My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Balloon Princess Ice Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Princess Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon Lava Hound
Giant Snowball
Bats Goblin Gang Balloon Princess Lava Hound
Zap
Bats Goblin Gang Balloon Princess Lava Hound
Barbarian Barrel
Goblin Gang Princess Ice Wizard
The Log
Goblin Gang Princess
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang Princess Lava Hound
Royal Delivery
Bats Goblin Gang Balloon Princess Ice Wizard Lava Hound
Fireball
Goblin Gang Balloon Princess Ice Wizard Lava Hound
Poison
Bats Goblin Gang Balloon Princess Ice Wizard Lava Hound
Lightning
Balloon Ice Wizard
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Tornado Princess Ice Wizard Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Tornado

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Lava Hound Zap
Zap
Tornado Balloon Bats Princess Ice Wizard Lava Hound
Goblin Gang
Balloon Princess Lava Hound
Tornado
Zap Balloon Princess Ice Wizard
Balloon
Bats Zap Lava Hound Goblin Gang Tornado Princess Ice Wizard
Princess
Zap Goblin Gang Tornado Balloon
Ice Wizard
Zap Tornado Balloon
Lava Hound
Bats Balloon Zap Goblin Gang

Defense Synergies 1 10

Bats
Zap Ice Wizard
Zap
Bats Goblin Gang Tornado Princess Ice Wizard
Goblin Gang
Zap Princess Ice Wizard
Tornado
Ice Wizard Zap Princess
Balloon
Princess
Zap Goblin Gang Tornado Ice Wizard
Ice Wizard
Tornado Bats Zap Goblin Gang Princess
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Bats Zap Goblin Gang Ice Wizard
Goblin Gang Tornado Bats Ice Wizard
Bats Goblin Gang Ice Wizard
Tornado Princess
Goblin Gang Tornado Bats Zap Ice Wizard
Bats Tornado Zap Goblin Gang Princess Ice Wizard
Zap
Goblin Gang Tornado Princess Ice Wizard
Goblin Gang Tornado Ice Wizard
Bats Goblin Gang Ice Wizard Zap Tornado Princess
Bats Zap Goblin Gang Tornado Princess Ice Wizard
Bats Zap Goblin Gang Ice Wizard
Bats Zap Goblin Gang Tornado Princess
Goblin Gang
Tornado Zap Goblin Gang
Bats Goblin Gang Tornado
Bats Zap Goblin Gang Tornado Ice Wizard
Zap Tornado Bats Princess Ice Wizard
Tornado
Goblin Gang Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap
Zap Goblin Gang
Goblin Gang Bats Zap
Goblin Gang Bats Zap Tornado
Goblin Gang
Bats Zap Goblin Gang Tornado Princess Ice Wizard
Goblin Gang Bats Ice Wizard
Zap Bats Tornado
Goblin Gang
Bats
Zap Tornado
Goblin Gang
Princess
Goblin Gang Bats Zap Tornado
Bats Zap Princess Ice Wizard
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Tornado Princess Ice Wizard
Zap
Bats Zap Tornado Princess Ice Wizard
Tornado Princess
Zap Tornado Princess Ice Wizard
Zap Tornado
Bats Goblin Gang Tornado
Zap Tornado Princess
Zap Tornado Princess
Princess
Princess
Princess Zap
Zap Princess
Princess
Tornado
Bats
Zap Princess
Zap Tornado Princess
Tornado Princess
Tornado
Zap
Zap Tornado Princess Ice Wizard
Zap Tornado Princess Ice Wizard
Zap Tornado Princess
Zap Tornado
Bats Zap Tornado Princess Ice Wizard
Zap Bats
Zap
Zap Princess
Princess
Zap Bats Goblin Gang Princess
Zap Tornado Princess Ice Wizard
Goblin Gang Princess
Zap Princess
Zap Tornado
Zap Bats Goblin Gang Tornado Princess
Bats Zap Tornado Princess
Zap Tornado Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: