My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Zappies Balloon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Giant Skeleton
Giant Snowball
Bats Zappies Balloon
Zap
Bats Zappies Balloon
Barbarian Barrel
Knight Zappies Giant Skeleton
The Log
Zappies Giant Skeleton
Earthquake
Zappies
Arrows
Bats Zappies
Royal Delivery
Bats Knight Zappies Balloon Giant Skeleton
Fireball
Zappies Balloon
Poison
Bats Zappies Balloon
Lightning
Knight Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Rage Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Rage Knight Fireball Zappies Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Barbarian Barrel Rage Knight

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Balloon Giant Skeleton Barbarian Barrel Rage
Knight
Bats Balloon Fireball Zappies Barbarian Barrel
Fireball
Knight
Zappies
Knight Barbarian Barrel Rage Balloon Giant Skeleton
Barbarian Barrel
Balloon Bats Knight Zappies Giant Skeleton
Rage
Balloon Bats Zappies Giant Skeleton
Balloon
Bats Knight Barbarian Barrel Rage Zappies Giant Skeleton
Giant Skeleton
Bats Zappies Barbarian Barrel Rage Balloon

Defense Synergies 2 10

Bats
Knight Zappies Barbarian Barrel Giant Skeleton
Knight
Bats Fireball Zappies Barbarian Barrel
Fireball
Barbarian Barrel Knight Zappies
Zappies
Bats Knight Fireball Barbarian Barrel Giant Skeleton
Barbarian Barrel
Fireball Bats Knight Zappies Giant Skeleton
Rage
Balloon
Giant Skeleton
Bats Zappies Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Zappies Barbarian Barrel
Bats Knight Zappies
Bats Knight Zappies Giant Skeleton
Bats Knight Zappies
Fireball Barbarian Barrel Giant Skeleton
Fireball Barbarian Barrel Bats Zappies
Bats Fireball Zappies
Fireball Barbarian Barrel Giant Skeleton
Zappies
Knight Zappies Barbarian Barrel Giant Skeleton
Bats Knight Fireball Zappies Barbarian Barrel Giant Skeleton
Bats Fireball Zappies
Bats Knight Fireball Zappies Giant Skeleton
Fireball Bats Zappies Barbarian Barrel
Knight Zappies
Fireball Zappies
Bats Knight Fireball Zappies
Fireball Bats Knight Zappies Barbarian Barrel
Barbarian Barrel Bats Knight Fireball Zappies Giant Skeleton
Zappies
Bats Knight Fireball Zappies Barbarian Barrel Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Zappies Barbarian Barrel Giant Skeleton
Fireball Knight Barbarian Barrel
Zappies Giant Skeleton Bats Knight
Giant Skeleton Bats Knight Fireball Zappies Barbarian Barrel
Giant Skeleton Knight Zappies
Fireball Bats Zappies
Bats Knight Fireball Zappies Giant Skeleton
Giant Skeleton Knight Zappies
Giant Skeleton Bats Knight Fireball Zappies Barbarian Barrel
Zappies
Bats Knight Zappies Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Knight Fireball Zappies
Fireball Zappies
Zappies Bats Knight Fireball Barbarian Barrel Giant Skeleton
Bats Fireball Zappies Barbarian Barrel Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel Giant Skeleton
Fireball Barbarian Barrel
Fireball Barbarian Barrel Giant Skeleton
Knight Fireball Barbarian Barrel Giant Skeleton
Fireball Barbarian Barrel
Fireball Bats
Fireball Barbarian Barrel
Fireball
Bats Fireball
Knight Fireball Barbarian Barrel
Fireball
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bats
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Giant Skeleton
Fireball
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball
Fireball Barbarian Barrel
Bats Fireball
Bats Fireball Zappies
Fireball
Fireball
Fireball Zappies
Giant Skeleton
Fireball
Bats Fireball Zappies Barbarian Barrel
Fireball Zappies
Fireball Barbarian Barrel
Fireball Knight
Fireball
Fireball Giant Skeleton
Bats Fireball Zappies Giant Skeleton
Bats Fireball Zappies
Fireball Barbarian Barrel Giant Skeleton
Fireball

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