My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Bats Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider Goblin Barrel
Giant Snowball
Bomber Bats Dart Goblin Hog Rider Goblin Barrel
Zap
Bomber Bats Firecracker Dart Goblin Goblin Barrel
Barbarian Barrel
Ice Spirit Bomber Firecracker Dart Goblin Goblin Barrel
The Log
Ice Spirit Bomber Firecracker Dart Goblin Hog Rider Goblin Barrel
Earthquake
Bomber Firecracker Hog Rider Goblin Barrel
Arrows
Ice Spirit Bomber Bats Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Ice Spirit Bomber Bats Firecracker Dart Goblin Hog Rider Goblin Barrel
Fireball
Bomber Firecracker Dart Goblin Hog Rider Goblin Barrel
Poison
Bomber Bats Firecracker Dart Goblin
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Zap Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Bats Zap Firecracker Dart Goblin Goblin Barrel Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bomber Bats Zap

Attack Synergies 8 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Goblin Barrel Bomber Bats Firecracker Dart Goblin
Bomber
Ice Spirit Bats Zap Hog Rider
Bats
Hog Rider Ice Spirit Bomber Zap Firecracker Goblin Barrel
Zap
Ice Spirit Firecracker Hog Rider Bomber Bats Dart Goblin
Firecracker
Zap Hog Rider Ice Spirit Bats Dart Goblin Goblin Barrel
Dart Goblin
Goblin Barrel Ice Spirit Zap Firecracker Hog Rider
Hog Rider
Ice Spirit Bats Zap Firecracker Bomber Dart Goblin Goblin Barrel
Goblin Barrel
Ice Spirit Dart Goblin Bats Firecracker Hog Rider

Defense Synergies 1 12

Ice Spirit
Zap Bomber Bats Firecracker Dart Goblin
Bomber
Ice Spirit Bats Zap
Bats
Ice Spirit Bomber Zap Firecracker Dart Goblin
Zap
Ice Spirit Bomber Bats Firecracker Dart Goblin
Firecracker
Ice Spirit Bats Zap Dart Goblin
Dart Goblin
Ice Spirit Bats Zap Firecracker
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Dart Goblin
Ice Spirit Bats Zap Firecracker Dart Goblin
Bomber Bats Dart Goblin
Bats Firecracker Dart Goblin
Bomber Firecracker
Bomber Bats Zap Firecracker Dart Goblin
Bats Dart Goblin Ice Spirit Zap Firecracker
Zap Dart Goblin
Ice Spirit Bomber Firecracker Dart Goblin
Bats Dart Goblin Bomber Zap Firecracker
Bats Zap Firecracker Dart Goblin
Ice Spirit Bomber Bats Zap
Bomber Ice Spirit Bats Zap Firecracker Dart Goblin
Ice Spirit Zap
Bomber Bats Firecracker
Ice Spirit Bomber Bats Zap Firecracker Dart Goblin
Zap Ice Spirit Bomber Bats Firecracker Dart Goblin
Dart Goblin
Bomber Bats Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Bomber Zap Firecracker
Ice Spirit Bats Zap
Bats Zap
Firecracker Ice Spirit Bats Zap Dart Goblin
Bats Dart Goblin
Zap Ice Spirit Bats Firecracker
Dart Goblin
Bats Dart Goblin
Zap
Bomber Firecracker Dart Goblin
Ice Spirit Bomber Bats Zap Firecracker Dart Goblin
Bats Bomber Zap Firecracker Dart Goblin
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Dart Goblin
Firecracker Dart Goblin
Bomber Zap Firecracker
Firecracker Ice Spirit Bats Zap Dart Goblin
Bomber Firecracker Dart Goblin
Ice Spirit Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Bats
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Bomber Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Bomber Bats
Bomber Zap Firecracker Dart Goblin
Bomber Zap Firecracker Dart Goblin
Zap
Zap Firecracker Ice Spirit Bomber
Firecracker Zap Dart Goblin
Zap
Zap Firecracker Dart Goblin
Bats Zap Firecracker Dart Goblin
Zap Ice Spirit Bats Firecracker Dart Goblin
Bomber Zap Dart Goblin
Zap Ice Spirit Firecracker
Firecracker
Zap Ice Spirit Bats Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Bomber Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin
Zap Ice Spirit Bats Firecracker Dart Goblin
Firecracker Bats Zap Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin

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