My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Barbarians Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Fire Spirit Goblin Gang Barbarians Dart Goblin
Zap
Fire Spirit Goblin Gang Firecracker Dart Goblin
Barbarian Barrel
Fire Spirit Goblin Gang Firecracker Barbarians Dart Goblin Wizard
The Log
Fire Spirit Goblin Gang Firecracker Barbarians Dart Goblin
Earthquake
Goblin Gang Firecracker Barbarians
Arrows
Fire Spirit Goblin Gang Firecracker Dart Goblin
Royal Delivery
Fire Spirit Goblin Gang Firecracker Barbarians Dart Goblin Wizard
Fireball
Goblin Gang Firecracker Barbarians Dart Goblin Wizard
Poison
Goblin Gang Firecracker Barbarians Dart Goblin Wizard
Lightning
Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Giant Snowball Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Giant Snowball Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Barbarians Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Giant Snowball Goblin Gang Firecracker Dart Goblin Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap Giant Snowball Goblin Gang

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Giant Snowball
Zap
Firecracker Fire Spirit Giant Snowball Dart Goblin
Giant Snowball
Fire Spirit Zap Firecracker Barbarians Dart Goblin
Goblin Gang
Firecracker Dart Goblin
Firecracker
Zap Giant Snowball Goblin Gang Dart Goblin
Barbarians
Giant Snowball
Dart Goblin
Zap Giant Snowball Goblin Gang Firecracker
Wizard

Defense Synergies 1 16

Fire Spirit
Zap Giant Snowball Firecracker
Zap
Fire Spirit Giant Snowball Goblin Gang Firecracker Barbarians Dart Goblin
Giant Snowball
Goblin Gang Fire Spirit Zap Firecracker Barbarians Dart Goblin Wizard
Goblin Gang
Giant Snowball Zap Firecracker Barbarians Dart Goblin
Firecracker
Fire Spirit Zap Giant Snowball Goblin Gang Dart Goblin
Barbarians
Zap Giant Snowball Goblin Gang
Dart Goblin
Zap Giant Snowball Goblin Gang Firecracker
Wizard
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Wizard
Barbarians Zap Goblin Gang Firecracker Dart Goblin
Goblin Gang Barbarians Fire Spirit Giant Snowball Dart Goblin
Barbarians Goblin Gang Firecracker Dart Goblin
Firecracker Barbarians
Goblin Gang Fire Spirit Zap Giant Snowball Firecracker Dart Goblin
Giant Snowball Dart Goblin Fire Spirit Zap Goblin Gang Firecracker Wizard
Zap Barbarians Dart Goblin
Barbarians Goblin Gang
Goblin Gang Fire Spirit Giant Snowball Firecracker Barbarians Dart Goblin
Goblin Gang Barbarians Dart Goblin Zap Giant Snowball Firecracker Wizard
Zap Giant Snowball Goblin Gang Firecracker Dart Goblin Wizard
Barbarians Fire Spirit Zap Giant Snowball Goblin Gang Wizard
Fire Spirit Wizard Zap Giant Snowball Goblin Gang Firecracker Barbarians Dart Goblin
Barbarians Goblin Gang
Barbarians Zap Giant Snowball Goblin Gang
Barbarians Wizard Goblin Gang Firecracker
Fire Spirit Zap Giant Snowball Goblin Gang Firecracker Barbarians Dart Goblin Wizard
Zap Giant Snowball Wizard Fire Spirit Firecracker Barbarians Dart Goblin
Barbarians Dart Goblin
Goblin Gang Wizard Fire Spirit Giant Snowball Firecracker Barbarians Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Giant Snowball
Zap Giant Snowball Goblin Gang Firecracker Wizard
Goblin Gang Barbarians Zap
Goblin Gang Zap Barbarians
Barbarians Goblin Gang
Fire Spirit Firecracker Wizard Zap Giant Snowball Goblin Gang Dart Goblin
Goblin Gang Barbarians Dart Goblin
Barbarians
Zap Giant Snowball Firecracker Barbarians
Goblin Gang Barbarians Dart Goblin
Barbarians Dart Goblin
Zap Giant Snowball Barbarians
Barbarians Goblin Gang Wizard
Wizard Firecracker Barbarians Dart Goblin
Goblin Gang Barbarians Zap Firecracker Dart Goblin
Zap Giant Snowball Firecracker Barbarians Dart Goblin Wizard
Zap Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Giant Snowball Dart Goblin
Dart Goblin
Firecracker Barbarians Dart Goblin
Wizard Fire Spirit Zap Giant Snowball Firecracker
Firecracker Wizard Fire Spirit Zap Giant Snowball Dart Goblin
Fire Spirit Firecracker Dart Goblin Wizard
Fire Spirit Zap Giant Snowball Firecracker Dart Goblin Wizard
Zap Giant Snowball Firecracker Dart Goblin Wizard
Fire Spirit Giant Snowball Goblin Gang
Firecracker Zap Dart Goblin Wizard
Fire Spirit Zap Giant Snowball Firecracker Dart Goblin Wizard
Fire Spirit Giant Snowball Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Giant Snowball Firecracker Dart Goblin
Zap Giant Snowball Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Giant Snowball
Fire Spirit Zap Giant Snowball Firecracker Dart Goblin Wizard
Fire Spirit Zap Giant Snowball Firecracker Dart Goblin Wizard
Giant Snowball Wizard
Zap Giant Snowball Barbarians
Zap Giant Snowball Firecracker Fire Spirit Wizard
Firecracker Zap Giant Snowball Dart Goblin Wizard
Zap Giant Snowball Wizard
Zap Firecracker Dart Goblin
Fire Spirit Zap Giant Snowball Firecracker Dart Goblin Wizard
Zap Giant Snowball Firecracker Dart Goblin Wizard
Giant Snowball
Zap Giant Snowball Dart Goblin Wizard
Zap Giant Snowball Firecracker
Giant Snowball Firecracker Wizard
Zap Fire Spirit Goblin Gang Barbarians Dart Goblin
Fire Spirit Zap Giant Snowball Firecracker Dart Goblin Wizard
Goblin Gang Firecracker Dart Goblin Wizard
Zap Giant Snowball Firecracker Dart Goblin Wizard
Zap Giant Snowball
Firecracker Dart Goblin
Zap Giant Snowball Goblin Gang Firecracker Dart Goblin
Firecracker Zap Giant Snowball Dart Goblin
Zap Giant Snowball Firecracker Dart Goblin
Firecracker Dart Goblin Wizard

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