My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Hunter Bandit Lumberjack Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Lumberjack Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Lumberjack Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Bandit Ram Rider
Giant Snowball
Bomber Bats Lumberjack Ram Rider
Zap
Bomber Bats Bandit Ram Rider
Barbarian Barrel
Bomber Hunter Bandit Lumberjack
The Log
Bomber Hunter Bandit Lumberjack Ram Rider
Earthquake
Bomber
Arrows
Bomber Bats
Royal Delivery
Bomber Bats Hunter Bandit Lumberjack Ram Rider
Fireball
Bomber Hunter Bandit Lumberjack Ram Rider
Poison
Bomber Bats Hunter
Lightning
Hunter Bandit Lumberjack Ram Rider
Rocket
Hunter Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Hunter Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Earthquake Bandit Hunter Lumberjack Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Earthquake Bandit

Attack Synergies 1 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Bandit Lumberjack Ram Rider Mega Knight
Bats
Mega Knight Bomber Bandit Lumberjack Ram Rider
Earthquake
Hunter Ram Rider Mega Knight
Hunter
Earthquake Bandit Lumberjack Ram Rider Mega Knight
Bandit
Bomber Bats Hunter Lumberjack Ram Rider Mega Knight
Lumberjack
Bomber Bats Hunter Bandit Ram Rider Mega Knight
Ram Rider
Bomber Bats Earthquake Hunter Bandit Lumberjack Mega Knight
Mega Knight
Bats Bomber Earthquake Hunter Bandit Lumberjack Ram Rider

Defense Synergies 0 16

Bomber
Bats Bandit
Bats
Bomber Earthquake Hunter Bandit Lumberjack Mega Knight
Earthquake
Bats Mega Knight
Hunter
Bats Bandit Lumberjack Ram Rider Mega Knight
Bandit
Bomber Bats Hunter Lumberjack Ram Rider Mega Knight
Lumberjack
Bats Hunter Bandit Ram Rider
Ram Rider
Hunter Bandit Lumberjack
Mega Knight
Bats Earthquake Hunter Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Ram Rider
Hunter Lumberjack Bats Bandit Ram Rider Mega Knight
Hunter Lumberjack Ram Rider Mega Knight Bomber Bats Bandit
Hunter Lumberjack Bats Bandit Ram Rider Mega Knight
Bomber Earthquake Lumberjack Mega Knight
Bomber Bats Earthquake Hunter Bandit Lumberjack Mega Knight
Bats Hunter Ram Rider
Earthquake Bandit Ram Rider Mega Knight
Hunter Lumberjack
Bomber Hunter Bandit Lumberjack Mega Knight
Bats Bomber Earthquake Hunter Bandit Lumberjack Ram Rider Mega Knight
Hunter Bats Ram Rider
Hunter Lumberjack Mega Knight Bomber Bats Earthquake Bandit Ram Rider
Bomber Mega Knight Bats Earthquake Hunter Lumberjack
Hunter Bandit Lumberjack Ram Rider Mega Knight
Hunter Bandit Lumberjack Ram Rider Mega Knight
Mega Knight Bomber Bats Hunter Lumberjack
Mega Knight Bomber Bats Hunter Bandit Lumberjack Ram Rider
Earthquake Hunter Bomber Bats Bandit Lumberjack Ram Rider Mega Knight
Hunter Lumberjack Ram Rider
Bomber Mega Knight Bats Earthquake Hunter Bandit Lumberjack
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Bandit
Bandit Bomber Hunter Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Bats Hunter Ram Rider
Hunter Lumberjack Mega Knight Bats Bandit Ram Rider
Hunter Bandit Lumberjack Ram Rider Mega Knight
Bats Hunter Ram Rider
Bats Hunter Bandit Lumberjack Ram Rider
Mega Knight Hunter Lumberjack
Mega Knight Bats Bandit
Mega Knight Bats Hunter Lumberjack
Mega Knight
Mega Knight Hunter Bandit Lumberjack Ram Rider
Bomber Mega Knight
Bomber Bats Hunter Lumberjack
Bats Mega Knight Bomber Earthquake Hunter
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Bandit
Bandit Ram Rider
Earthquake Bandit
Earthquake
Bomber Earthquake Mega Knight
Bats Hunter Ram Rider
Bomber Earthquake
Earthquake Hunter Ram Rider
Bandit Ram Rider
Bats Lumberjack
Earthquake Bandit Ram Rider
Earthquake Hunter Bandit
Earthquake Bandit
Earthquake
Earthquake Bomber Hunter Bandit
Earthquake Bandit Mega Knight
Earthquake
Bomber Bats
Bomber Earthquake Hunter Bandit Mega Knight
Bomber Earthquake Mega Knight
Earthquake Mega Knight
Earthquake
Earthquake Bomber Hunter Mega Knight
Earthquake Hunter Bandit Ram Rider
Bandit Ram Rider Mega Knight
Bandit
Bats Hunter
Bats
Bomber Earthquake Hunter Bandit Mega Knight
Mega Knight
Earthquake
Earthquake Bats Bandit
Hunter Ram Rider
Hunter Lumberjack Mega Knight
Bomber Earthquake
Mega Knight
Bats
Bats
Bandit Mega Knight
Mega Knight

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