My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Barrel
Giant Snowball
Goblin Gang Royal Hogs Goblin Barrel
Zap
Goblin Gang Royal Hogs Goblin Barrel
Barbarian Barrel
Goblin Gang Royal Hogs Goblin Barrel Hunter Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Royal Hogs Goblin Barrel Hunter
Earthquake
Goblin Gang Royal Hogs Goblin Barrel
Arrows
Goblin Gang Royal Hogs Goblin Barrel
Royal Delivery
Goblin Gang Mini P.E.K.K.A Royal Hogs Goblin Barrel Hunter Bowler Electro Wizard
Fireball
Goblin Gang Royal Hogs Goblin Barrel Hunter Bowler Electro Wizard
Poison
Goblin Gang Royal Hogs Hunter Electro Wizard
Lightning
Mini P.E.K.K.A Hunter Bowler Electro Wizard
Rocket
Royal Hogs Hunter Bowler

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Mini P.E.K.K.A Hunter Electro Wizard Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Goblin Barrel Mini P.E.K.K.A

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mini P.E.K.K.A Royal Hogs Bowler
Mini P.E.K.K.A
Goblin Gang Royal Hogs Hunter Bowler The Log Electro Wizard
Royal Hogs
Goblin Gang Mini P.E.K.K.A Goblin Barrel Bowler The Log Electro Wizard
Goblin Barrel
Goblin Gang Royal Hogs Bowler
Hunter
Mini P.E.K.K.A Bowler
Bowler
Goblin Gang Mini P.E.K.K.A Royal Hogs Goblin Barrel Hunter The Log Electro Wizard
The Log
Mini P.E.K.K.A Royal Hogs Bowler
Electro Wizard
Mini P.E.K.K.A Royal Hogs Bowler

Defense Synergies 3 10

Goblin Gang
Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A
The Log Electro Wizard Goblin Gang Hunter Bowler
Royal Hogs
Goblin Barrel
Hunter
Mini P.E.K.K.A Bowler The Log Electro Wizard
Bowler
The Log Mini P.E.K.K.A Hunter Electro Wizard
The Log
Mini P.E.K.K.A Bowler Goblin Gang Hunter Electro Wizard
Electro Wizard
Mini P.E.K.K.A Goblin Gang Hunter Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler The Log Electro Wizard
Mini P.E.K.K.A Hunter Goblin Gang The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Hunter Bowler Electro Wizard
Mini P.E.K.K.A Hunter Goblin Gang Bowler Electro Wizard
Mini P.E.K.K.A Bowler The Log
Goblin Gang Bowler The Log Hunter Electro Wizard
Hunter Electro Wizard Goblin Gang
Bowler The Log Electro Wizard
Mini P.E.K.K.A Hunter Goblin Gang
Goblin Gang Mini P.E.K.K.A Hunter Bowler Electro Wizard
Goblin Gang Electro Wizard Hunter Bowler The Log
Hunter Goblin Gang Electro Wizard
Mini P.E.K.K.A Hunter Bowler Goblin Gang The Log Electro Wizard
Bowler Goblin Gang Mini P.E.K.K.A Hunter The Log Electro Wizard
Mini P.E.K.K.A Goblin Gang Hunter Electro Wizard
Goblin Gang Mini P.E.K.K.A Hunter Bowler The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Hunter Bowler Electro Wizard
Goblin Gang Hunter Bowler The Log Electro Wizard
Hunter The Log Bowler Electro Wizard
Mini P.E.K.K.A Hunter Electro Wizard
Goblin Gang Bowler Mini P.E.K.K.A Hunter The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Bowler Electro Wizard
Electro Wizard Goblin Gang Mini P.E.K.K.A Hunter Bowler The Log
Goblin Gang Mini P.E.K.K.A Hunter Bowler The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Hunter Bowler The Log Electro Wizard
Goblin Gang Mini P.E.K.K.A Hunter Bowler
Goblin Gang Hunter Electro Wizard
Goblin Gang Mini P.E.K.K.A Hunter Bowler Electro Wizard
Mini P.E.K.K.A Hunter
Electro Wizard Mini P.E.K.K.A The Log
Goblin Gang
Mini P.E.K.K.A Hunter Bowler
Bowler The Log Electro Wizard
Mini P.E.K.K.A Bowler Goblin Gang Hunter
Bowler
Goblin Gang Electro Wizard Mini P.E.K.K.A Hunter Bowler The Log
Bowler Mini P.E.K.K.A Hunter The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Bowler The Log Electro Wizard
The Log
The Log
Bowler The Log
Hunter
Bowler The Log
The Log Hunter Bowler
The Log
Goblin Gang Mini P.E.K.K.A Bowler Electro Wizard
Bowler The Log Electro Wizard
Hunter Bowler The Log
The Log
Hunter Bowler The Log
Bowler The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Hunter Bowler The Log Electro Wizard
Bowler The Log
Bowler The Log
Bowler The Log
The Log
The Log Hunter Bowler
The Log Hunter Bowler Electro Wizard
Bowler The Log
The Log
Hunter Electro Wizard
Electro Wizard
Mini P.E.K.K.A Bowler
Hunter The Log
Electro Wizard
Bowler The Log
Electro Wizard Goblin Gang
Hunter Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Hunter Bowler Electro Wizard
The Log Bowler
Goblin Gang Bowler The Log Electro Wizard
Electro Wizard
Bowler The Log Electro Wizard
Bowler

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: