My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Balloon Inferno Dragon Lava Hound
Giant Snowball
Minions Barbarians Guards Balloon Inferno Dragon Lava Hound
Zap
Minions Guards Balloon Inferno Dragon Lava Hound
Barbarian Barrel
Barbarians Guards
The Log
Barbarians Guards
Earthquake
Barbarians Guards
Arrows
Minions Guards Lava Hound
Royal Delivery
Minions Barbarians Guards Balloon Inferno Dragon Lava Hound
Fireball
Minions Barbarians Balloon Inferno Dragon Lava Hound
Poison
Minions Barbarians Guards Balloon Lava Hound
Lightning
Balloon Inferno Dragon
Rocket
Barbarians Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Guards Inferno Dragon Barbarians Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Guards

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Balloon Minions Guards Lava Hound
Arrows
Zap Balloon Lava Hound
Minions
Lava Hound Zap Balloon Inferno Dragon
Barbarians
Balloon
Guards
Zap Lava Hound
Balloon
Zap Arrows Lava Hound Minions Barbarians
Inferno Dragon
Lava Hound Minions
Lava Hound
Arrows Minions Balloon Inferno Dragon Zap Guards

Defense Synergies 0 6

Zap
Arrows Minions Barbarians Guards Inferno Dragon
Arrows
Zap Barbarians
Minions
Zap
Barbarians
Zap Arrows
Guards
Zap
Balloon
Inferno Dragon
Zap
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Barbarians Inferno Dragon Zap Minions
Barbarians Minions Inferno Dragon
Barbarians Inferno Dragon Minions Guards
Arrows Barbarians
Arrows Zap Minions Guards
Minions Inferno Dragon Zap Arrows
Zap Arrows Barbarians
Barbarians Inferno Dragon Minions
Guards Barbarians
Minions Barbarians Guards Zap Arrows
Arrows Minions Inferno Dragon Zap
Barbarians Zap Minions Guards
Zap Arrows Minions Barbarians Guards
Barbarians Inferno Dragon
Barbarians Zap Inferno Dragon
Barbarians Arrows Minions
Arrows Zap Minions Barbarians Guards
Zap Arrows Minions Barbarians Guards Inferno Dragon
Barbarians Inferno Dragon
Arrows Minions Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Zap
Zap Arrows Inferno Dragon
Barbarians Guards Zap Minions
Guards Zap Barbarians
Barbarians Guards Inferno Dragon
Arrows Zap Minions
Guards Minions Barbarians
Barbarians Inferno Dragon
Zap Minions Barbarians Inferno Dragon
Barbarians Guards Inferno Dragon
Inferno Dragon Minions Barbarians Guards
Zap Arrows Barbarians Guards
Barbarians Guards
Barbarians
Barbarians Guards Zap Minions Inferno Dragon
Arrows Minions Zap Barbarians Inferno Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows Zap
Arrows
Arrows Barbarians Guards
Zap Arrows
Arrows Zap Minions
Arrows
Arrows Zap
Arrows Zap
Minions Guards
Zap Arrows
Zap Arrows
Arrows Minions
Zap Arrows
Zap Arrows
Arrows
Arrows
Minions
Zap Arrows
Zap Arrows
Minions
Arrows
Zap Arrows Barbarians
Zap Arrows
Inferno Dragon
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows
Zap Minions Guards
Zap Arrows
Zap Arrows
Arrows
Zap Minions Barbarians Guards
Zap Arrows
Arrows
Arrows Zap
Zap Arrows
Zap Minions Guards
Zap
Zap
Inferno Dragon

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