My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Witch Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Flying Machine Witch X-Bow Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine X-Bow Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Flying Machine Witch Princess
Zap
Bats Flying Machine Witch X-Bow Princess
Barbarian Barrel
Goblin Cage Witch X-Bow Princess Ice Wizard
The Log
Goblin Cage Witch X-Bow Princess
Earthquake
Goblin Cage Witch X-Bow
Arrows
Bats Flying Machine Witch Princess
Royal Delivery
Bats Goblin Cage Flying Machine Witch Princess Ice Wizard
Fireball
Goblin Cage Flying Machine Witch X-Bow Princess Ice Wizard
Poison
Bats Goblin Cage Flying Machine Witch X-Bow Princess Ice Wizard
Lightning
Goblin Cage Witch X-Bow Ice Wizard
Rocket
Witch X-Bow

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Princess Ice Wizard Goblin Cage Flying Machine Witch Rocket X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Princess Ice Wizard Goblin Cage

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Goblin Cage Flying Machine X-Bow
Goblin Cage
Bats Flying Machine Witch
Flying Machine
Bats Goblin Cage X-Bow
Rocket
X-Bow
Witch
Goblin Cage
X-Bow
Bats Flying Machine Rocket Ice Wizard
Princess
Ice Wizard
X-Bow

Defense Synergies 0 11

Bats
Goblin Cage X-Bow Ice Wizard
Goblin Cage
Bats Flying Machine Witch Princess Ice Wizard
Flying Machine
Goblin Cage Ice Wizard
Rocket
Witch
Goblin Cage Ice Wizard
X-Bow
Bats Ice Wizard
Princess
Goblin Cage Ice Wizard
Ice Wizard
Bats Goblin Cage Flying Machine Witch X-Bow Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Goblin Cage Flying Machine X-Bow
Bats Goblin Cage Flying Machine Witch X-Bow Ice Wizard
Goblin Cage Rocket Witch Bats Ice Wizard
Goblin Cage Witch Bats Ice Wizard
Goblin Cage Rocket X-Bow Princess
Bats Flying Machine X-Bow Ice Wizard
Bats Rocket Goblin Cage Flying Machine Witch X-Bow Princess Ice Wizard
Rocket Goblin Cage Flying Machine X-Bow
Witch Goblin Cage X-Bow Princess Ice Wizard
Ice Wizard
Bats Witch Ice Wizard Flying Machine X-Bow Princess
Bats Flying Machine Witch Princess Ice Wizard
Goblin Cage Bats Flying Machine Rocket Witch X-Bow Ice Wizard
Rocket Bats Goblin Cage Witch X-Bow Princess
Goblin Cage X-Bow
Rocket Goblin Cage X-Bow
Bats Goblin Cage Witch X-Bow
Goblin Cage Bats Flying Machine Witch X-Bow Ice Wizard
Goblin Cage Witch Bats Flying Machine Princess Ice Wizard
Goblin Cage
Bats Flying Machine Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Witch X-Bow
Flying Machine Rocket X-Bow
Bats Goblin Cage Rocket Witch
Rocket Bats Goblin Cage X-Bow
Goblin Cage Witch
Rocket Bats Flying Machine Witch Princess Ice Wizard
Rocket Bats Goblin Cage Flying Machine Witch Ice Wizard
Goblin Cage
Goblin Cage Rocket Bats Flying Machine Witch X-Bow
Witch Goblin Cage
Bats Goblin Cage Flying Machine Witch
Rocket Goblin Cage
Rocket Goblin Cage Witch
Goblin Cage Flying Machine Witch Princess
Witch Bats Goblin Cage Flying Machine Rocket X-Bow
Bats Goblin Cage Flying Machine Witch Princess Ice Wizard
Goblin Cage Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Flying Machine Rocket X-Bow
Flying Machine X-Bow Princess Ice Wizard
Rocket Flying Machine X-Bow
Flying Machine Rocket
Rocket
Bats Flying Machine Rocket Witch Princess Ice Wizard
Flying Machine Witch Princess
X-Bow Flying Machine Princess Ice Wizard
Flying Machine X-Bow
Rocket Bats X-Bow
Rocket Flying Machine X-Bow Princess
Flying Machine Rocket Princess
Flying Machine Rocket Princess
Flying Machine Rocket X-Bow Princess
Princess Flying Machine X-Bow
Rocket X-Bow Flying Machine Witch Princess
Flying Machine Rocket X-Bow Princess
Rocket
Bats Rocket
Rocket Flying Machine X-Bow Princess
Rocket Flying Machine Witch X-Bow Princess
Rocket X-Bow
Rocket Princess
Rocket X-Bow
Rocket Flying Machine X-Bow
Witch Princess Ice Wizard
Witch
X-Bow Flying Machine Witch Princess Ice Wizard
Flying Machine Witch X-Bow Princess
Rocket X-Bow
Bats Flying Machine Witch X-Bow Princess Ice Wizard
Rocket Bats Flying Machine Witch
Rocket X-Bow
Rocket Princess
Rocket Princess
Bats Flying Machine Rocket Witch X-Bow Princess
Rocket Flying Machine Witch Princess Ice Wizard
Flying Machine Rocket Princess
Flying Machine Princess
Rocket
Flying Machine
Bats Flying Machine Rocket Witch Princess
Bats Flying Machine Rocket Witch Princess
Flying Machine Rocket Witch X-Bow Princess
Rocket

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