My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Flying Machine Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Goblin Hut Wizard Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Skeleton
Giant Snowball
Bats Flying Machine Goblin Hut Lumberjack
Zap
Bats Flying Machine Goblin Hut
Barbarian Barrel
Goblin Hut Wizard Giant Skeleton Lumberjack
The Log
Goblin Hut Giant Skeleton Lumberjack
Earthquake
Goblin Hut
Arrows
Bats Flying Machine Goblin Hut
Royal Delivery
Bats Flying Machine Goblin Hut Wizard Giant Skeleton Lumberjack
Fireball
Flying Machine Goblin Hut Wizard Lumberjack
Poison
Bats Flying Machine Goblin Hut Wizard
Lightning
Goblin Hut Wizard Lumberjack
Rocket
Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Void Flying Machine Lumberjack Goblin Hut Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Void Flying Machine

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Skeleton Flying Machine Lumberjack
Flying Machine
Bats Goblin Hut Giant Skeleton Lumberjack
Goblin Hut
Flying Machine Giant Skeleton The Log Lumberjack
Wizard
Giant Skeleton Lumberjack
Void
Giant Skeleton
Bats Flying Machine Goblin Hut Wizard The Log Lumberjack
The Log
Goblin Hut Giant Skeleton Lumberjack
Lumberjack
Bats Flying Machine Goblin Hut Wizard Giant Skeleton The Log

Defense Synergies 0 16

Bats
Giant Skeleton The Log Lumberjack
Flying Machine
Goblin Hut Giant Skeleton The Log Lumberjack
Goblin Hut
Flying Machine Wizard Giant Skeleton Lumberjack
Wizard
Goblin Hut Giant Skeleton The Log Lumberjack
Void
Giant Skeleton
Bats Flying Machine Goblin Hut Wizard The Log Lumberjack
The Log
Bats Flying Machine Wizard Giant Skeleton Lumberjack
Lumberjack
Bats Flying Machine Goblin Hut Wizard Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Goblin Hut Wizard Void The Log
Lumberjack Bats Flying Machine Goblin Hut The Log
Goblin Hut Lumberjack Bats Void Giant Skeleton
Goblin Hut Lumberjack Bats
Giant Skeleton The Log Lumberjack
The Log Bats Flying Machine Lumberjack
Bats Flying Machine Goblin Hut Wizard Void
Flying Machine Void Giant Skeleton The Log
Goblin Hut Lumberjack
Giant Skeleton Lumberjack
Bats Flying Machine Goblin Hut Wizard Giant Skeleton The Log Lumberjack
Bats Flying Machine Goblin Hut Wizard
Goblin Hut Lumberjack Bats Flying Machine Wizard Giant Skeleton The Log
Wizard Bats Goblin Hut The Log Lumberjack
Goblin Hut Lumberjack
Goblin Hut The Log Lumberjack
Wizard Bats Goblin Hut Lumberjack
Bats Flying Machine Goblin Hut Wizard The Log Lumberjack
Wizard The Log Bats Flying Machine Goblin Hut Giant Skeleton Lumberjack
Goblin Hut Lumberjack
Wizard Bats Flying Machine Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Hut Void Giant Skeleton
Void Flying Machine Wizard The Log Lumberjack
Giant Skeleton Lumberjack Bats Goblin Hut The Log
Giant Skeleton Lumberjack Bats The Log
Giant Skeleton Goblin Hut Lumberjack
Wizard Bats Flying Machine Goblin Hut
Bats Flying Machine Goblin Hut Void Giant Skeleton Lumberjack
Giant Skeleton Lumberjack
Void Giant Skeleton Bats Flying Machine Goblin Hut The Log
Goblin Hut
Bats Flying Machine Goblin Hut Giant Skeleton Lumberjack
Void Giant Skeleton The Log
Giant Skeleton Wizard Lumberjack
Wizard Flying Machine
Goblin Hut Bats Flying Machine Giant Skeleton The Log Lumberjack
Bats Flying Machine Goblin Hut Wizard Giant Skeleton The Log
Goblin Hut Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Flying Machine Giant Skeleton The Log
Void Flying Machine The Log
Flying Machine Goblin Hut Void Giant Skeleton The Log
Flying Machine Void Giant Skeleton The Log
Wizard The Log
Wizard Bats Flying Machine
Flying Machine Wizard The Log
The Log Flying Machine Wizard
Void The Log Flying Machine Wizard
Bats Void Lumberjack
Void Flying Machine Wizard The Log
Void Flying Machine Wizard
Flying Machine Goblin Hut Void The Log
Flying Machine Void
Flying Machine Goblin Hut The Log
Flying Machine Goblin Hut Wizard The Log
Flying Machine Goblin Hut Wizard The Log
Bats
Void Flying Machine Wizard The Log
Flying Machine Wizard Void The Log
Void Giant Skeleton The Log
Wizard Void
Void The Log
Flying Machine Void The Log
The Log Wizard
Void The Log Flying Machine Wizard
Void Flying Machine Wizard The Log
Void The Log
Bats Flying Machine Wizard Void
Bats Flying Machine Goblin Hut Wizard Void
Void
Void Wizard The Log
Void
Giant Skeleton
Wizard The Log
Bats Flying Machine Goblin Hut Void
Flying Machine Wizard
The Log
Void Flying Machine Wizard Lumberjack
The Log Flying Machine Wizard
Void Giant Skeleton
Flying Machine
Bats Flying Machine Giant Skeleton The Log
Bats Flying Machine Void
Void Flying Machine Giant Skeleton The Log
Wizard Void
Void

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