My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Wall Breakers Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarian Barrel Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Wall Breakers Skeleton Army Clone Bandit
Giant Snowball
Bats Skeleton Barrel Wall Breakers Skeleton Army Clone
Zap
Bats Skeleton Barrel Wall Breakers Skeleton Army Clone Bandit
Barbarian Barrel
Skeleton Barrel Wall Breakers Skeleton Army Clone Bandit
The Log
Skeleton Barrel Wall Breakers Skeleton Army Clone Bandit
Earthquake
Skeleton Army Clone
Arrows
Bats Skeleton Barrel Wall Breakers Skeleton Army Clone
Royal Delivery
Bats Skeleton Barrel Wall Breakers Skeleton Army Clone Bandit
Fireball
Skeleton Barrel Wall Breakers Skeleton Army Clone Bandit
Poison
Bats Skeleton Barrel Skeleton Army Clone
Lightning
Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Skeleton Barrel Skeleton Army Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Wall Breakers Arrows Skeleton Barrel Skeleton Army Clone Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Barbarian Barrel Wall Breakers Arrows

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Barbarian Barrel Wall Breakers Clone Bandit
Arrows
Skeleton Barrel Wall Breakers Bandit
Skeleton Barrel
Bats Clone Arrows Wall Breakers Bandit
Barbarian Barrel
Bats Wall Breakers Bandit
Wall Breakers
Bats Arrows Skeleton Barrel Barbarian Barrel
Skeleton Army
Clone
Clone
Skeleton Barrel Skeleton Army Bats
Bandit
Bats Arrows Skeleton Barrel Barbarian Barrel

Defense Synergies 0 6

Bats
Barbarian Barrel Bandit
Arrows
Barbarian Barrel Bandit
Skeleton Barrel
Barbarian Barrel
Bats Arrows Bandit
Wall Breakers
Skeleton Army
Bandit
Clone
Bandit
Bats Arrows Barbarian Barrel Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Barbarian Barrel
Skeleton Army Bats Bandit
Skeleton Army Bats Bandit
Skeleton Army Bats Bandit
Arrows Barbarian Barrel Skeleton Army
Arrows Barbarian Barrel Skeleton Army Bats Bandit
Bats Arrows
Arrows Skeleton Barrel Barbarian Barrel Bandit
Skeleton Army
Skeleton Army Barbarian Barrel Bandit
Bats Skeleton Army Arrows Barbarian Barrel Bandit
Arrows Bats
Skeleton Army Bats Bandit
Skeleton Army Bats Arrows Barbarian Barrel
Skeleton Army Bandit
Skeleton Army Bandit
Bats Arrows Skeleton Army
Arrows Bats Barbarian Barrel Skeleton Army Bandit
Arrows Barbarian Barrel Bats Bandit
Skeleton Army Bats Arrows Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Barbarian Barrel Bandit
Bandit Arrows Skeleton Barrel Barbarian Barrel
Skeleton Army Bandit Bats
Skeleton Army Bats Barbarian Barrel Bandit
Skeleton Army Bandit
Arrows Bats Skeleton Barrel
Skeleton Army Bats Bandit
Skeleton Army
Bats Barbarian Barrel Skeleton Army Bandit
Skeleton Army
Bats
Skeleton Army Arrows
Skeleton Army Bandit
Skeleton Army
Skeleton Army Bats Barbarian Barrel
Bats Arrows Barbarian Barrel
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Barbarian Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel
Arrows Barbarian Barrel
Arrows Bats Skeleton Barrel
Arrows
Arrows Skeleton Barrel Barbarian Barrel
Arrows Skeleton Barrel Bandit
Bats
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows
Skeleton Barrel Barbarian Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows Barbarian Barrel
Bats
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel
Arrows
Arrows Skeleton Barrel Barbarian Barrel
Arrows Barbarian Barrel
Arrows Skeleton Barrel Barbarian Barrel Bandit
Arrows Skeleton Barrel Bandit
Arrows Skeleton Barrel Barbarian Barrel Bandit
Bats Arrows
Bats Skeleton Barrel
Arrows Bandit
Arrows
Arrows
Skeleton Barrel Bats Barbarian Barrel Skeleton Army Bandit
Arrows
Arrows Barbarian Barrel
Arrows Skeleton Barrel
Arrows
Bats
Bats
Skeleton Barrel Barbarian Barrel Bandit

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