My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Goblin Machine

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Giant Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Prince Goblin Giant Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Prince Goblin Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince Phoenix
Giant Snowball
Bats
Zap
Bats Prince Goblin Giant
Barbarian Barrel
Electro Spirit Goblin Cage
The Log
Electro Spirit Goblin Cage Prince
Earthquake
Goblin Cage
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Goblin Cage Prince
Fireball
Goblin Cage
Poison
Bats Goblin Cage Phoenix
Lightning
Goblin Cage Prince Phoenix
Rocket
Prince Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats The Log Arrows Goblin Cage Phoenix Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats The Log Arrows

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Giant Phoenix
Bats
Goblin Cage Prince Goblin Giant
Arrows
Prince Goblin Giant Phoenix
Goblin Cage
Bats The Log
Prince
Bats Arrows The Log
Goblin Giant
Electro Spirit Bats Arrows The Log
The Log
Goblin Cage Prince Goblin Giant
Phoenix
Electro Spirit Arrows

Defense Synergies 1 12

Electro Spirit
The Log Phoenix
Bats
Goblin Cage Prince Goblin Giant The Log
Arrows
Prince Phoenix
Goblin Cage
Bats Prince The Log Phoenix
Prince
The Log Bats Arrows Goblin Cage
Goblin Giant
Bats The Log
The Log
Prince Electro Spirit Bats Goblin Cage Goblin Giant
Phoenix
Electro Spirit Arrows Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Goblin Giant The Log
Bats Goblin Cage Prince The Log Phoenix
Goblin Cage Prince Bats
Goblin Cage Prince Bats Phoenix
Arrows Goblin Cage Prince The Log
Arrows The Log Electro Spirit Bats
Bats Electro Spirit Arrows Goblin Cage Phoenix
Electro Spirit Arrows Goblin Cage Goblin Giant The Log Phoenix
Goblin Cage Prince Phoenix
Prince Phoenix
Bats Electro Spirit Arrows Goblin Giant The Log
Arrows Bats Phoenix
Goblin Cage Prince Bats The Log
Electro Spirit Bats Arrows Goblin Cage Prince The Log
Goblin Cage Prince Phoenix
Goblin Cage Prince The Log
Bats Arrows Goblin Cage Prince
Arrows Goblin Cage Electro Spirit Bats Prince The Log
Arrows Goblin Cage The Log Electro Spirit Bats
Goblin Cage Prince Phoenix
Electro Spirit Bats Arrows Prince Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Prince
Arrows Prince The Log Phoenix
Bats Goblin Cage Prince Goblin Giant The Log
Prince Bats Goblin Cage Goblin Giant The Log Phoenix
Goblin Cage Prince Goblin Giant Phoenix
Arrows Electro Spirit Bats Goblin Giant
Prince Bats Goblin Cage Goblin Giant Phoenix
Goblin Cage Prince Goblin Giant Phoenix
Goblin Cage Electro Spirit Bats Prince The Log Phoenix
Goblin Cage Goblin Giant Phoenix
Bats Goblin Cage Prince Phoenix
Arrows Goblin Cage Prince Goblin Giant The Log Phoenix
Prince Goblin Cage Goblin Giant
Goblin Cage
Phoenix Electro Spirit Bats Goblin Cage Prince Goblin Giant The Log
Bats Arrows Electro Spirit Goblin Cage The Log Phoenix
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log
Arrows Goblin Giant The Log
Arrows Prince The Log
Arrows The Log
Arrows Electro Spirit Bats Goblin Giant
Arrows The Log
Arrows The Log
Arrows The Log
Bats Prince
Arrows Prince The Log
Arrows
The Log
Arrows
Arrows Prince The Log
Arrows The Log
Arrows The Log
Arrows
Bats
Arrows Prince The Log
Arrows The Log
Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows The Log Electro Spirit
Arrows The Log
Arrows Prince The Log
Arrows The Log
Bats Arrows
Electro Spirit Bats
Arrows The Log
Electro Spirit Arrows
Prince
Arrows The Log
Electro Spirit Bats Prince
Arrows
Arrows The Log
Prince
Arrows The Log
Arrows
Prince
Electro Spirit Bats The Log
Bats
Prince Goblin Giant The Log

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