My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Barbarians Goblin Hut Royal Hogs
Zap
Goblin Hut Inferno Tower Royal Hogs
Barbarian Barrel
Barbarians Valkyrie Goblin Hut Inferno Tower Royal Hogs
The Log
Barbarians Goblin Hut Royal Hogs
Earthquake
Barbarians Goblin Hut Inferno Tower Royal Hogs
Arrows
Goblin Hut Royal Hogs
Royal Delivery
Barbarians Valkyrie Goblin Hut Royal Hogs
Fireball
Barbarians Goblin Hut Inferno Tower Royal Hogs
Poison
Barbarians Goblin Hut Inferno Tower Royal Hogs
Lightning
Valkyrie Goblin Hut Inferno Tower
Rocket
Barbarians Valkyrie Goblin Hut Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Valkyrie Barbarians Goblin Hut Inferno Tower Royal Hogs Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Arrows Valkyrie Barbarians

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Lightning
Barbarians
Valkyrie
Goblin Hut Royal Hogs
Goblin Hut
Valkyrie Royal Hogs The Log
Inferno Tower
Royal Hogs
Arrows Valkyrie Goblin Hut Lightning The Log
Lightning
Arrows Royal Hogs
The Log
Goblin Hut Royal Hogs

Defense Synergies 1 10

Arrows
Barbarians Valkyrie Goblin Hut Inferno Tower Lightning
Barbarians
Arrows
Valkyrie
Arrows Goblin Hut Inferno Tower The Log
Goblin Hut
Arrows Valkyrie Inferno Tower
Inferno Tower
The Log Arrows Valkyrie Goblin Hut
Royal Hogs
Lightning
Arrows The Log
The Log
Inferno Tower Valkyrie Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Goblin Hut Inferno Tower The Log
Barbarians Inferno Tower Valkyrie Goblin Hut The Log
Barbarians Goblin Hut Inferno Tower Valkyrie Lightning
Barbarians Goblin Hut Inferno Tower Valkyrie
Lightning Arrows Barbarians Valkyrie The Log
Arrows The Log Valkyrie
Inferno Tower Lightning Arrows Goblin Hut
Lightning Arrows Barbarians Valkyrie Inferno Tower The Log
Barbarians Inferno Tower Goblin Hut
Barbarians Valkyrie Inferno Tower
Barbarians Valkyrie Arrows Goblin Hut The Log
Arrows Inferno Tower Goblin Hut
Barbarians Goblin Hut Inferno Tower Valkyrie Lightning The Log
Valkyrie Arrows Barbarians Goblin Hut The Log
Barbarians Inferno Tower Goblin Hut
Barbarians Inferno Tower Goblin Hut Lightning The Log
Barbarians Arrows Valkyrie Goblin Hut Inferno Tower
Arrows Valkyrie Barbarians Goblin Hut The Log
Arrows Valkyrie The Log Barbarians Goblin Hut
Barbarians Goblin Hut Inferno Tower
Valkyrie Arrows Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Goblin Hut Inferno Tower
Arrows Valkyrie Lightning The Log
Barbarians Valkyrie Goblin Hut Inferno Tower Lightning The Log
Valkyrie Lightning Barbarians Inferno Tower The Log
Barbarians Inferno Tower Valkyrie Goblin Hut
Arrows Goblin Hut
Barbarians Valkyrie Goblin Hut Inferno Tower Lightning
Inferno Tower Barbarians Valkyrie
Lightning Barbarians Valkyrie Goblin Hut Inferno Tower The Log
Inferno Tower Barbarians Goblin Hut
Barbarians Valkyrie Goblin Hut Inferno Tower
Lightning Arrows Barbarians Valkyrie The Log
Barbarians Lightning Valkyrie Inferno Tower
Barbarians Valkyrie
Barbarians Goblin Hut Inferno Tower Valkyrie Lightning The Log
Arrows Valkyrie Barbarians Goblin Hut Inferno Tower The Log
Arrows Goblin Hut Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie The Log
Arrows The Log
Lightning Arrows Goblin Hut The Log
Lightning Arrows Barbarians Valkyrie The Log
Arrows Valkyrie The Log
Arrows
Arrows The Log
Arrows The Log Lightning
Arrows The Log Lightning
Lightning
Lightning Arrows Valkyrie The Log
Lightning Arrows
Lightning Goblin Hut The Log
Lightning Arrows
Lightning Arrows Goblin Hut The Log
Lightning Arrows Goblin Hut The Log
Lightning Arrows Goblin Hut The Log
Lightning Arrows
Lightning
Lightning Arrows The Log
Lightning Arrows Valkyrie The Log
Lightning The Log
Lightning Arrows
Lightning The Log
Lightning Arrows Barbarians The Log
Arrows The Log Valkyrie
Arrows The Log Lightning
Lightning Arrows The Log
Lightning Arrows The Log
Lightning Arrows
Lightning Goblin Hut
Lightning
Lightning Arrows The Log
Lightning Arrows
Arrows Lightning The Log
Lightning Barbarians Goblin Hut
Lightning Arrows
Arrows The Log
Lightning Valkyrie
Arrows The Log Lightning
Lightning Arrows
Lightning The Log
Lightning
Lightning The Log
Lightning

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