My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarians Dart Goblin Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel
Giant Snowball
Barbarians Dart Goblin Wall Breakers Goblin Barrel
Zap
Dart Goblin Wall Breakers Goblin Barrel
Barbarian Barrel
Ice Spirit Tesla Barbarians Dart Goblin Wall Breakers Goblin Barrel
The Log
Ice Spirit Barbarians Dart Goblin Wall Breakers Goblin Barrel
Earthquake
Tesla Barbarians Goblin Barrel
Arrows
Ice Spirit Dart Goblin Wall Breakers Goblin Barrel
Royal Delivery
Ice Spirit Barbarians Dart Goblin Wall Breakers Goblin Barrel
Fireball
Tesla Barbarians Dart Goblin Wall Breakers Goblin Barrel
Poison
Barbarians Dart Goblin
Lightning
Tesla
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Royal Delivery The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Royal Delivery

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Barbarians Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Wall Breakers The Log Royal Delivery Dart Goblin Goblin Barrel Tesla Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Wall Breakers The Log Royal Delivery

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel Barbarians Dart Goblin Wall Breakers
Royal Delivery
Tesla
Barbarians
Ice Spirit
Dart Goblin
Goblin Barrel Ice Spirit Wall Breakers The Log
Wall Breakers
Ice Spirit Dart Goblin The Log
Goblin Barrel
Ice Spirit Dart Goblin
The Log
Dart Goblin Wall Breakers

Defense Synergies 2 10

Ice Spirit
Royal Delivery Tesla Barbarians Dart Goblin The Log
Royal Delivery
Dart Goblin Ice Spirit Tesla Barbarians The Log
Tesla
The Log Ice Spirit Royal Delivery Dart Goblin
Barbarians
Ice Spirit Royal Delivery
Dart Goblin
Royal Delivery Ice Spirit Tesla The Log
Wall Breakers
Goblin Barrel
The Log
Tesla Ice Spirit Royal Delivery Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin The Log
Barbarians Ice Spirit Royal Delivery Tesla Dart Goblin The Log
Tesla Barbarians Royal Delivery Dart Goblin
Tesla Barbarians Dart Goblin
Royal Delivery Barbarians The Log
Royal Delivery The Log Tesla Dart Goblin
Tesla Dart Goblin Ice Spirit Royal Delivery
Tesla Barbarians Dart Goblin The Log
Tesla Barbarians
Ice Spirit Royal Delivery Tesla Barbarians Dart Goblin
Barbarians Dart Goblin Royal Delivery Tesla The Log
Tesla Royal Delivery Dart Goblin
Tesla Barbarians Ice Spirit Royal Delivery The Log
Ice Spirit Royal Delivery Tesla Barbarians Dart Goblin The Log
Barbarians Tesla
Barbarians Ice Spirit Royal Delivery Tesla The Log
Tesla Barbarians Royal Delivery
Ice Spirit Royal Delivery Tesla Barbarians Dart Goblin The Log
Royal Delivery The Log Ice Spirit Tesla Barbarians Dart Goblin
Barbarians Tesla Dart Goblin
Royal Delivery Tesla Barbarians Dart Goblin The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Delivery Tesla
Royal Delivery Tesla The Log
Royal Delivery Barbarians Ice Spirit The Log
Royal Delivery Tesla Barbarians The Log
Barbarians Royal Delivery Tesla
Royal Delivery Ice Spirit Tesla Dart Goblin
Royal Delivery Tesla Barbarians Dart Goblin
Royal Delivery Tesla Barbarians
Royal Delivery Ice Spirit Barbarians The Log
Royal Delivery Tesla Barbarians Dart Goblin
Tesla Barbarians Dart Goblin
Royal Delivery Barbarians The Log
Royal Delivery Barbarians Tesla
Tesla Barbarians Dart Goblin
Tesla Barbarians Ice Spirit Royal Delivery Dart Goblin The Log
Royal Delivery Tesla Barbarians Dart Goblin The Log
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Barbarians Dart Goblin The Log
The Log
Ice Spirit Dart Goblin
Dart Goblin The Log
The Log Ice Spirit Dart Goblin
The Log Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
The Log
The Log
Barbarians The Log
The Log Ice Spirit
The Log Dart Goblin
The Log
Dart Goblin The Log
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin The Log
Ice Spirit
The Log
Ice Spirit Barbarians Dart Goblin
Dart Goblin
The Log
Dart Goblin
The Log Dart Goblin
Dart Goblin
Ice Spirit Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin

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