My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Giant Dark Prince Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Dark Prince Prince Miner
Giant Snowball
Bats Miner
Zap
Bats Dark Prince Prince
Barbarian Barrel
Dark Prince Electro Wizard
The Log
Dark Prince Prince
Earthquake
Arrows
Bats
Royal Delivery
Bats Dark Prince Prince Miner Electro Wizard
Fireball
Electro Wizard
Poison
Bats Electro Wizard
Lightning
Dark Prince Prince Electro Wizard
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Dark Prince Prince Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Miner Dark Prince Electro Wizard Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Miner

Attack Synergies 12 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Miner Zap Dark Prince Prince
Zap
Arrows Giant Prince Miner Electro Wizard Bats Dark Prince
Arrows
Zap Giant Dark Prince Prince Miner
Giant
Bats Zap Arrows Dark Prince Prince Miner Electro Wizard
Dark Prince
Giant Prince Bats Zap Arrows Miner Electro Wizard
Prince
Zap Giant Dark Prince Bats Arrows Miner Electro Wizard
Miner
Bats Zap Giant Arrows Dark Prince Prince Electro Wizard
Electro Wizard
Zap Giant Dark Prince Prince Miner

Defense Synergies 1 13

Bats
Zap Dark Prince Prince Electro Wizard
Zap
Electro Wizard Bats Arrows Dark Prince Prince Miner
Arrows
Zap Dark Prince Prince
Giant
Dark Prince
Bats Zap Arrows Prince Electro Wizard
Prince
Bats Zap Arrows Dark Prince Electro Wizard
Miner
Zap
Electro Wizard
Zap Bats Dark Prince Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Wizard
Bats Zap Dark Prince Prince Electro Wizard
Prince Bats Dark Prince Electro Wizard
Prince Bats Dark Prince Electro Wizard
Arrows Dark Prince Prince
Arrows Bats Zap Dark Prince Electro Wizard
Bats Electro Wizard Zap Arrows
Zap Arrows Electro Wizard
Prince
Dark Prince Prince Miner Electro Wizard
Bats Electro Wizard Zap Arrows Dark Prince
Arrows Bats Zap Electro Wizard
Prince Bats Zap Dark Prince Electro Wizard
Bats Zap Arrows Dark Prince Prince Electro Wizard
Prince Electro Wizard
Zap Prince Electro Wizard
Bats Arrows Dark Prince Prince Electro Wizard
Arrows Bats Zap Dark Prince Prince Electro Wizard
Zap Arrows Bats Dark Prince Electro Wizard
Prince Electro Wizard
Dark Prince Bats Arrows Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince Prince Electro Wizard
Electro Wizard Zap Arrows Prince Miner
Bats Zap Dark Prince Prince Electro Wizard
Dark Prince Prince Bats Zap Electro Wizard
Dark Prince Prince
Arrows Bats Zap Electro Wizard
Dark Prince Prince Bats Electro Wizard
Dark Prince Prince
Zap Electro Wizard Bats Dark Prince Prince
Bats Dark Prince Prince
Zap Arrows Dark Prince Prince Electro Wizard
Dark Prince Prince
Electro Wizard Bats Zap Dark Prince Prince
Bats Arrows Zap Dark Prince Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Miner Electro Wizard
Arrows Miner
Arrows Dark Prince Prince
Zap Arrows Dark Prince
Arrows Bats Zap
Arrows
Arrows Zap
Arrows Miner Zap
Bats Prince Electro Wizard
Miner Zap Arrows Dark Prince Prince Electro Wizard
Zap Arrows
Miner
Arrows
Zap Arrows Prince
Zap Arrows
Arrows
Arrows
Bats
Zap Arrows Dark Prince Prince Electro Wizard
Zap Arrows Miner
Prince
Arrows
Prince
Zap Arrows
Zap Arrows Dark Prince
Arrows Miner Zap Electro Wizard
Zap Arrows Prince Miner
Miner Zap Arrows
Bats Zap Arrows Electro Wizard
Zap Electro Wizard Bats
Zap Arrows Miner
Zap Arrows Electro Wizard
Prince
Arrows
Zap Electro Wizard Bats Dark Prince Prince
Zap Arrows Electro Wizard
Arrows
Miner Dark Prince Prince Electro Wizard
Arrows Zap
Zap Arrows
Dark Prince Prince
Zap Bats Electro Wizard
Bats Zap Electro Wizard
Zap Dark Prince Prince Miner Electro Wizard

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