My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Valkyrie Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblin Gang Barbarians
Zap
Skeletons Goblin Gang
Barbarian Barrel
Skeletons Goblin Gang Tesla Barbarians Valkyrie
The Log
Skeletons Goblin Gang Barbarians
Earthquake
Skeletons Goblin Gang Tesla Barbarians
Arrows
Skeletons Goblin Gang
Royal Delivery
Skeletons Goblin Gang Barbarians Valkyrie
Fireball
Goblin Gang Tesla Barbarians
Poison
Goblin Gang Barbarians
Lightning
Tesla Valkyrie
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Goblin Gang Tesla Valkyrie Golden Knight Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons The Log Goblin Gang Tesla

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Valkyrie
Tesla
Barbarians
Valkyrie
Goblin Gang
Rocket
The Log
Golden Knight

Defense Synergies 3 8

Skeletons
Tesla The Log
Goblin Gang
Tesla Barbarians Valkyrie The Log
Tesla
Skeletons Goblin Gang The Log Valkyrie
Barbarians
Goblin Gang
Valkyrie
Goblin Gang Tesla The Log
Rocket
The Log
The Log
Tesla Skeletons Goblin Gang Valkyrie Rocket Golden Knight
Golden Knight
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Tesla Valkyrie The Log Golden Knight
Barbarians Skeletons Goblin Gang Tesla Valkyrie The Log
Goblin Gang Tesla Barbarians Rocket Skeletons Valkyrie
Tesla Barbarians Skeletons Goblin Gang Valkyrie
Barbarians Valkyrie Rocket The Log
Goblin Gang The Log Skeletons Tesla Valkyrie
Tesla Rocket Goblin Gang
Rocket Tesla Barbarians Valkyrie The Log Golden Knight
Tesla Barbarians Skeletons Goblin Gang
Goblin Gang Skeletons Tesla Barbarians Valkyrie
Goblin Gang Barbarians Valkyrie Skeletons Tesla The Log
Tesla Goblin Gang
Tesla Barbarians Skeletons Goblin Gang Valkyrie Rocket The Log
Valkyrie Rocket Goblin Gang Tesla Barbarians The Log Golden Knight
Barbarians Goblin Gang Tesla
Barbarians Rocket Goblin Gang Tesla The Log
Tesla Barbarians Skeletons Goblin Gang Valkyrie
Tesla Valkyrie Goblin Gang Barbarians The Log Golden Knight
Valkyrie The Log Tesla Barbarians
Barbarians Tesla
Goblin Gang Valkyrie Tesla Barbarians The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Skeletons Tesla
Goblin Gang Tesla Valkyrie Rocket The Log
Goblin Gang Barbarians Skeletons Valkyrie Rocket The Log Golden Knight
Goblin Gang Valkyrie Rocket Tesla Barbarians The Log
Barbarians Skeletons Goblin Gang Tesla Valkyrie
Rocket Skeletons Goblin Gang Tesla
Goblin Gang Rocket Skeletons Tesla Barbarians Valkyrie
Tesla Barbarians Valkyrie
Rocket Skeletons Barbarians Valkyrie The Log
Skeletons Goblin Gang Tesla Barbarians
Tesla Barbarians Valkyrie Golden Knight
Rocket Barbarians Valkyrie The Log
Barbarians Rocket Skeletons Goblin Gang Tesla Valkyrie Golden Knight
Tesla Barbarians Valkyrie
Goblin Gang Tesla Barbarians Skeletons Valkyrie Rocket The Log Golden Knight
Valkyrie Tesla Barbarians The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket The Log Golden Knight
The Log Golden Knight
Rocket The Log
Barbarians Valkyrie Rocket The Log
Rocket Valkyrie The Log
Rocket
The Log
The Log
The Log Golden Knight
Rocket Goblin Gang
Rocket Valkyrie The Log Golden Knight
Rocket
Rocket The Log Golden Knight
Rocket
The Log
Rocket The Log Golden Knight
Rocket The Log
Rocket
Rocket
Rocket The Log
Rocket Valkyrie The Log Golden Knight
Rocket The Log
Rocket
Rocket The Log
Rocket Barbarians The Log
The Log Valkyrie
The Log Golden Knight
The Log Golden Knight
Rocket The Log Golden Knight
Rocket
Rocket The Log
Rocket
Rocket The Log
Goblin Gang Barbarians Rocket
Rocket
The Log
Goblin Gang Valkyrie Rocket
The Log
Rocket
Goblin Gang Rocket The Log Golden Knight
Rocket
Rocket The Log Golden Knight
Rocket

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