My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Royal Recruits Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Mini P.E.K.K.A Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Recruits Goblin Barrel Guards
Giant Snowball
Bats Royal Recruits Flying Machine Goblin Barrel Guards
Zap
Bats Flying Machine Goblin Barrel Guards
Barbarian Barrel
Knight Royal Recruits Goblin Barrel Guards
The Log
Royal Recruits Mini P.E.K.K.A Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Bats Royal Recruits Flying Machine Goblin Barrel Guards
Royal Delivery
Bats Knight Royal Recruits Mini P.E.K.K.A Flying Machine Goblin Barrel Guards
Fireball
Flying Machine Goblin Barrel
Poison
Bats Royal Recruits Flying Machine Guards
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Royal Recruits Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Knight Goblin Barrel Guards Mini P.E.K.K.A Flying Machine Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Knight Goblin Barrel

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Royal Recruits Mini P.E.K.K.A Flying Machine Goblin Barrel
Knight
Bats Goblin Barrel Flying Machine The Log
Royal Recruits
Bats Flying Machine
Mini P.E.K.K.A
Bats The Log
Flying Machine
Bats Knight Royal Recruits
Goblin Barrel
Knight Bats Guards
Guards
Goblin Barrel The Log
The Log
Knight Mini P.E.K.K.A Guards

Defense Synergies 2 11

Bats
Knight Royal Recruits Mini P.E.K.K.A The Log
Knight
Bats Mini P.E.K.K.A Flying Machine The Log
Royal Recruits
Bats The Log
Mini P.E.K.K.A
The Log Bats Knight Guards
Flying Machine
Knight Guards The Log
Goblin Barrel
Guards
Mini P.E.K.K.A Flying Machine The Log
The Log
Mini P.E.K.K.A Bats Knight Royal Recruits Flying Machine Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Flying Machine The Log
Mini P.E.K.K.A Bats Knight Royal Recruits Flying Machine The Log
Mini P.E.K.K.A Bats Knight Royal Recruits
Royal Recruits Mini P.E.K.K.A Bats Knight Guards
Royal Recruits Mini P.E.K.K.A The Log
The Log Bats Flying Machine Guards
Bats Flying Machine
Royal Recruits Flying Machine The Log
Mini P.E.K.K.A Royal Recruits
Knight Guards Royal Recruits Mini P.E.K.K.A
Bats Guards Knight Royal Recruits Flying Machine The Log
Bats Flying Machine
Royal Recruits Mini P.E.K.K.A Bats Knight Flying Machine Guards The Log
Bats Royal Recruits Mini P.E.K.K.A Guards The Log
Royal Recruits Mini P.E.K.K.A Knight
Royal Recruits Mini P.E.K.K.A The Log
Bats Knight Royal Recruits Mini P.E.K.K.A
Bats Knight Royal Recruits Flying Machine Guards The Log
The Log Bats Knight Royal Recruits Flying Machine Guards
Mini P.E.K.K.A Royal Recruits
Royal Recruits Bats Knight Mini P.E.K.K.A Flying Machine Guards The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Mini P.E.K.K.A Guards
Knight Mini P.E.K.K.A Flying Machine The Log
Royal Recruits Guards Bats Knight Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Guards Bats Knight The Log
Royal Recruits Knight Mini P.E.K.K.A Guards
Bats Flying Machine
Royal Recruits Mini P.E.K.K.A Guards Bats Knight Flying Machine
Mini P.E.K.K.A Knight Royal Recruits
Royal Recruits Bats Knight Mini P.E.K.K.A Flying Machine The Log
Royal Recruits Guards
Bats Knight Royal Recruits Mini P.E.K.K.A Flying Machine Guards
Royal Recruits Guards The Log
Royal Recruits Mini P.E.K.K.A Knight Guards
Royal Recruits Flying Machine
Royal Recruits Guards Bats Knight Mini P.E.K.K.A Flying Machine The Log
Bats Royal Recruits Mini P.E.K.K.A Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Recruits Flying Machine Guards The Log
Flying Machine The Log
Flying Machine The Log
Knight Royal Recruits Flying Machine Guards The Log
The Log
Bats Flying Machine
Flying Machine The Log
The Log Flying Machine
The Log Flying Machine
Bats Mini P.E.K.K.A Guards
Knight Royal Recruits Flying Machine The Log
Flying Machine
Flying Machine Knight The Log
Flying Machine
Flying Machine The Log
Flying Machine The Log
Royal Recruits Flying Machine The Log
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine The Log
Flying Machine The Log
The Log
The Log
Royal Recruits Flying Machine The Log
The Log
The Log Flying Machine
Flying Machine The Log
The Log
Bats Flying Machine
Bats Flying Machine Guards
Mini P.E.K.K.A
The Log
The Log
Bats Royal Recruits Flying Machine Guards
Flying Machine
The Log
Knight Mini P.E.K.K.A Flying Machine
The Log Flying Machine
Royal Recruits Flying Machine
Bats Royal Recruits Flying Machine Guards The Log
Bats Flying Machine
Royal Recruits Flying Machine The Log

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