My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Musketeer Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Mini P.E.K.K.A Hog Rider Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Prince
Giant Snowball
Bomber Barbarians Musketeer Hog Rider
Zap
Bomber Prince
Barbarian Barrel
Bomber Knight Barbarians Musketeer Magic Archer
The Log
Bomber Barbarians Mini P.E.K.K.A Musketeer Hog Rider Prince
Earthquake
Bomber Barbarians Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Knight Barbarians Mini P.E.K.K.A Musketeer Hog Rider Prince Magic Archer
Fireball
Bomber Barbarians Musketeer Hog Rider Magic Archer
Poison
Bomber Barbarians Musketeer Magic Archer
Lightning
Knight Mini P.E.K.K.A Musketeer Prince Magic Archer
Rocket
Barbarians Musketeer Hog Rider Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Mini P.E.K.K.A Musketeer Hog Rider Magic Archer Barbarians Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Knight Mini P.E.K.K.A Musketeer

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Mini P.E.K.K.A Hog Rider Prince
Knight
Musketeer Hog Rider Bomber Prince Magic Archer
Barbarians
Hog Rider
Mini P.E.K.K.A
Bomber Musketeer Hog Rider Magic Archer
Musketeer
Knight Hog Rider Mini P.E.K.K.A Prince
Hog Rider
Knight Musketeer Bomber Barbarians Mini P.E.K.K.A Prince Magic Archer
Prince
Bomber Knight Musketeer Hog Rider Magic Archer
Magic Archer
Knight Mini P.E.K.K.A Hog Rider Prince

Defense Synergies 3 5

Bomber
Knight Mini P.E.K.K.A
Knight
Bomber Musketeer Magic Archer Mini P.E.K.K.A
Barbarians
Mini P.E.K.K.A
Bomber Knight Musketeer Magic Archer
Musketeer
Knight Mini P.E.K.K.A
Hog Rider
Prince
Magic Archer
Magic Archer
Knight Mini P.E.K.K.A Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Musketeer Magic Archer
Barbarians Mini P.E.K.K.A Knight Musketeer Prince
Barbarians Mini P.E.K.K.A Prince Bomber Knight Musketeer
Barbarians Mini P.E.K.K.A Prince Knight Musketeer
Bomber Barbarians Mini P.E.K.K.A Prince
Bomber Musketeer Magic Archer
Musketeer Magic Archer
Barbarians Musketeer Magic Archer
Barbarians Mini P.E.K.K.A Musketeer Prince
Knight Bomber Barbarians Mini P.E.K.K.A Musketeer Prince
Barbarians Bomber Knight Musketeer Magic Archer
Musketeer Magic Archer
Barbarians Mini P.E.K.K.A Prince Bomber Knight Musketeer
Bomber Barbarians Mini P.E.K.K.A Prince Magic Archer
Barbarians Mini P.E.K.K.A Knight Prince
Barbarians Mini P.E.K.K.A Prince
Barbarians Bomber Knight Mini P.E.K.K.A Musketeer Prince
Bomber Knight Barbarians Musketeer Prince Magic Archer
Bomber Knight Barbarians Musketeer Magic Archer
Barbarians Mini P.E.K.K.A Musketeer Prince
Bomber Knight Barbarians Mini P.E.K.K.A Musketeer Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Prince
Bomber Knight Mini P.E.K.K.A Musketeer Prince Magic Archer
Barbarians Knight Mini P.E.K.K.A Musketeer Prince
Mini P.E.K.K.A Prince Knight Barbarians Musketeer
Barbarians Knight Mini P.E.K.K.A Musketeer Prince
Musketeer Magic Archer
Mini P.E.K.K.A Prince Knight Barbarians Musketeer
Mini P.E.K.K.A Knight Barbarians Prince
Knight Barbarians Mini P.E.K.K.A Prince Magic Archer
Barbarians Musketeer
Knight Barbarians Mini P.E.K.K.A Musketeer Prince
Barbarians Prince
Barbarians Mini P.E.K.K.A Prince Knight
Bomber Barbarians Musketeer Magic Archer
Barbarians Bomber Knight Mini P.E.K.K.A Musketeer Prince Magic Archer
Bomber Barbarians Mini P.E.K.K.A Musketeer Magic Archer
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Musketeer
Musketeer Magic Archer
Magic Archer
Knight Barbarians Musketeer Prince
Bomber Magic Archer
Musketeer Magic Archer
Bomber Musketeer Magic Archer
Magic Archer
Mini P.E.K.K.A Musketeer Prince
Knight Musketeer Prince Magic Archer
Musketeer Magic Archer
Knight Musketeer Magic Archer
Musketeer Magic Archer
Musketeer Prince Magic Archer
Bomber Musketeer Magic Archer
Magic Archer Musketeer
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Musketeer Prince Magic Archer
Bomber Magic Archer
Musketeer Prince Magic Archer
Musketeer Prince
Barbarians Musketeer
Bomber Magic Archer
Musketeer Magic Archer
Musketeer Prince Magic Archer
Musketeer Magic Archer
Musketeer Magic Archer
Musketeer
Mini P.E.K.K.A
Bomber Musketeer Magic Archer
Magic Archer
Prince
Magic Archer
Barbarians Musketeer Prince Magic Archer
Musketeer Magic Archer
Knight Mini P.E.K.K.A Musketeer Prince Magic Archer
Bomber Musketeer Magic Archer
Musketeer Prince
Musketeer Magic Archer
Musketeer Magic Archer
Musketeer Prince Magic Archer
Prince

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