My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Giant Skeleton X-Bow Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Skeleton X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Goblin Barrel Giant Skeleton
Giant Snowball
Bomber Goblin Gang Mega Minion Goblin Barrel
Zap
Bomber Goblin Gang Goblin Barrel X-Bow
Barbarian Barrel
Bomber Goblin Gang Goblin Barrel Giant Skeleton X-Bow
The Log
Bomber Goblin Gang Goblin Barrel Giant Skeleton X-Bow
Earthquake
Bomber Goblin Gang Goblin Barrel X-Bow
Arrows
Bomber Goblin Gang Goblin Barrel
Royal Delivery
Bomber Goblin Gang Mega Minion Goblin Barrel Giant Skeleton
Fireball
Bomber Goblin Gang Mega Minion Goblin Barrel X-Bow
Poison
Bomber Goblin Gang Mega Minion X-Bow
Lightning
Mega Minion X-Bow Goblinstein
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Goblin Gang Mega Minion Goblin Barrel Goblinstein Giant Skeleton X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Goblin Gang Mega Minion

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Skeleton X-Bow
Goblin Gang
Goblin Barrel Giant Skeleton X-Bow
Mega Minion
Giant Skeleton X-Bow
Goblin Barrel
Goblin Gang Giant Skeleton
Giant Skeleton
Bomber Goblin Gang Mega Minion Goblin Barrel X-Bow The Log
X-Bow
The Log Bomber Goblin Gang Mega Minion Giant Skeleton
The Log
X-Bow Giant Skeleton
Goblinstein

Defense Synergies 1 9

Bomber
X-Bow The Log
Goblin Gang
Giant Skeleton X-Bow The Log
Mega Minion
Giant Skeleton X-Bow The Log
Goblin Barrel
Giant Skeleton
Goblin Gang Mega Minion The Log
X-Bow
The Log Bomber Goblin Gang Mega Minion
The Log
X-Bow Bomber Goblin Gang Mega Minion Giant Skeleton
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion X-Bow The Log
Goblin Gang Mega Minion X-Bow The Log
Goblin Gang Bomber Mega Minion Giant Skeleton
Goblin Gang Mega Minion
Bomber Giant Skeleton X-Bow The Log
Goblin Gang The Log Bomber Mega Minion X-Bow
Mega Minion Goblin Gang X-Bow
Giant Skeleton X-Bow The Log
Goblin Gang X-Bow
Goblin Gang Bomber Giant Skeleton
Goblin Gang Bomber Mega Minion Giant Skeleton X-Bow The Log
Mega Minion Goblin Gang
Bomber Goblin Gang Giant Skeleton X-Bow The Log
Bomber Goblin Gang Mega Minion X-Bow The Log
Goblin Gang X-Bow
Goblin Gang X-Bow The Log
Bomber Goblin Gang X-Bow
Bomber Goblin Gang Mega Minion X-Bow The Log
The Log Bomber Mega Minion Giant Skeleton
Bomber Goblin Gang Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Skeleton X-Bow
Bomber Goblin Gang Mega Minion X-Bow The Log
Goblin Gang Giant Skeleton The Log
Goblin Gang Giant Skeleton X-Bow The Log
Giant Skeleton Goblin Gang
Goblin Gang
Goblin Gang Mega Minion Giant Skeleton
Giant Skeleton
Giant Skeleton Mega Minion X-Bow The Log
Goblin Gang Mega Minion
Mega Minion Giant Skeleton
Giant Skeleton The Log
Giant Skeleton Goblin Gang
Bomber
Goblin Gang Bomber Mega Minion Giant Skeleton X-Bow The Log
Bomber Mega Minion Giant Skeleton The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton X-Bow The Log
X-Bow The Log
Giant Skeleton X-Bow The Log
Giant Skeleton The Log
Bomber The Log
Mega Minion
Bomber The Log
X-Bow The Log
The Log X-Bow
Goblin Gang X-Bow
X-Bow The Log
The Log
X-Bow
X-Bow The Log
X-Bow Bomber The Log
X-Bow The Log
Bomber
Bomber Mega Minion X-Bow The Log
Bomber X-Bow The Log
Giant Skeleton X-Bow The Log
X-Bow The Log
X-Bow The Log
The Log Bomber
Mega Minion
X-Bow The Log
X-Bow The Log
X-Bow The Log
X-Bow
Mega Minion
Mega Minion
Bomber X-Bow The Log
Giant Skeleton
The Log
Goblin Gang X-Bow
Mega Minion
The Log
Goblin Gang Mega Minion
The Log Bomber
Giant Skeleton
Mega Minion
Goblin Gang Giant Skeleton The Log
Giant Skeleton X-Bow The Log

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