
Earthquake
Barbarians Goblin Cage Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Barbarians Goblin Cage Goblin Barrel
Fireball
Barbarians Goblin Cage Goblin Barrel
Poison
Barbarians Goblin Cage Phoenix
Lightning
Goblin Cage Phoenix Goblinstein
Rocket
Barbarians Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Goblin Cage Phoenix Barbarians Goblinstein Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Goblin Barrel Goblin Cage Phoenix

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Lightning Phoenix Mega Knight
Barbarians
Goblin Cage
Goblin Barrel
Goblin Barrel
Arrows Goblin Cage Mega Knight
Lightning
Arrows
Phoenix
Arrows
Mega Knight
Arrows Goblin Barrel
Goblinstein

Defense Synergies 1 4

Arrows
Mega Knight Barbarians Lightning Phoenix
Barbarians
Arrows
Goblin Cage
Phoenix
Goblin Barrel
Lightning
Arrows
Phoenix
Arrows Goblin Cage
Mega Knight
Arrows
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Cage
Barbarians Goblin Cage Phoenix Mega Knight
Barbarians Goblin Cage Mega Knight Lightning
Barbarians Goblin Cage Phoenix Mega Knight
Lightning Arrows Barbarians Goblin Cage Mega Knight
Arrows Mega Knight
Lightning Arrows Goblin Cage Phoenix
Lightning Arrows Barbarians Goblin Cage Phoenix Mega Knight
Barbarians Goblin Cage Phoenix
Barbarians Phoenix Mega Knight
Barbarians Arrows Mega Knight
Arrows Phoenix
Barbarians Goblin Cage Mega Knight Lightning
Mega Knight Arrows Barbarians Goblin Cage
Barbarians Goblin Cage Phoenix Mega Knight
Barbarians Goblin Cage Lightning Mega Knight Goblinstein
Barbarians Mega Knight Arrows Goblin Cage
Arrows Goblin Cage Mega Knight Barbarians
Arrows Goblin Cage Barbarians Mega Knight
Barbarians Goblin Cage Phoenix
Mega Knight Arrows Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Goblin Cage
Arrows Lightning Phoenix Mega Knight
Barbarians Mega Knight Goblin Cage Lightning
Lightning Mega Knight Barbarians Goblin Cage Phoenix
Barbarians Goblin Cage Phoenix Mega Knight
Arrows Goblinstein
Barbarians Goblin Cage Lightning Phoenix
Mega Knight Barbarians Goblin Cage Phoenix
Goblin Cage Lightning Mega Knight Goblinstein Barbarians Phoenix
Barbarians Goblin Cage Phoenix
Mega Knight Barbarians Goblin Cage Phoenix
Lightning Mega Knight Arrows Barbarians Goblin Cage Phoenix
Barbarians Lightning Mega Knight Goblin Cage
Barbarians Goblin Cage Mega Knight
Barbarians Phoenix Goblin Cage Lightning Goblinstein
Arrows Mega Knight Barbarians Goblin Cage Phoenix
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows
Lightning Arrows
Lightning Arrows Barbarians
Arrows Mega Knight Goblinstein
Arrows Goblinstein
Arrows
Arrows Lightning
Arrows Lightning
Lightning
Lightning Arrows
Lightning Arrows
Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Mega Knight
Lightning Arrows Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Barbarians
Arrows Mega Knight Goblinstein
Arrows Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Lightning Arrows
Lightning Goblinstein
Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning
Lightning Barbarians Goblinstein
Lightning Arrows
Arrows
Lightning Mega Knight
Arrows Lightning
Lightning Arrows
Mega Knight
Lightning
Lightning
Lightning Mega Knight
Lightning Mega Knight

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