My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Electro Dragon
Zap
Goblin Barrel
Barbarian Barrel
Valkyrie Wizard Goblin Barrel
The Log
Hog Rider Goblin Barrel
Earthquake
Hog Rider Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Valkyrie Hog Rider Wizard Goblin Barrel Electro Dragon
Fireball
Hog Rider Wizard Goblin Barrel Electro Dragon
Poison
Wizard Electro Dragon
Lightning
Valkyrie Wizard Electro Dragon
Rocket
Valkyrie Hog Rider Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Wizard Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Earthquake Goblin Barrel Valkyrie Hog Rider Wizard Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Earthquake Goblin Barrel Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Earthquake
Hog Rider The Log Mega Knight
Valkyrie
Hog Rider Goblin Barrel Wizard Electro Dragon
Hog Rider
Earthquake Valkyrie The Log Wizard Goblin Barrel Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
Goblin Barrel
Valkyrie Hog Rider Mega Knight
Electro Dragon
Valkyrie Mega Knight
The Log
Hog Rider Earthquake Mega Knight
Mega Knight
Earthquake Hog Rider Wizard Goblin Barrel Electro Dragon The Log

Defense Synergies 0 9

Earthquake
The Log Mega Knight
Valkyrie
Wizard Electro Dragon The Log
Hog Rider
Wizard
Valkyrie The Log Mega Knight
Goblin Barrel
Electro Dragon
Valkyrie The Log
The Log
Earthquake Valkyrie Wizard Electro Dragon Mega Knight
Mega Knight
Earthquake Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Valkyrie Wizard Electro Dragon The Log
Valkyrie Electro Dragon The Log Mega Knight
Mega Knight Valkyrie Electro Dragon
Valkyrie Electro Dragon Mega Knight
Earthquake Valkyrie The Log Mega Knight
The Log Earthquake Valkyrie Electro Dragon Mega Knight
Wizard Electro Dragon
Earthquake Valkyrie Electro Dragon The Log Mega Knight
Valkyrie Mega Knight
Valkyrie Earthquake Wizard Electro Dragon The Log Mega Knight
Wizard Electro Dragon
Mega Knight Earthquake Valkyrie Wizard Electro Dragon The Log
Valkyrie Wizard Mega Knight Earthquake Electro Dragon The Log
Mega Knight
The Log Mega Knight
Wizard Mega Knight Valkyrie Electro Dragon
Mega Knight Valkyrie Wizard Electro Dragon The Log
Earthquake Valkyrie Wizard The Log Electro Dragon Mega Knight
Valkyrie Wizard Mega Knight Earthquake Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Valkyrie Wizard Electro Dragon The Log Mega Knight
Mega Knight Valkyrie Electro Dragon The Log
Valkyrie Mega Knight The Log
Valkyrie Mega Knight
Wizard Electro Dragon
Valkyrie
Mega Knight Valkyrie
Electro Dragon Mega Knight Valkyrie The Log
Mega Knight Valkyrie Electro Dragon
Mega Knight Valkyrie The Log
Mega Knight Valkyrie Wizard
Wizard Valkyrie Electro Dragon Mega Knight
Electro Dragon Valkyrie The Log
Valkyrie Mega Knight Earthquake Wizard Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie Electro Dragon The Log
Electro Dragon The Log
Earthquake Electro Dragon The Log
Earthquake Valkyrie The Log
Wizard Earthquake Valkyrie The Log Mega Knight
Wizard Electro Dragon
Earthquake Wizard The Log
Earthquake The Log Wizard Electro Dragon
The Log Wizard Electro Dragon
Electro Dragon
Earthquake Valkyrie Wizard Electro Dragon The Log
Wizard Electro Dragon
Earthquake The Log
Earthquake Electro Dragon
Earthquake The Log
Earthquake Wizard Electro Dragon The Log
Earthquake Wizard Electro Dragon The Log Mega Knight
Earthquake
Earthquake Wizard Electro Dragon The Log Mega Knight
Earthquake Valkyrie Wizard Electro Dragon The Log Mega Knight
Earthquake The Log Mega Knight
Wizard
The Log
Earthquake Electro Dragon The Log
Earthquake The Log Valkyrie Wizard Electro Dragon Mega Knight
The Log Earthquake Wizard Electro Dragon
Wizard Electro Dragon The Log Mega Knight
The Log
Wizard Electro Dragon
Electro Dragon Wizard
Earthquake Wizard Electro Dragon The Log Mega Knight
Electro Dragon
Mega Knight
Earthquake Wizard The Log
Earthquake Electro Dragon
Wizard Electro Dragon
The Log
Valkyrie Wizard Electro Dragon Mega Knight
The Log Earthquake Wizard Electro Dragon
Electro Dragon Mega Knight
Electro Dragon The Log
Electro Dragon
Electro Dragon The Log Mega Knight

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