My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Barbarians Flying Machine Skeleton Army
Zap
Flying Machine Skeleton Army
Barbarian Barrel
Tesla Barbarians Wizard Skeleton Army
The Log
Barbarians Mini P.E.K.K.A Skeleton Army
Earthquake
Tesla Barbarians Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Barbarians Mini P.E.K.K.A Flying Machine Wizard Skeleton Army
Fireball
Tesla Barbarians Flying Machine Wizard Skeleton Army
Poison
Barbarians Flying Machine Wizard Skeleton Army
Lightning
Tesla Mini P.E.K.K.A Wizard
Rocket
Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Fireball Mini P.E.K.K.A Flying Machine Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Fireball

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mini P.E.K.K.A
Tesla
Barbarians
Fireball
Arrows
Mini P.E.K.K.A
Arrows Wizard
Flying Machine
Wizard
Mini P.E.K.K.A
Skeleton Army

Defense Synergies 0 14

Arrows
Tesla Barbarians Fireball Mini P.E.K.K.A
Tesla
Arrows Fireball Mini P.E.K.K.A Wizard Skeleton Army
Barbarians
Arrows Skeleton Army
Fireball
Arrows Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Tesla Fireball Wizard Skeleton Army
Flying Machine
Skeleton Army
Wizard
Tesla Mini P.E.K.K.A Skeleton Army
Skeleton Army
Tesla Barbarians Mini P.E.K.K.A Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Flying Machine Wizard
Barbarians Mini P.E.K.K.A Skeleton Army Tesla Flying Machine
Tesla Barbarians Mini P.E.K.K.A Skeleton Army
Tesla Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Barbarians Fireball Mini P.E.K.K.A Skeleton Army
Arrows Fireball Skeleton Army Tesla Flying Machine
Tesla Arrows Fireball Flying Machine Wizard
Arrows Tesla Barbarians Fireball Flying Machine
Tesla Barbarians Mini P.E.K.K.A Skeleton Army
Skeleton Army Tesla Barbarians Mini P.E.K.K.A
Barbarians Skeleton Army Arrows Tesla Fireball Flying Machine Wizard
Arrows Tesla Fireball Flying Machine Wizard
Tesla Barbarians Mini P.E.K.K.A Skeleton Army Fireball Flying Machine Wizard
Fireball Wizard Skeleton Army Arrows Tesla Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Skeleton Army Tesla
Barbarians Skeleton Army Tesla Fireball Mini P.E.K.K.A
Tesla Barbarians Wizard Arrows Fireball Mini P.E.K.K.A Skeleton Army
Arrows Tesla Fireball Barbarians Flying Machine Wizard Skeleton Army
Arrows Wizard Tesla Barbarians Fireball Flying Machine
Barbarians Mini P.E.K.K.A Tesla
Wizard Skeleton Army Arrows Tesla Barbarians Fireball Mini P.E.K.K.A Flying Machine
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeleton Army Tesla Fireball
Fireball Arrows Tesla Mini P.E.K.K.A Flying Machine Wizard
Barbarians Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Tesla Barbarians Fireball
Barbarians Tesla Mini P.E.K.K.A Skeleton Army
Arrows Fireball Wizard Tesla Flying Machine
Mini P.E.K.K.A Skeleton Army Tesla Barbarians Fireball Flying Machine
Mini P.E.K.K.A Tesla Barbarians Skeleton Army
Barbarians Fireball Mini P.E.K.K.A Flying Machine Skeleton Army
Tesla Barbarians Skeleton Army
Tesla Barbarians Mini P.E.K.K.A Flying Machine
Skeleton Army Arrows Barbarians Fireball
Barbarians Mini P.E.K.K.A Skeleton Army Tesla Fireball Wizard
Wizard Tesla Barbarians Fireball Flying Machine Skeleton Army
Tesla Barbarians Skeleton Army Fireball Mini P.E.K.K.A Flying Machine
Arrows Tesla Barbarians Fireball Mini P.E.K.K.A Flying Machine Wizard
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Arrows Barbarians Fireball Flying Machine
Fireball Wizard Arrows
Arrows Fireball Wizard Flying Machine
Arrows Flying Machine Wizard
Arrows Fireball Flying Machine Wizard
Arrows Fireball Flying Machine Wizard
Fireball Mini P.E.K.K.A
Arrows Fireball Flying Machine Wizard
Fireball Arrows Flying Machine Wizard
Flying Machine Fireball
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine
Arrows Fireball Flying Machine Wizard
Arrows Fireball Flying Machine Wizard
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Flying Machine Wizard
Arrows Fireball Flying Machine Wizard
Fireball
Arrows Fireball Wizard
Arrows Barbarians Fireball Flying Machine
Arrows Fireball Wizard
Arrows Fireball Flying Machine Wizard
Fireball Arrows Flying Machine Wizard
Fireball Arrows
Arrows Fireball Flying Machine Wizard
Fireball Flying Machine Wizard
Fireball Mini P.E.K.K.A
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Barbarians Fireball Flying Machine Skeleton Army
Fireball Arrows Flying Machine Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Flying Machine Wizard
Arrows Fireball Flying Machine Wizard
Arrows Fireball
Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Flying Machine
Fireball Wizard

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