My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians
Giant Snowball
Bats Barbarians Princess
Zap
Bats Firecracker Princess
Barbarian Barrel
Firecracker Barbarians Elite Barbarians Princess
The Log
Firecracker Barbarians Elite Barbarians Princess
Earthquake
Firecracker Barbarians
Arrows
Bats Firecracker Princess
Royal Delivery
Bats Firecracker Barbarians Elite Barbarians Princess
Fireball
Firecracker Barbarians Elite Barbarians Princess
Poison
Bats Firecracker Barbarians Princess
Lightning
Elite Barbarians
Rocket
Barbarians Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Tornado Freeze Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Firecracker Tornado Princess Freeze Barbarians Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Firecracker Tornado

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elite Barbarians Rage
Firecracker
Bats Elite Barbarians Tornado Princess
Barbarians
Elite Barbarians
Rage Bats Firecracker
Rage
Elite Barbarians Bats
Tornado
Firecracker Freeze Princess
Freeze
Tornado
Princess
Firecracker Tornado

Defense Synergies 0 5

Bats
Firecracker Freeze
Firecracker
Bats Tornado Princess
Barbarians
Elite Barbarians
Rage
Tornado
Firecracker Princess
Freeze
Bats
Princess
Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Barbarians Elite Barbarians Bats Firecracker
Barbarians Tornado Bats Elite Barbarians Freeze
Barbarians Elite Barbarians Bats Firecracker
Firecracker Barbarians Elite Barbarians Tornado Princess
Tornado Freeze Bats Firecracker
Bats Tornado Firecracker Freeze Princess
Barbarians
Barbarians Elite Barbarians Tornado Princess
Elite Barbarians Tornado Firecracker Barbarians
Bats Barbarians Firecracker Tornado Freeze Princess
Bats Firecracker Tornado Princess
Barbarians Bats Elite Barbarians Freeze
Bats Firecracker Barbarians Tornado Freeze Princess
Barbarians Elite Barbarians
Barbarians Tornado Elite Barbarians Freeze
Barbarians Bats Firecracker Elite Barbarians Tornado
Bats Firecracker Barbarians Elite Barbarians Tornado
Tornado Freeze Bats Firecracker Barbarians Princess
Barbarians Elite Barbarians Tornado
Bats Firecracker Barbarians Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians
Firecracker Elite Barbarians
Barbarians Bats Elite Barbarians
Bats Barbarians Elite Barbarians Tornado
Barbarians Elite Barbarians
Firecracker Bats Tornado Freeze Princess
Bats Barbarians Elite Barbarians
Barbarians Elite Barbarians
Freeze Bats Firecracker Barbarians Elite Barbarians Tornado
Barbarians
Bats Barbarians Elite Barbarians
Barbarians Elite Barbarians Tornado
Barbarians Elite Barbarians
Firecracker Barbarians Princess
Barbarians Elite Barbarians Bats Firecracker Tornado Freeze
Bats Firecracker Barbarians Elite Barbarians Freeze Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Freeze
Firecracker Tornado Princess
Firecracker Barbarians Freeze
Firecracker
Firecracker Bats Tornado Freeze Princess
Firecracker Tornado Princess
Firecracker Tornado Freeze Princess
Firecracker Tornado
Bats Elite Barbarians Tornado
Firecracker Tornado Princess
Firecracker Tornado Princess
Firecracker Elite Barbarians Princess
Firecracker Freeze Princess
Princess Firecracker Elite Barbarians
Firecracker Princess
Firecracker Princess
Tornado Freeze
Bats
Firecracker Princess
Firecracker Tornado Princess
Tornado Princess
Tornado
Barbarians
Firecracker Tornado Freeze Princess
Firecracker Tornado Princess
Tornado Princess
Firecracker Tornado
Elite Barbarians Bats Firecracker Tornado Princess
Bats Firecracker Freeze
Elite Barbarians
Firecracker Freeze Princess
Firecracker Princess
Bats Barbarians Freeze Princess
Firecracker Tornado Princess
Freeze
Firecracker Princess
Firecracker Princess
Tornado
Firecracker Elite Barbarians
Bats Firecracker Elite Barbarians Tornado Freeze Princess
Firecracker Bats Tornado Princess
Firecracker Tornado Freeze Princess
Firecracker

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