My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

3 problems 4 warnings Why?

Missing cards in your collection

Goblin Curse

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Dark Prince P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Dart Goblin Dark Prince P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel
Zap
Goblin Gang Dart Goblin Goblin Barrel Dark Prince
Barbarian Barrel
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Dark Prince
The Log
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Dark Prince
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel
Royal Delivery
Goblin Gang Royal Recruits Dart Goblin Goblin Barrel Dark Prince P.E.K.K.A
Fireball
Goblin Gang Dart Goblin Goblin Barrel
Poison
Goblin Gang Royal Recruits Dart Goblin
Lightning
Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Dark Prince P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Dart Goblin Goblin Barrel Dark Prince Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Goblin Gang Dart Goblin Goblin Barrel

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Royal Recruits Dart Goblin Mirror Dark Prince P.E.K.K.A
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin
Goblin Barrel Goblin Gang Royal Recruits Mirror Dark Prince P.E.K.K.A Mega Knight
Mirror
Goblin Barrel Goblin Gang Dart Goblin
Goblin Barrel
Goblin Gang Dart Goblin Mirror Dark Prince P.E.K.K.A Mega Knight
Dark Prince
Goblin Barrel Goblin Gang Dart Goblin
P.E.K.K.A
Goblin Gang Dart Goblin Goblin Barrel
Mega Knight
Dart Goblin Goblin Barrel

Defense Synergies 0 11

Goblin Gang
Royal Recruits Dart Goblin Mirror Dark Prince P.E.K.K.A
Royal Recruits
Goblin Gang Dart Goblin
Dart Goblin
Goblin Gang Royal Recruits Mirror Dark Prince P.E.K.K.A Mega Knight
Mirror
Goblin Gang Dart Goblin Mega Knight
Goblin Barrel
Dark Prince
Goblin Gang Dart Goblin
P.E.K.K.A
Goblin Gang Dart Goblin
Mega Knight
Dart Goblin Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin
P.E.K.K.A Goblin Gang Royal Recruits Dart Goblin Dark Prince Mega Knight
Goblin Gang P.E.K.K.A Mega Knight Royal Recruits Dart Goblin Dark Prince
Royal Recruits P.E.K.K.A Goblin Gang Dart Goblin Dark Prince Mega Knight
Royal Recruits Dark Prince P.E.K.K.A Mega Knight
Goblin Gang Dart Goblin Dark Prince Mega Knight
Dart Goblin Goblin Gang
Royal Recruits Dart Goblin P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Dart Goblin Dark Prince Mega Knight
Goblin Gang Dart Goblin Royal Recruits Dark Prince Mega Knight
Goblin Gang Dart Goblin
Royal Recruits P.E.K.K.A Mega Knight Goblin Gang Dark Prince
Mega Knight Goblin Gang Royal Recruits Dart Goblin Dark Prince P.E.K.K.A
Royal Recruits P.E.K.K.A Goblin Gang Mega Knight
Goblin Gang Royal Recruits P.E.K.K.A Mega Knight
Mega Knight Goblin Gang Royal Recruits Dark Prince P.E.K.K.A
Mega Knight Goblin Gang Royal Recruits Dart Goblin Dark Prince
Royal Recruits Dart Goblin Dark Prince Mega Knight
P.E.K.K.A Royal Recruits Dart Goblin
Goblin Gang Royal Recruits Dark Prince Mega Knight Dart Goblin P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mega Knight Dark Prince P.E.K.K.A
Goblin Gang Mega Knight
Goblin Gang Royal Recruits P.E.K.K.A Mega Knight Dark Prince
Goblin Gang Royal Recruits Dark Prince P.E.K.K.A Mega Knight
Royal Recruits P.E.K.K.A Goblin Gang Dark Prince Mega Knight
Goblin Gang Dart Goblin
Goblin Gang Royal Recruits Dark Prince P.E.K.K.A Dart Goblin
P.E.K.K.A Mega Knight Royal Recruits Dark Prince
Royal Recruits P.E.K.K.A Mega Knight Dark Prince
Royal Recruits P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Mega Knight Royal Recruits Dart Goblin Dark Prince
Royal Recruits P.E.K.K.A Mega Knight Dark Prince
Royal Recruits Dark Prince P.E.K.K.A Mega Knight Goblin Gang
Royal Recruits Dart Goblin Mega Knight
Goblin Gang Royal Recruits Dart Goblin Dark Prince P.E.K.K.A
Mega Knight Royal Recruits Dart Goblin Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Dart Goblin
Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin Dark Prince
Dark Prince Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Goblin Gang
Royal Recruits Dart Goblin Dark Prince
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin Mega Knight
Dart Goblin Dark Prince Mega Knight
Dart Goblin Mega Knight
Mega Knight
Royal Recruits
Dark Prince Mega Knight
Dart Goblin
Mega Knight
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin Mega Knight
P.E.K.K.A Mega Knight
Goblin Gang Royal Recruits Dart Goblin Dark Prince
Dart Goblin
Goblin Gang Dart Goblin Dark Prince Mega Knight
Dart Goblin
Royal Recruits Dart Goblin Dark Prince P.E.K.K.A Mega Knight
Goblin Gang Royal Recruits Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin Dark Prince Mega Knight
P.E.K.K.A
Dart Goblin Mega Knight

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