My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Witch
Zap
Bats Goblin Gang Firecracker Witch
Barbarian Barrel
Goblin Gang Firecracker Witch
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Witch
Earthquake
Goblin Gang Firecracker Witch
Arrows
Bats Goblin Gang Firecracker Witch
Royal Delivery
Bats Goblin Gang Firecracker Mini P.E.K.K.A Witch
Fireball
Goblin Gang Firecracker Witch
Poison
Bats Goblin Gang Firecracker Witch
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Firecracker Mini P.E.K.K.A Witch Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Firecracker

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Mini P.E.K.K.A
Zap
Firecracker Bats Mini P.E.K.K.A Witch Mega Knight
Goblin Gang
Firecracker Mini P.E.K.K.A
Firecracker
Zap Bats Goblin Gang Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Zap Goblin Gang Firecracker Lightning Mega Knight
Witch
Zap Mega Knight
Lightning
Mini P.E.K.K.A
Mega Knight
Bats Zap Firecracker Mini P.E.K.K.A Witch

Defense Synergies 2 13

Bats
Zap Firecracker Mini P.E.K.K.A Mega Knight
Zap
Mini P.E.K.K.A Mega Knight Bats Goblin Gang Firecracker Witch
Goblin Gang
Zap Firecracker Mini P.E.K.K.A
Firecracker
Bats Zap Goblin Gang Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Bats Goblin Gang Firecracker Witch
Witch
Zap Mini P.E.K.K.A Mega Knight
Lightning
Mega Knight
Zap Bats Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker
Mini P.E.K.K.A Bats Zap Goblin Gang Firecracker Witch Mega Knight
Goblin Gang Mini P.E.K.K.A Witch Mega Knight Bats Lightning
Mini P.E.K.K.A Witch Bats Goblin Gang Firecracker Mega Knight
Lightning Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Bats Zap Firecracker Mega Knight
Bats Lightning Zap Goblin Gang Firecracker Witch
Lightning Zap Mega Knight
Mini P.E.K.K.A Witch Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Bats Goblin Gang Witch Zap Firecracker Mega Knight
Bats Zap Goblin Gang Firecracker Witch
Mini P.E.K.K.A Mega Knight Bats Zap Goblin Gang Witch Lightning
Mega Knight Bats Zap Goblin Gang Firecracker Mini P.E.K.K.A Witch
Mini P.E.K.K.A Goblin Gang Mega Knight
Zap Goblin Gang Mini P.E.K.K.A Lightning Mega Knight
Mega Knight Bats Goblin Gang Firecracker Mini P.E.K.K.A Witch
Mega Knight Bats Zap Goblin Gang Firecracker Witch
Zap Witch Bats Firecracker Mega Knight
Mini P.E.K.K.A
Goblin Gang Mega Knight Bats Firecracker Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Zap Witch
Zap Goblin Gang Firecracker Mini P.E.K.K.A Lightning Mega Knight
Goblin Gang Mega Knight Bats Zap Mini P.E.K.K.A Witch Lightning
Goblin Gang Mini P.E.K.K.A Lightning Mega Knight Bats Zap
Goblin Gang Mini P.E.K.K.A Witch Mega Knight
Firecracker Bats Zap Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Bats Witch Lightning
Mini P.E.K.K.A Mega Knight
Zap Lightning Mega Knight Bats Firecracker Mini P.E.K.K.A Witch
Witch Goblin Gang
Mega Knight Bats Mini P.E.K.K.A Witch
Lightning Mega Knight Zap
Mini P.E.K.K.A Lightning Mega Knight Goblin Gang Witch
Firecracker Witch Mega Knight
Goblin Gang Witch Bats Zap Firecracker Mini P.E.K.K.A Lightning
Bats Mega Knight Zap Firecracker Mini P.E.K.K.A Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker
Firecracker Zap
Lightning
Lightning Firecracker
Zap Firecracker Mega Knight
Firecracker Bats Zap Witch
Firecracker Witch
Zap Firecracker Lightning
Zap Firecracker Lightning
Lightning Bats Goblin Gang Mini P.E.K.K.A
Firecracker Lightning Zap
Lightning Zap Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker Witch
Lightning Firecracker Mega Knight
Lightning
Bats Mini P.E.K.K.A Lightning
Lightning Zap Firecracker Mini P.E.K.K.A Mega Knight
Lightning Zap Firecracker Witch Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap
Zap Firecracker Witch Mega Knight
Witch
Firecracker Zap Witch Lightning
Lightning Zap Witch Mega Knight
Lightning Zap Firecracker
Lightning Bats Zap Firecracker Witch
Zap Lightning Bats Firecracker Witch
Lightning Mini P.E.K.K.A
Lightning Zap Mega Knight
Zap Lightning Firecracker
Mega Knight
Firecracker Lightning
Zap Lightning Bats Goblin Gang Witch
Lightning Zap Firecracker Witch
Lightning Goblin Gang Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker Lightning
Lightning Zap
Firecracker Mega Knight
Zap Bats Goblin Gang Firecracker Witch Lightning
Firecracker Bats Zap Witch Lightning
Lightning Zap Firecracker Witch Mega Knight
Lightning Firecracker Mega Knight

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