My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Dark Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince
Giant Snowball
Musketeer Goblin Barrel
Zap
Firecracker Goblin Barrel Dark Prince
Barbarian Barrel
Firecracker Musketeer Goblin Barrel Dark Prince Electro Wizard
The Log
Firecracker Musketeer Goblin Barrel Dark Prince
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Musketeer Goblin Barrel Dark Prince P.E.K.K.A Electro Wizard
Fireball
Firecracker Musketeer Goblin Barrel Electro Wizard
Poison
Firecracker Musketeer Electro Wizard
Lightning
Musketeer Dark Prince Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Barrel Musketeer Dark Prince Electro Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Goblin Barrel Musketeer

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Goblin Barrel Dark Prince
Firecracker
Goblin Barrel Dark Prince P.E.K.K.A
Musketeer
Dark Prince P.E.K.K.A
Rocket
Goblin Barrel
Dark Prince Arrows Firecracker P.E.K.K.A
Dark Prince
Goblin Barrel Arrows Firecracker Musketeer Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Firecracker Musketeer Goblin Barrel
Electro Wizard
P.E.K.K.A Dark Prince

Defense Synergies 0 11

Arrows
Dark Prince P.E.K.K.A
Firecracker
Musketeer Dark Prince P.E.K.K.A Electro Wizard
Musketeer
Firecracker Dark Prince P.E.K.K.A Electro Wizard
Rocket
Goblin Barrel
Dark Prince
Arrows Firecracker Musketeer Electro Wizard
P.E.K.K.A
Arrows Firecracker Musketeer Electro Wizard
Electro Wizard
Firecracker Musketeer Dark Prince P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Musketeer Electro Wizard
P.E.K.K.A Firecracker Musketeer Dark Prince Electro Wizard
Rocket P.E.K.K.A Musketeer Dark Prince Electro Wizard
P.E.K.K.A Firecracker Musketeer Dark Prince Electro Wizard
Arrows Firecracker Rocket Dark Prince P.E.K.K.A
Arrows Firecracker Musketeer Dark Prince Electro Wizard
Musketeer Rocket Electro Wizard Arrows Firecracker
Rocket Arrows Musketeer P.E.K.K.A Electro Wizard
P.E.K.K.A Musketeer
Firecracker Musketeer Dark Prince Electro Wizard
Electro Wizard Arrows Firecracker Musketeer Dark Prince
Arrows Musketeer Firecracker Electro Wizard
P.E.K.K.A Musketeer Rocket Dark Prince Electro Wizard
Rocket Arrows Firecracker Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Rocket P.E.K.K.A Electro Wizard
Arrows Firecracker Musketeer Dark Prince P.E.K.K.A Electro Wizard
Arrows Firecracker Musketeer Dark Prince Electro Wizard
Arrows Firecracker Musketeer Dark Prince Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Dark Prince Arrows Firecracker Musketeer P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince P.E.K.K.A Electro Wizard
Electro Wizard Arrows Firecracker Musketeer Rocket
P.E.K.K.A Musketeer Rocket Dark Prince Electro Wizard
Rocket Dark Prince P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A Musketeer Dark Prince
Arrows Firecracker Rocket Musketeer Electro Wizard
Rocket Dark Prince P.E.K.K.A Musketeer Electro Wizard
P.E.K.K.A Dark Prince
Rocket P.E.K.K.A Electro Wizard Firecracker Dark Prince
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Dark Prince
Rocket P.E.K.K.A Arrows Dark Prince Electro Wizard
Rocket Dark Prince P.E.K.K.A
Firecracker Musketeer
Electro Wizard Firecracker Musketeer Rocket Dark Prince P.E.K.K.A
Arrows Firecracker Musketeer Dark Prince P.E.K.K.A Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Rocket
Arrows Firecracker Musketeer Electro Wizard
Rocket Arrows
Arrows Firecracker Musketeer Rocket Dark Prince
Rocket Arrows Firecracker Dark Prince
Arrows Firecracker Musketeer Rocket
Arrows Firecracker Musketeer
Arrows Firecracker
Arrows Firecracker
Rocket Musketeer Electro Wizard
Firecracker Rocket Arrows Musketeer Dark Prince Electro Wizard
Arrows Firecracker Musketeer Rocket
Rocket Firecracker Musketeer
Arrows Firecracker Musketeer Rocket
Arrows Firecracker Musketeer
Rocket Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Rocket
Arrows Rocket
Rocket
Rocket Arrows Firecracker Musketeer Dark Prince Electro Wizard
Rocket Arrows Firecracker
Rocket Musketeer
Rocket Arrows
Rocket Musketeer
Rocket Arrows Musketeer
Arrows Firecracker Dark Prince
Arrows Firecracker Musketeer Electro Wizard
Arrows Musketeer
Rocket Arrows Firecracker Musketeer
Arrows Firecracker Musketeer Electro Wizard
Rocket Electro Wizard Firecracker Musketeer
Arrows Musketeer Rocket
Rocket Arrows Firecracker Electro Wizard
P.E.K.K.A
Rocket Arrows Firecracker
Electro Wizard Musketeer Rocket Dark Prince
Rocket Arrows Firecracker Musketeer Electro Wizard
Arrows
Firecracker Musketeer Rocket Dark Prince Electro Wizard
Arrows Firecracker Musketeer
Rocket Arrows
Firecracker Musketeer Dark Prince P.E.K.K.A
Firecracker Musketeer Rocket Electro Wizard
Firecracker Musketeer Rocket Electro Wizard
Firecracker Musketeer Rocket Dark Prince Electro Wizard
P.E.K.K.A
Firecracker Rocket

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