My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Witch P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Barbarian Barrel P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Ram Rider
Giant Snowball
Fire Spirit Bats Witch Ram Rider
Zap
Fire Spirit Bats Witch Ram Rider
Barbarian Barrel
Fire Spirit Valkyrie Witch
The Log
Fire Spirit Witch Ram Rider
Earthquake
Witch
Arrows
Fire Spirit Bats Witch
Royal Delivery
Fire Spirit Bats Valkyrie Witch P.E.K.K.A Ram Rider
Fireball
Witch Ram Rider
Poison
Bats Witch
Lightning
Valkyrie Witch Ram Rider
Rocket
Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Barbarian Barrel Valkyrie Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Bats Zap Barbarian Barrel

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A Zap Ram Rider
Bats
Valkyrie Zap Barbarian Barrel P.E.K.K.A Ram Rider
Zap
P.E.K.K.A Ram Rider Fire Spirit Bats Valkyrie Barbarian Barrel Witch
Valkyrie
Fire Spirit Bats Zap Witch P.E.K.K.A Ram Rider
Barbarian Barrel
Bats Zap P.E.K.K.A Ram Rider
Witch
Zap Valkyrie P.E.K.K.A Ram Rider
P.E.K.K.A
Fire Spirit Zap Bats Valkyrie Barbarian Barrel Witch Ram Rider
Ram Rider
Zap Fire Spirit Bats Valkyrie Barbarian Barrel Witch P.E.K.K.A

Defense Synergies 0 16

Fire Spirit
Zap Valkyrie P.E.K.K.A
Bats
Zap Valkyrie Barbarian Barrel P.E.K.K.A
Zap
Fire Spirit Bats Valkyrie Barbarian Barrel Witch P.E.K.K.A Ram Rider
Valkyrie
Fire Spirit Bats Zap Witch P.E.K.K.A
Barbarian Barrel
Bats Zap Witch P.E.K.K.A
Witch
Zap Valkyrie Barbarian Barrel
P.E.K.K.A
Fire Spirit Bats Zap Valkyrie Barbarian Barrel
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Barbarian Barrel Ram Rider
P.E.K.K.A Bats Zap Valkyrie Witch Ram Rider
Witch P.E.K.K.A Ram Rider Fire Spirit Bats Valkyrie
Witch P.E.K.K.A Bats Valkyrie Ram Rider
Valkyrie Barbarian Barrel P.E.K.K.A
Barbarian Barrel Fire Spirit Bats Zap Valkyrie
Bats Ram Rider Fire Spirit Zap Witch
Zap Valkyrie Barbarian Barrel P.E.K.K.A Ram Rider
Witch P.E.K.K.A
Fire Spirit Valkyrie Barbarian Barrel
Bats Valkyrie Witch Zap Barbarian Barrel Ram Rider
Bats Zap Witch Ram Rider
P.E.K.K.A Fire Spirit Bats Zap Valkyrie Witch Ram Rider
Fire Spirit Valkyrie Bats Zap Barbarian Barrel Witch P.E.K.K.A
P.E.K.K.A Ram Rider
Zap P.E.K.K.A Ram Rider
Bats Valkyrie Witch P.E.K.K.A
Fire Spirit Valkyrie Bats Zap Barbarian Barrel Witch Ram Rider
Zap Valkyrie Barbarian Barrel Witch Fire Spirit Bats Ram Rider
P.E.K.K.A Ram Rider
Valkyrie Fire Spirit Bats Barbarian Barrel Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Barbarian Barrel Witch P.E.K.K.A
Zap Valkyrie Barbarian Barrel
P.E.K.K.A Bats Zap Valkyrie Witch Ram Rider
Valkyrie P.E.K.K.A Bats Zap Barbarian Barrel Ram Rider
P.E.K.K.A Valkyrie Witch Ram Rider
Fire Spirit Bats Zap Witch Ram Rider
P.E.K.K.A Bats Valkyrie Witch Ram Rider
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Bats Valkyrie Barbarian Barrel Witch
Witch P.E.K.K.A
P.E.K.K.A Bats Valkyrie Witch
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Valkyrie Witch Ram Rider
Valkyrie Witch
Witch Bats Zap Valkyrie Barbarian Barrel P.E.K.K.A
Bats Valkyrie Zap Barbarian Barrel Witch P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel
Zap Barbarian Barrel Ram Rider
Barbarian Barrel
Valkyrie Barbarian Barrel
Fire Spirit Zap Valkyrie Barbarian Barrel
Fire Spirit Bats Zap Witch Ram Rider
Fire Spirit Witch
Fire Spirit Zap Barbarian Barrel Ram Rider
Zap Ram Rider
Fire Spirit Bats
Zap Valkyrie Barbarian Barrel Ram Rider
Fire Spirit Zap
Fire Spirit Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel Witch
Barbarian Barrel
Barbarian Barrel
Bats
Fire Spirit Zap Barbarian Barrel
Fire Spirit Zap Valkyrie Barbarian Barrel Witch
Zap Barbarian Barrel
Zap Fire Spirit Valkyrie Barbarian Barrel Witch
Witch
Zap Barbarian Barrel Witch Ram Rider
Zap Witch Ram Rider
Zap Barbarian Barrel
Fire Spirit Bats Zap Witch
Zap Bats Witch
Zap
Zap
P.E.K.K.A
Zap Fire Spirit Bats Barbarian Barrel Witch
Fire Spirit Zap Witch Ram Rider
Barbarian Barrel
Valkyrie
Zap
Zap
P.E.K.K.A
Zap Bats Witch
Bats Zap Witch
Zap Barbarian Barrel Witch
P.E.K.K.A

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: