My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Magic Archer Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Executioner Giant Skeleton Magic Archer Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Giant Skeleton Ram Rider
Giant Snowball
Skeletons Bats Cannon Ram Rider
Zap
Skeletons Bats Cannon Ram Rider
Barbarian Barrel
Skeletons Cannon Executioner Giant Skeleton Magic Archer
The Log
Skeletons Cannon Giant Skeleton Ram Rider
Earthquake
Skeletons Cannon
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Executioner Giant Skeleton Magic Archer Mother Witch Ram Rider
Fireball
Cannon Executioner Magic Archer Mother Witch Ram Rider
Poison
Bats Cannon Executioner Magic Archer Mother Witch
Lightning
Cannon Executioner Magic Archer Mother Witch Ram Rider
Rocket
Executioner Magic Archer Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner Giant Skeleton Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Cannon Magic Archer Mother Witch Executioner Ram Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bats Cannon Magic Archer

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Giant Skeleton Ram Rider
Cannon
Executioner
Giant Skeleton
Bats Magic Archer Mother Witch
Magic Archer
Ram Rider Giant Skeleton Mother Witch
Mother Witch
Giant Skeleton Magic Archer Ram Rider
Ram Rider
Magic Archer Bats Mother Witch

Defense Synergies 1 14

Skeletons
Cannon Bats Executioner Giant Skeleton Magic Archer Ram Rider
Bats
Skeletons Cannon Giant Skeleton
Cannon
Skeletons Bats Magic Archer Mother Witch
Executioner
Skeletons Giant Skeleton
Giant Skeleton
Skeletons Bats Executioner Magic Archer Mother Witch
Magic Archer
Skeletons Cannon Giant Skeleton Mother Witch Ram Rider
Mother Witch
Cannon Giant Skeleton Magic Archer
Ram Rider
Skeletons Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Executioner Magic Archer Ram Rider
Skeletons Bats Cannon Executioner Ram Rider
Cannon Ram Rider Skeletons Bats Executioner Giant Skeleton
Cannon Skeletons Bats Ram Rider
Giant Skeleton
Skeletons Bats Cannon Executioner Magic Archer Mother Witch
Bats Ram Rider Cannon Executioner Magic Archer
Cannon Giant Skeleton Magic Archer Ram Rider
Cannon Skeletons
Skeletons Cannon Giant Skeleton
Bats Executioner Mother Witch Skeletons Cannon Giant Skeleton Magic Archer Ram Rider
Executioner Bats Magic Archer Ram Rider
Cannon Skeletons Bats Giant Skeleton Ram Rider
Executioner Bats Cannon Magic Archer
Cannon Ram Rider
Cannon Ram Rider
Skeletons Bats Cannon Executioner
Cannon Bats Executioner Magic Archer Ram Rider
Executioner Bats Cannon Giant Skeleton Magic Archer Mother Witch Ram Rider
Cannon Ram Rider
Bats Cannon Executioner Giant Skeleton Mother Witch
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Skeleton
Executioner Magic Archer
Giant Skeleton Skeletons Bats Ram Rider
Giant Skeleton Bats Ram Rider
Giant Skeleton Skeletons Cannon Executioner Ram Rider
Executioner Mother Witch Skeletons Bats Magic Archer Ram Rider
Skeletons Bats Giant Skeleton Ram Rider
Giant Skeleton
Giant Skeleton Skeletons Bats Magic Archer
Skeletons Cannon
Bats Giant Skeleton
Giant Skeleton
Giant Skeleton Skeletons Cannon Executioner Ram Rider
Cannon Executioner Magic Archer
Skeletons Bats Executioner Giant Skeleton Magic Archer
Bats Executioner Cannon Giant Skeleton Magic Archer Mother Witch
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Giant Skeleton
Executioner Magic Archer Ram Rider
Giant Skeleton Magic Archer
Giant Skeleton
Executioner Magic Archer
Executioner Mother Witch Bats Magic Archer Ram Rider
Executioner Magic Archer
Executioner Magic Archer Ram Rider
Ram Rider
Bats
Magic Archer Ram Rider
Executioner Magic Archer
Executioner Magic Archer
Magic Archer
Magic Archer
Executioner Magic Archer
Magic Archer Executioner
Bats
Executioner Magic Archer
Magic Archer Mother Witch
Giant Skeleton Magic Archer
Mother Witch Executioner Magic Archer
Executioner Magic Archer Ram Rider
Magic Archer Ram Rider
Magic Archer
Bats Executioner Magic Archer Mother Witch
Bats
Magic Archer
Magic Archer
Giant Skeleton
Magic Archer
Bats Magic Archer
Executioner Magic Archer Ram Rider
Executioner Magic Archer
Executioner Magic Archer
Giant Skeleton
Executioner
Bats Giant Skeleton Magic Archer
Bats Executioner Magic Archer
Executioner Giant Skeleton Magic Archer

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