My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Tesla Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Barbarians Hog Rider
Zap
Spear Goblins
Barbarian Barrel
Spear Goblins Knight Tesla Barbarians Wizard
The Log
Spear Goblins Barbarians Hog Rider
Earthquake
Spear Goblins Tesla Barbarians Hog Rider
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Knight Barbarians Hog Rider Wizard
Fireball
Tesla Barbarians Hog Rider Wizard
Poison
Spear Goblins Barbarians Wizard
Lightning
Knight Tesla Wizard
Rocket
Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Knight Tesla Fireball Hog Rider Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Knight Tesla

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Zap
Zap
Fireball Hog Rider Spear Goblins Knight
Knight
Spear Goblins Hog Rider Zap Fireball Wizard
Tesla
Barbarians
Hog Rider
Fireball
Zap Hog Rider Knight
Hog Rider
Spear Goblins Zap Knight Fireball Barbarians Wizard
Wizard
Knight Hog Rider

Defense Synergies 4 9

Spear Goblins
Knight Tesla Zap Barbarians
Zap
Fireball Spear Goblins Knight Tesla Barbarians
Knight
Spear Goblins Tesla Zap Fireball Wizard
Tesla
Spear Goblins Knight Zap Fireball Wizard
Barbarians
Spear Goblins Zap
Fireball
Zap Knight Tesla
Hog Rider
Wizard
Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Tesla Fireball Wizard
Barbarians Zap Knight Tesla
Tesla Barbarians Knight
Tesla Barbarians Knight
Barbarians Fireball
Fireball Spear Goblins Zap Tesla
Tesla Spear Goblins Zap Fireball Wizard
Zap Tesla Barbarians Fireball
Tesla Barbarians
Knight Spear Goblins Tesla Barbarians
Barbarians Spear Goblins Zap Knight Tesla Fireball Wizard
Tesla Spear Goblins Zap Fireball Wizard
Tesla Barbarians Zap Knight Fireball Wizard
Fireball Wizard Zap Tesla Barbarians
Barbarians Knight Tesla
Barbarians Zap Tesla Fireball
Tesla Barbarians Wizard Knight Fireball
Tesla Fireball Spear Goblins Zap Knight Barbarians Wizard
Zap Wizard Spear Goblins Knight Tesla Barbarians Fireball
Barbarians Tesla
Wizard Spear Goblins Knight Tesla Barbarians Fireball
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Spear Goblins Zap Tesla Fireball
Fireball Zap Knight Tesla Wizard
Barbarians Spear Goblins Zap Knight
Zap Knight Tesla Barbarians Fireball
Barbarians Knight Tesla
Fireball Wizard Zap Tesla
Spear Goblins Knight Tesla Barbarians Fireball
Knight Tesla Barbarians
Zap Spear Goblins Knight Barbarians Fireball
Tesla Barbarians
Knight Tesla Barbarians
Zap Barbarians Fireball
Barbarians Knight Tesla Fireball Wizard
Wizard Tesla Barbarians Fireball
Tesla Barbarians Spear Goblins Zap Knight Fireball
Zap Tesla Barbarians Fireball Wizard
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Barbarians Fireball
Fireball Wizard Zap
Fireball Wizard Spear Goblins Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball
Zap Knight Fireball Wizard
Fireball Zap Wizard
Knight Fireball
Fireball
Zap Fireball
Spear Goblins Zap Fireball Wizard
Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Barbarians Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Spear Goblins Barbarians Fireball
Fireball Zap Wizard
Fireball
Fireball Knight Wizard
Zap Fireball Wizard
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: