My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Goblin Barrel
Giant Snowball
Bats Cannon Royal Hogs Goblin Barrel
Zap
Bats Cannon Royal Hogs Goblin Barrel
Barbarian Barrel
Cannon Valkyrie Royal Hogs Goblin Barrel Electro Wizard
The Log
Cannon Royal Hogs Goblin Barrel
Earthquake
Cannon Royal Hogs Goblin Barrel
Arrows
Bats Royal Hogs Goblin Barrel
Royal Delivery
Bats Valkyrie Royal Hogs Goblin Barrel Electro Wizard
Fireball
Cannon Royal Hogs Goblin Barrel Electro Wizard
Poison
Bats Cannon Royal Hogs Electro Wizard
Lightning
Cannon Valkyrie Electro Wizard
Rocket
Valkyrie Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Arrows Cannon Goblin Barrel Valkyrie Electro Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Barbarian Barrel Arrows Cannon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Royal Hogs Barbarian Barrel Goblin Barrel
Arrows
Royal Hogs Goblin Barrel
Cannon
Valkyrie
Bats Goblin Barrel Royal Hogs Electro Wizard
Royal Hogs
Arrows Bats Valkyrie Barbarian Barrel Goblin Barrel Electro Wizard
Barbarian Barrel
Bats Royal Hogs Goblin Barrel
Goblin Barrel
Valkyrie Bats Arrows Royal Hogs Barbarian Barrel
Electro Wizard
Valkyrie Royal Hogs

Defense Synergies 0 12

Bats
Cannon Valkyrie Barbarian Barrel Electro Wizard
Arrows
Cannon Valkyrie Barbarian Barrel
Cannon
Bats Arrows Valkyrie Barbarian Barrel Electro Wizard
Valkyrie
Bats Arrows Cannon Electro Wizard
Royal Hogs
Barbarian Barrel
Bats Arrows Cannon Electro Wizard
Goblin Barrel
Electro Wizard
Bats Cannon Valkyrie Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Barbarian Barrel Electro Wizard
Bats Cannon Valkyrie Electro Wizard
Cannon Bats Valkyrie Electro Wizard
Cannon Bats Valkyrie Electro Wizard
Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Bats Cannon Valkyrie Electro Wizard
Bats Electro Wizard Arrows Cannon
Arrows Cannon Valkyrie Barbarian Barrel Electro Wizard
Cannon
Cannon Valkyrie Barbarian Barrel Electro Wizard
Bats Valkyrie Electro Wizard Arrows Cannon Barbarian Barrel
Arrows Bats Electro Wizard
Cannon Bats Valkyrie Electro Wizard
Valkyrie Bats Arrows Cannon Barbarian Barrel Electro Wizard
Cannon Electro Wizard
Cannon Electro Wizard
Bats Arrows Cannon Valkyrie Electro Wizard
Arrows Cannon Valkyrie Bats Barbarian Barrel Electro Wizard
Arrows Valkyrie Barbarian Barrel Bats Cannon Electro Wizard
Cannon Electro Wizard
Valkyrie Bats Arrows Cannon Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Barrel Electro Wizard
Electro Wizard Arrows Valkyrie Barbarian Barrel
Bats Valkyrie Electro Wizard
Valkyrie Bats Barbarian Barrel Electro Wizard
Cannon Valkyrie
Arrows Bats Electro Wizard
Bats Valkyrie Electro Wizard
Valkyrie
Electro Wizard Bats Valkyrie Barbarian Barrel
Cannon
Bats Valkyrie
Arrows Valkyrie Electro Wizard
Cannon Valkyrie
Cannon Valkyrie
Electro Wizard Bats Valkyrie Barbarian Barrel
Bats Arrows Valkyrie Cannon Barbarian Barrel Electro Wizard
Arrows Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Electro Wizard
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Bats
Arrows
Arrows Barbarian Barrel
Arrows
Bats Electro Wizard
Arrows Valkyrie Barbarian Barrel Electro Wizard
Arrows
Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Bats
Arrows Barbarian Barrel Electro Wizard
Arrows Valkyrie Barbarian Barrel
Arrows
Arrows Barbarian Barrel
Arrows Valkyrie Barbarian Barrel
Arrows Barbarian Barrel Electro Wizard
Arrows
Arrows Barbarian Barrel
Bats Arrows Electro Wizard
Electro Wizard Bats
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Bats Barbarian Barrel
Arrows Electro Wizard
Arrows Barbarian Barrel
Valkyrie Electro Wizard
Arrows
Arrows
Bats Electro Wizard
Bats Electro Wizard
Barbarian Barrel Electro Wizard

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