My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Princess Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Dart Goblin Wall Breakers Princess Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Goblin Barrel Mighty Miner
Giant Snowball
Skeletons Dart Goblin Wall Breakers Goblin Barrel Princess Mighty Miner
Zap
Skeletons Dart Goblin Wall Breakers Goblin Barrel Princess Mighty Miner
Barbarian Barrel
Skeletons Electro Spirit Ice Spirit Dart Goblin Wall Breakers Goblin Barrel Princess
The Log
Skeletons Electro Spirit Ice Spirit Dart Goblin Wall Breakers Goblin Barrel Princess
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Electro Spirit Ice Spirit Dart Goblin Wall Breakers Goblin Barrel Princess
Royal Delivery
Skeletons Electro Spirit Ice Spirit Dart Goblin Wall Breakers Goblin Barrel Princess
Fireball
Dart Goblin Wall Breakers Goblin Barrel Princess Mighty Miner
Poison
Dart Goblin Princess
Lightning
Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Princess

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Princess Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Ice Spirit Wall Breakers Dart Goblin Goblin Barrel Princess Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Ice Spirit Wall Breakers

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Wall Breakers
Ice Spirit
Goblin Barrel Dart Goblin Wall Breakers Princess
Dart Goblin
Goblin Barrel Ice Spirit Wall Breakers Princess
Wall Breakers
Electro Spirit Ice Spirit Dart Goblin Princess
Goblin Barrel
Ice Spirit Dart Goblin Mighty Miner Princess
Princess
Ice Spirit Dart Goblin Wall Breakers Goblin Barrel
Mighty Miner
Goblin Barrel

Defense Synergies 1 6

Skeletons
Dart Goblin Electro Spirit Ice Spirit Princess
Electro Spirit
Skeletons
Ice Spirit
Skeletons Dart Goblin Princess
Dart Goblin
Skeletons Ice Spirit Princess
Wall Breakers
Goblin Barrel
Princess
Skeletons Ice Spirit Dart Goblin
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Skeletons Ice Spirit Dart Goblin
Skeletons Dart Goblin
Skeletons Dart Goblin
Princess
Skeletons Electro Spirit Dart Goblin
Dart Goblin Electro Spirit Ice Spirit Princess
Electro Spirit Dart Goblin
Mighty Miner Skeletons Princess
Skeletons Ice Spirit Dart Goblin
Dart Goblin Skeletons Electro Spirit Princess
Dart Goblin Princess
Skeletons Ice Spirit
Electro Spirit Ice Spirit Dart Goblin Princess
Ice Spirit
Skeletons
Ice Spirit Electro Spirit Dart Goblin
Electro Spirit Ice Spirit Dart Goblin Princess
Dart Goblin
Electro Spirit Dart Goblin
Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Skeletons Ice Spirit
Skeletons Mighty Miner
Skeletons Electro Spirit Ice Spirit Dart Goblin Princess
Skeletons Dart Goblin
Mighty Miner
Skeletons Electro Spirit Ice Spirit
Skeletons Dart Goblin
Dart Goblin
Skeletons
Dart Goblin Princess
Skeletons Electro Spirit Ice Spirit Dart Goblin Mighty Miner
Electro Spirit Dart Goblin Princess Mighty Miner
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin
Dart Goblin Princess
Dart Goblin
Dart Goblin
Electro Spirit Ice Spirit Dart Goblin Princess
Dart Goblin Princess
Ice Spirit Dart Goblin Princess
Dart Goblin
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Princess Dart Goblin
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Princess
Electro Spirit Ice Spirit Princess
Dart Goblin Princess
Princess
Dart Goblin
Dart Goblin Princess
Electro Spirit Ice Spirit Dart Goblin
Dart Goblin
Electro Spirit Ice Spirit Princess
Mighty Miner
Princess
Electro Spirit Ice Spirit Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin
Electro Spirit Ice Spirit Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin

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