My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Wizard Hunter Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Hunter Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Hogs Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Barrel
Giant Snowball
Goblin Gang Barbarians Royal Hogs Goblin Barrel Princess
Zap
Goblin Gang Firecracker Royal Hogs Goblin Barrel Princess
Barbarian Barrel
Goblin Gang Firecracker Barbarians Wizard Royal Hogs Goblin Barrel Hunter Princess
The Log
Goblin Gang Firecracker Barbarians Royal Hogs Goblin Barrel Hunter Princess
Earthquake
Goblin Gang Firecracker Barbarians Royal Hogs Goblin Barrel
Arrows
Goblin Gang Firecracker Royal Hogs Goblin Barrel Princess
Royal Delivery
Goblin Gang Firecracker Barbarians Wizard Royal Hogs Goblin Barrel Hunter Princess
Fireball
Goblin Gang Firecracker Barbarians Wizard Royal Hogs Goblin Barrel Hunter Princess
Poison
Goblin Gang Firecracker Barbarians Wizard Royal Hogs Hunter Princess
Lightning
Wizard Hunter
Rocket
Barbarians Wizard Royal Hogs Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Goblin Barrel Princess Hunter Barbarians Wizard Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Goblin Barrel Princess

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker Royal Hogs Princess
Firecracker
Goblin Gang Royal Hogs Goblin Barrel Princess
Barbarians
Wizard
Royal Hogs
Royal Hogs
Goblin Gang Firecracker Wizard Goblin Barrel Princess
Goblin Barrel
Goblin Gang Firecracker Royal Hogs Princess
Hunter
Princess
Goblin Gang Firecracker Royal Hogs Goblin Barrel

Defense Synergies 0 5

Goblin Gang
Firecracker Barbarians Princess
Firecracker
Goblin Gang Hunter Princess
Barbarians
Goblin Gang
Wizard
Royal Hogs
Goblin Barrel
Hunter
Firecracker
Princess
Goblin Gang Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Barbarians Hunter Goblin Gang Firecracker
Goblin Gang Barbarians Hunter
Barbarians Hunter Goblin Gang Firecracker
Firecracker Barbarians Princess
Goblin Gang Firecracker Hunter
Hunter Goblin Gang Firecracker Wizard Princess
Barbarians
Barbarians Hunter Goblin Gang Princess
Goblin Gang Firecracker Barbarians Hunter
Goblin Gang Barbarians Firecracker Wizard Hunter Princess
Hunter Goblin Gang Firecracker Wizard Princess
Barbarians Hunter Goblin Gang Wizard
Wizard Goblin Gang Firecracker Barbarians Hunter Princess
Barbarians Goblin Gang Hunter
Barbarians Goblin Gang Hunter
Barbarians Wizard Goblin Gang Firecracker Hunter
Goblin Gang Firecracker Barbarians Wizard Hunter
Wizard Hunter Firecracker Barbarians Princess
Barbarians Hunter
Goblin Gang Wizard Firecracker Barbarians Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians
Goblin Gang Firecracker Wizard Hunter
Goblin Gang Barbarians Hunter
Goblin Gang Hunter Barbarians
Barbarians Goblin Gang Hunter
Firecracker Wizard Goblin Gang Hunter Princess
Goblin Gang Barbarians Hunter
Barbarians Hunter
Firecracker Barbarians
Goblin Gang Barbarians
Barbarians Hunter
Barbarians
Barbarians Goblin Gang Wizard Hunter
Wizard Firecracker Barbarians Princess
Goblin Gang Barbarians Firecracker Hunter
Firecracker Barbarians Wizard Hunter Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Princess
Firecracker Barbarians
Wizard Firecracker
Firecracker Wizard Hunter Princess
Firecracker Wizard Princess
Firecracker Wizard Hunter Princess
Firecracker Wizard
Goblin Gang
Firecracker Wizard Princess
Firecracker Wizard Princess
Firecracker Hunter Princess
Firecracker Princess
Princess Firecracker
Firecracker Wizard Hunter Princess
Firecracker Wizard Princess
Firecracker Wizard Hunter Princess
Firecracker Wizard Princess
Wizard Princess
Barbarians
Firecracker Wizard Hunter Princess
Firecracker Wizard Hunter Princess
Wizard Princess
Firecracker
Firecracker Wizard Hunter Princess
Firecracker Wizard
Wizard Hunter
Firecracker Princess
Firecracker Wizard Princess
Goblin Gang Barbarians Princess
Firecracker Wizard Hunter Princess
Goblin Gang Firecracker Wizard Hunter Princess
Firecracker Wizard Princess
Firecracker
Goblin Gang Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker Wizard

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