My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Dart Goblin Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Goblin Barrel
Giant Snowball
Spear Goblins Bats Goblin Gang Dart Goblin Goblin Barrel Witch
Zap
Spear Goblins Bats Goblin Gang Dart Goblin Goblin Barrel Witch
Barbarian Barrel
Spear Goblins Goblin Gang Dart Goblin Goblin Barrel Witch
The Log
Spear Goblins Goblin Gang Dart Goblin Goblin Barrel Witch
Earthquake
Spear Goblins Goblin Gang Goblin Barrel Witch
Arrows
Spear Goblins Bats Goblin Gang Dart Goblin Goblin Barrel Witch
Royal Delivery
Spear Goblins Bats Goblin Gang Dart Goblin Goblin Barrel Witch
Fireball
Goblin Gang Dart Goblin Goblin Barrel Witch
Poison
Spear Goblins Bats Goblin Gang Dart Goblin Witch
Lightning
Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats The Log Goblin Gang Dart Goblin Goblin Barrel Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats The Log Goblin Gang

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Goblin Gang Dart Goblin
Bats
Goblin Barrel
Goblin Gang
Goblin Barrel Spear Goblins Dart Goblin
Dart Goblin
Goblin Barrel Spear Goblins Goblin Gang The Log
Goblin Barrel
Spear Goblins Goblin Gang Dart Goblin Bats
Witch
Electro Giant
The Log
Dart Goblin

Defense Synergies 0 10

Spear Goblins
Bats Goblin Gang Dart Goblin The Log
Bats
Spear Goblins Dart Goblin The Log
Goblin Gang
Spear Goblins Dart Goblin The Log
Dart Goblin
Spear Goblins Bats Goblin Gang The Log
Goblin Barrel
Witch
The Log
Electro Giant
The Log
Spear Goblins Bats Goblin Gang Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Dart Goblin The Log
Bats Goblin Gang Dart Goblin Witch The Log
Goblin Gang Witch Bats Dart Goblin
Witch Bats Goblin Gang Dart Goblin
The Log
Goblin Gang The Log Spear Goblins Bats Dart Goblin
Bats Dart Goblin Spear Goblins Goblin Gang Witch
Dart Goblin Electro Giant The Log
Witch Goblin Gang
Goblin Gang Spear Goblins Dart Goblin
Bats Goblin Gang Dart Goblin Witch Spear Goblins Electro Giant The Log
Spear Goblins Bats Goblin Gang Dart Goblin Witch
Bats Goblin Gang Witch The Log
Bats Goblin Gang Dart Goblin Witch The Log
Goblin Gang
Goblin Gang Electro Giant The Log
Bats Goblin Gang Witch
Spear Goblins Bats Goblin Gang Dart Goblin Witch The Log
Witch The Log Spear Goblins Bats Dart Goblin
Dart Goblin
Goblin Gang Spear Goblins Bats Dart Goblin Witch Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Witch Electro Giant
Goblin Gang The Log
Goblin Gang Spear Goblins Bats Witch The Log
Goblin Gang Bats The Log
Goblin Gang Witch
Electro Giant Bats Goblin Gang Dart Goblin Witch
Goblin Gang Spear Goblins Bats Dart Goblin Witch
Spear Goblins Bats Witch The Log
Witch Goblin Gang Dart Goblin
Bats Dart Goblin Witch
Electro Giant The Log
Goblin Gang Witch
Dart Goblin Witch Electro Giant
Goblin Gang Witch Electro Giant Spear Goblins Bats Dart Goblin The Log
Bats Dart Goblin Witch Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
The Log
Electro Giant Spear Goblins Bats Dart Goblin Witch
Dart Goblin Witch The Log
The Log Dart Goblin
The Log Dart Goblin
Bats Goblin Gang
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Spear Goblins Dart Goblin Witch The Log
Dart Goblin The Log
Bats
Dart Goblin The Log
Dart Goblin Witch Electro Giant The Log
The Log
The Log
The Log
Electro Giant The Log Witch
Witch
The Log Dart Goblin Witch
Witch The Log
Dart Goblin The Log
Bats Dart Goblin Witch Electro Giant
Bats Dart Goblin Witch Electro Giant
Dart Goblin The Log
The Log
Spear Goblins Bats Goblin Gang Dart Goblin Witch
Dart Goblin Witch
The Log
Goblin Gang Dart Goblin
The Log Dart Goblin
Electro Giant
Dart Goblin
Electro Giant Bats Goblin Gang Dart Goblin Witch The Log
Bats Dart Goblin Witch
Dart Goblin Witch Electro Giant The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: