My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Zappies Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Sparky
Giant Snowball
Bats Zappies Skeleton Army
Zap
Bats Zappies Skeleton Army Goblin Giant Sparky
Barbarian Barrel
Zappies Skeleton Army Sparky
The Log
Mini P.E.K.K.A Zappies Skeleton Army Sparky
Earthquake
Zappies Skeleton Army
Arrows
Bats Zappies Skeleton Army
Royal Delivery
Bats Mini P.E.K.K.A Zappies Skeleton Army Sparky
Fireball
Zappies Skeleton Army Sparky
Poison
Bats Zappies Skeleton Army Sparky
Lightning
Mini P.E.K.K.A Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Rage Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Skeleton Army Mini P.E.K.K.A Zappies Lightning Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A Rage Goblin Giant Sparky
Mini P.E.K.K.A
Sparky Bats Rage Lightning Goblin Giant
Zappies
Rage Goblin Giant
Rage
Sparky Bats Mini P.E.K.K.A Zappies Goblin Giant
Skeleton Army
Sparky
Lightning
Mini P.E.K.K.A Goblin Giant
Goblin Giant
Sparky Bats Mini P.E.K.K.A Zappies Rage Lightning
Sparky
Mini P.E.K.K.A Rage Goblin Giant Bats Skeleton Army

Defense Synergies 0 8

Bats
Mini P.E.K.K.A Zappies Goblin Giant Sparky
Mini P.E.K.K.A
Bats Skeleton Army
Zappies
Bats Skeleton Army
Rage
Skeleton Army
Mini P.E.K.K.A Zappies Sparky
Lightning
Goblin Giant
Bats Sparky
Sparky
Bats Skeleton Army Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zappies Goblin Giant Sparky
Mini P.E.K.K.A Skeleton Army Sparky Bats Zappies
Mini P.E.K.K.A Skeleton Army Sparky Bats Zappies Lightning
Mini P.E.K.K.A Skeleton Army Sparky Bats Zappies
Lightning Mini P.E.K.K.A Skeleton Army Sparky
Skeleton Army Bats Zappies
Bats Lightning Zappies
Lightning Goblin Giant Sparky
Mini P.E.K.K.A Zappies Sparky Skeleton Army
Skeleton Army Mini P.E.K.K.A Zappies Sparky
Bats Skeleton Army Zappies Goblin Giant
Bats Zappies
Mini P.E.K.K.A Skeleton Army Sparky Bats Zappies Lightning
Skeleton Army Sparky Bats Mini P.E.K.K.A Zappies
Mini P.E.K.K.A Skeleton Army Sparky Zappies
Skeleton Army Mini P.E.K.K.A Zappies Lightning Sparky
Sparky Bats Mini P.E.K.K.A Zappies Skeleton Army
Bats Zappies Skeleton Army
Bats Zappies
Mini P.E.K.K.A Sparky Zappies
Skeleton Army Bats Mini P.E.K.K.A Zappies Goblin Giant Sparky
Mini P.E.K.K.A Zappies Skeleton Army Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zappies Sparky
Mini P.E.K.K.A Lightning
Zappies Skeleton Army Bats Mini P.E.K.K.A Lightning Goblin Giant Sparky
Mini P.E.K.K.A Skeleton Army Lightning Bats Zappies Goblin Giant Sparky
Mini P.E.K.K.A Zappies Skeleton Army Goblin Giant Sparky
Bats Zappies Goblin Giant
Mini P.E.K.K.A Skeleton Army Sparky Bats Zappies Lightning Goblin Giant
Mini P.E.K.K.A Zappies Skeleton Army Goblin Giant Sparky
Lightning Bats Mini P.E.K.K.A Zappies Skeleton Army Sparky
Zappies Skeleton Army Goblin Giant Sparky
Bats Mini P.E.K.K.A Zappies Sparky
Skeleton Army Lightning Goblin Giant
Mini P.E.K.K.A Skeleton Army Lightning Zappies Goblin Giant Sparky
Zappies Skeleton Army Sparky
Zappies Skeleton Army Sparky Bats Mini P.E.K.K.A Lightning Goblin Giant
Bats Mini P.E.K.K.A Zappies Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Sparky
Lightning Goblin Giant Sparky
Lightning Sparky
Sparky
Bats Goblin Giant
Sparky
Lightning
Lightning
Lightning Bats Mini P.E.K.K.A Sparky
Lightning Sparky
Lightning
Lightning Sparky
Lightning
Lightning Sparky
Lightning Sparky
Lightning Sparky
Lightning Sparky
Bats Mini P.E.K.K.A Lightning Sparky
Lightning Mini P.E.K.K.A Sparky
Lightning
Lightning Sparky
Lightning
Lightning Sparky
Lightning
Sparky
Lightning Sparky
Lightning Sparky
Lightning Sparky
Lightning Bats Sparky
Lightning Bats Zappies
Lightning Mini P.E.K.K.A Sparky
Lightning Sparky
Lightning Zappies Sparky
Sparky
Lightning Sparky
Lightning Bats Zappies Skeleton Army
Lightning Zappies
Lightning Mini P.E.K.K.A Sparky
Lightning
Lightning Sparky
Sparky
Bats Zappies Lightning Sparky
Bats Zappies Lightning
Lightning Goblin Giant Sparky
Sparky
Lightning Sparky

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