My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Cannon Goblin Gang Balloon Lumberjack
Zap
Bats Cannon Goblin Gang Balloon
Barbarian Barrel
Cannon Goblin Gang Lumberjack
The Log
Cannon Goblin Gang Lumberjack
Earthquake
Cannon Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Balloon Lumberjack
Fireball
Cannon Goblin Gang Balloon Lumberjack
Poison
Bats Cannon Goblin Gang Balloon
Lightning
Cannon Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Zap Cannon Goblin Gang Fireball Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bats Zap Cannon

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap Lumberjack
Zap
Fireball Mirror Balloon Bats Lumberjack
Cannon
Goblin Gang
Mirror Balloon
Fireball
Zap Mirror
Mirror
Zap Fireball Goblin Gang Balloon Lumberjack
Balloon
Bats Zap Lumberjack Goblin Gang Mirror
Lumberjack
Balloon Bats Zap Mirror

Defense Synergies 5 12

Bats
Zap Cannon Lumberjack
Zap
Cannon Fireball Mirror Bats Goblin Gang Lumberjack
Cannon
Zap Mirror Bats Goblin Gang Fireball Lumberjack
Goblin Gang
Zap Cannon Mirror Lumberjack
Fireball
Zap Mirror Cannon Lumberjack
Mirror
Zap Cannon Fireball Goblin Gang Lumberjack
Balloon
Lumberjack
Bats Zap Cannon Goblin Gang Fireball Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball
Lumberjack Bats Zap Cannon Goblin Gang
Cannon Goblin Gang Lumberjack Bats
Cannon Lumberjack Bats Goblin Gang
Fireball Lumberjack
Goblin Gang Fireball Bats Zap Cannon Lumberjack
Bats Zap Cannon Goblin Gang Fireball
Zap Cannon Fireball
Cannon Goblin Gang Lumberjack
Goblin Gang Cannon Lumberjack
Bats Goblin Gang Zap Cannon Fireball Lumberjack
Bats Zap Goblin Gang Fireball
Cannon Lumberjack Bats Zap Goblin Gang Fireball
Fireball Bats Zap Cannon Goblin Gang Lumberjack
Cannon Goblin Gang Lumberjack
Zap Cannon Goblin Gang Fireball Lumberjack
Bats Cannon Goblin Gang Fireball Lumberjack
Cannon Fireball Bats Zap Goblin Gang Lumberjack
Zap Bats Cannon Fireball Lumberjack
Cannon Lumberjack
Goblin Gang Bats Cannon Fireball Lumberjack
Cannon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Fireball
Fireball Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack Bats Zap
Goblin Gang Lumberjack Bats Zap Fireball
Cannon Goblin Gang Lumberjack
Fireball Bats Zap Goblin Gang
Goblin Gang Bats Fireball Lumberjack
Lumberjack
Zap Bats Fireball
Cannon Goblin Gang
Bats Lumberjack
Zap Fireball
Cannon Goblin Gang Fireball Lumberjack
Cannon Fireball
Goblin Gang Bats Zap Fireball Lumberjack
Bats Zap Cannon Fireball
Zap Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Bats Zap
Fireball Zap
Fireball Zap
Bats Goblin Gang Fireball Lumberjack
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Bats
Zap Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball Zap
Fireball Zap
Fireball Zap
Bats Zap Fireball
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Bats Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Goblin Gang Lumberjack
Zap Fireball
Zap Fireball
Zap Bats Goblin Gang Fireball
Bats Zap Fireball
Zap Fireball
Fireball

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