My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Wizard Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Miner
Giant Snowball
Bats Furnace Witch Balloon Miner
Zap
Bats Furnace Witch Balloon
Barbarian Barrel
Furnace Wizard Witch
The Log
Furnace Witch
Earthquake
Furnace Witch
Arrows
Bats Furnace Witch
Royal Delivery
Bats Wizard Witch Balloon Miner
Fireball
Furnace Wizard Witch Balloon
Poison
Bats Furnace Wizard Witch Balloon
Lightning
Furnace Wizard Witch Balloon
Rocket
Furnace Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Freeze Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Miner Furnace Freeze Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Rage Miner Furnace

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Miner Rage
Furnace
Miner Balloon
Wizard
Rage Balloon Miner
Rage
Witch Balloon Bats Wizard
Freeze
Balloon
Witch
Rage Miner
Balloon
Bats Rage Freeze Miner Furnace Wizard
Miner
Bats Furnace Balloon Wizard Witch

Defense Synergies 0 2

Bats
Freeze
Furnace
Wizard
Freeze
Rage
Freeze
Bats Wizard
Witch
Balloon
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Bats Furnace Witch
Furnace Witch Bats Freeze
Witch Bats Furnace
Freeze Bats Furnace
Bats Furnace Wizard Freeze Witch
Witch Furnace
Miner
Bats Witch Furnace Wizard Freeze
Bats Furnace Wizard Witch
Furnace Bats Wizard Freeze Witch
Wizard Bats Furnace Freeze Witch
Furnace
Furnace Freeze
Wizard Bats Furnace Witch
Bats Furnace Wizard Witch
Furnace Wizard Freeze Witch Bats
Wizard Bats Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Witch
Wizard Miner
Bats Furnace Witch
Bats
Witch
Furnace Wizard Bats Freeze Witch
Bats Furnace Witch
Freeze Bats Witch
Witch
Bats Witch
Wizard Witch
Wizard Furnace Witch
Witch Bats Furnace Freeze
Bats Wizard Freeze Witch
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Miner
Miner
Freeze
Wizard Furnace
Wizard Bats Furnace Freeze Witch
Furnace Wizard Witch
Wizard Freeze
Miner Wizard
Bats
Miner Wizard
Wizard
Miner
Freeze
Furnace
Furnace Wizard Witch
Furnace Wizard
Freeze
Bats
Wizard
Wizard Witch Miner
Wizard
Freeze Furnace Wizard Witch
Witch
Miner Wizard Witch
Wizard Witch Miner
Miner
Bats Furnace Wizard Witch
Bats Wizard Freeze Witch
Wizard Miner
Freeze
Wizard
Bats Freeze Witch
Wizard Witch
Freeze
Miner Wizard
Wizard
Bats Freeze Witch
Bats Witch
Freeze Witch Miner
Wizard

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