My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch Inferno Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Inferno Dragon Ram Rider
Giant Snowball
Bats Witch Inferno Dragon Ram Rider
Zap
Bats Witch Inferno Dragon Ram Rider
Barbarian Barrel
Witch
The Log
Mini P.E.K.K.A Witch Ram Rider
Earthquake
Witch
Arrows
Bats Witch
Royal Delivery
Bats Mini P.E.K.K.A Witch Inferno Dragon Ram Rider
Fireball
Witch Inferno Dragon Ram Rider
Poison
Bats Witch
Lightning
Mini P.E.K.K.A Witch Inferno Dragon Ram Rider
Rocket
Witch Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Mini P.E.K.K.A Inferno Dragon Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Arrows Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Mini P.E.K.K.A Inferno Dragon Ram Rider
Arrows
Mini P.E.K.K.A Ram Rider Mega Knight
Mini P.E.K.K.A
Bats Arrows The Log Ram Rider Mega Knight
Witch
Ram Rider Mega Knight
The Log
Mini P.E.K.K.A Ram Rider Mega Knight
Inferno Dragon
Mega Knight Bats
Ram Rider
Bats Arrows Mini P.E.K.K.A Witch The Log Mega Knight
Mega Knight
Bats Inferno Dragon Arrows Mini P.E.K.K.A Witch The Log Ram Rider

Defense Synergies 2 13

Bats
Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
Arrows
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A
The Log Bats Arrows Witch Ram Rider
Witch
Mini P.E.K.K.A The Log Mega Knight
The Log
Mini P.E.K.K.A Bats Witch Inferno Dragon Ram Rider Mega Knight
Inferno Dragon
Bats The Log Mega Knight
Ram Rider
Mini P.E.K.K.A The Log
Mega Knight
Arrows Bats Witch The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Ram Rider
Mini P.E.K.K.A Inferno Dragon Bats Witch The Log Ram Rider Mega Knight
Mini P.E.K.K.A Witch Ram Rider Mega Knight Bats Inferno Dragon
Mini P.E.K.K.A Witch Inferno Dragon Bats Ram Rider Mega Knight
Arrows Mini P.E.K.K.A The Log Mega Knight
Arrows The Log Bats Mega Knight
Bats Inferno Dragon Ram Rider Arrows Witch
Arrows The Log Ram Rider Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon
Mini P.E.K.K.A Mega Knight
Bats Witch Arrows The Log Ram Rider Mega Knight
Arrows Inferno Dragon Bats Witch Ram Rider
Mini P.E.K.K.A Mega Knight Bats Witch The Log Ram Rider
Mega Knight Bats Arrows Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Inferno Dragon Ram Rider Mega Knight
Mini P.E.K.K.A The Log Inferno Dragon Ram Rider Mega Knight
Mega Knight Bats Arrows Mini P.E.K.K.A Witch
Arrows Mega Knight Bats Witch The Log Ram Rider
Arrows Witch The Log Bats Inferno Dragon Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Dragon Ram Rider
Mega Knight Bats Arrows Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch
Arrows Mini P.E.K.K.A The Log Inferno Dragon Mega Knight
Mega Knight Bats Mini P.E.K.K.A Witch The Log Ram Rider
Mini P.E.K.K.A Mega Knight Bats The Log Ram Rider
Mini P.E.K.K.A Witch Inferno Dragon Ram Rider Mega Knight
Arrows Bats Witch Ram Rider
Mini P.E.K.K.A Bats Witch Ram Rider
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Bats Mini P.E.K.K.A Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Bats Mini P.E.K.K.A Witch
Mega Knight Arrows The Log
Mini P.E.K.K.A Mega Knight Witch Ram Rider
Witch Mega Knight
Witch Bats Mini P.E.K.K.A The Log Inferno Dragon
Bats Arrows Mega Knight Mini P.E.K.K.A Witch The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Ram Rider
Arrows The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows Bats Witch Ram Rider
Arrows Witch The Log
Arrows The Log Ram Rider
Arrows The Log Ram Rider
Bats Mini P.E.K.K.A
Arrows The Log Ram Rider
Arrows
The Log
Arrows
Arrows The Log
Arrows Witch The Log
Arrows The Log Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log Mega Knight
Arrows Witch The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Witch Mega Knight
Witch Inferno Dragon
Arrows The Log Witch Ram Rider
Arrows Witch The Log Ram Rider Mega Knight
Arrows The Log
Bats Arrows Witch
Bats Witch
Mini P.E.K.K.A
Arrows The Log Mega Knight
Arrows
Mega Knight
Arrows The Log
Bats Witch
Arrows Witch Ram Rider
Arrows The Log
Mini P.E.K.K.A Mega Knight
Arrows The Log
Arrows
Mega Knight
Bats Witch The Log
Bats Witch
Witch The Log Mega Knight
Inferno Dragon
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: