My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton Army
Giant Snowball
Bats Skeleton Barrel Skeleton Army
Zap
Bats Skeleton Barrel Skeleton Army
Barbarian Barrel
Skeleton Barrel Valkyrie Wizard Skeleton Army
The Log
Skeleton Barrel Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Barrel Skeleton Army
Royal Delivery
Bats Skeleton Barrel Valkyrie Wizard Skeleton Army
Fireball
Skeleton Barrel Wizard Skeleton Army
Poison
Bats Skeleton Barrel Wizard Skeleton Army
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Valkyrie Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Skeleton Barrel Skeleton Army Fireball Valkyrie Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Skeleton Barrel Skeleton Army

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Valkyrie Mega Knight
Arrows
Fireball Skeleton Barrel Mega Knight
Skeleton Barrel
Bats Fireball Arrows Valkyrie Mega Knight
Fireball
Arrows Skeleton Barrel Mega Knight
Valkyrie
Bats Skeleton Barrel Wizard
Wizard
Valkyrie Mega Knight
Skeleton Army
Mega Knight
Bats Arrows Skeleton Barrel Fireball Wizard

Defense Synergies 1 11

Bats
Valkyrie Mega Knight
Arrows
Mega Knight Fireball Valkyrie
Skeleton Barrel
Fireball Mega Knight
Fireball
Arrows Skeleton Barrel Valkyrie Mega Knight
Valkyrie
Bats Arrows Fireball Wizard
Wizard
Valkyrie Skeleton Army Mega Knight
Skeleton Army
Wizard
Mega Knight
Arrows Bats Skeleton Barrel Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Fireball Valkyrie Wizard
Skeleton Army Bats Valkyrie Mega Knight
Skeleton Army Mega Knight Bats Valkyrie
Skeleton Army Bats Valkyrie Mega Knight
Arrows Fireball Valkyrie Skeleton Army Mega Knight
Arrows Fireball Skeleton Army Bats Valkyrie Mega Knight
Bats Arrows Fireball Wizard
Arrows Skeleton Barrel Fireball Valkyrie Mega Knight
Skeleton Army
Skeleton Army Valkyrie Mega Knight
Bats Valkyrie Skeleton Army Arrows Fireball Wizard Mega Knight
Arrows Bats Fireball Wizard
Skeleton Army Mega Knight Bats Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Skeleton Army Mega Knight Bats Arrows
Skeleton Army Mega Knight
Skeleton Army Fireball Mega Knight
Wizard Mega Knight Bats Arrows Fireball Valkyrie Skeleton Army
Arrows Fireball Mega Knight Bats Valkyrie Wizard Skeleton Army
Arrows Valkyrie Wizard Bats Fireball Mega Knight
Valkyrie Wizard Skeleton Army Mega Knight Bats Arrows Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Fireball
Fireball Arrows Skeleton Barrel Valkyrie Wizard Mega Knight
Skeleton Army Mega Knight Bats Valkyrie
Valkyrie Skeleton Army Mega Knight Bats Fireball
Valkyrie Skeleton Army Mega Knight
Arrows Fireball Wizard Bats Skeleton Barrel
Skeleton Army Bats Fireball Valkyrie
Mega Knight Valkyrie Skeleton Army
Mega Knight Bats Fireball Valkyrie Skeleton Army
Skeleton Army
Mega Knight Bats Valkyrie
Skeleton Army Mega Knight Arrows Fireball Valkyrie
Skeleton Army Mega Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Skeleton Army Mega Knight
Skeleton Army Bats Fireball Valkyrie
Bats Arrows Valkyrie Mega Knight Fireball Wizard
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Arrows Valkyrie
Arrows Fireball Skeleton Barrel
Arrows Skeleton Barrel Fireball
Arrows Skeleton Barrel Fireball Valkyrie
Fireball Wizard Arrows Valkyrie Mega Knight
Arrows Fireball Wizard Bats Skeleton Barrel
Arrows Wizard
Arrows Fireball Skeleton Barrel Wizard
Arrows Fireball Skeleton Barrel Wizard
Bats Fireball
Arrows Skeleton Barrel Fireball Valkyrie Wizard
Fireball Arrows Wizard
Skeleton Barrel Fireball
Arrows Skeleton Barrel Fireball
Arrows Skeleton Barrel Fireball
Arrows Skeleton Barrel Fireball Wizard
Arrows Skeleton Barrel Fireball Wizard Mega Knight
Arrows Fireball
Bats
Arrows Skeleton Barrel Fireball Wizard Mega Knight
Arrows Skeleton Barrel Fireball Valkyrie Wizard Mega Knight
Fireball Mega Knight
Arrows Fireball Wizard
Arrows Skeleton Barrel Fireball
Arrows Fireball Valkyrie Wizard Mega Knight
Arrows Fireball Skeleton Barrel Wizard
Fireball Arrows Skeleton Barrel Wizard Mega Knight
Fireball Arrows Skeleton Barrel
Bats Arrows Fireball Wizard
Bats Skeleton Barrel Fireball Wizard
Fireball
Arrows Fireball Wizard Mega Knight
Arrows Fireball
Mega Knight
Arrows Fireball Wizard
Skeleton Barrel Bats Fireball Skeleton Army
Fireball Arrows Wizard
Arrows Fireball
Fireball Valkyrie Wizard Mega Knight
Arrows Skeleton Barrel Fireball Wizard
Arrows Fireball
Mega Knight
Bats Fireball
Bats Fireball
Skeleton Barrel Fireball Mega Knight
Fireball Wizard Mega Knight

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