My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Electro Dragon Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Wall Breakers Bandit Inferno Dragon
Giant Snowball
Bats Wall Breakers Electro Dragon Inferno Dragon
Zap
Bats Wall Breakers Bandit Inferno Dragon
Barbarian Barrel
Ice Spirit Wall Breakers Bandit
The Log
Ice Spirit Wall Breakers Bandit
Earthquake
Arrows
Ice Spirit Bats Wall Breakers
Royal Delivery
Ice Spirit Bats Wall Breakers Electro Dragon Bandit Inferno Dragon
Fireball
Wall Breakers Electro Dragon Bandit Inferno Dragon
Poison
Bats Electro Dragon
Lightning
Electro Dragon Bandit Inferno Dragon
Rocket
Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Rocket Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Rocket Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Wall Breakers Arrows Bandit Inferno Dragon Electro Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Wall Breakers Arrows

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bats Wall Breakers Bandit Inferno Dragon
Bats
Ice Spirit Wall Breakers Bandit Inferno Dragon
Arrows
Wall Breakers Bandit
Rocket
Wall Breakers
Ice Spirit Bats Arrows
Electro Dragon
Inferno Dragon
Bandit
Ice Spirit Bats Arrows
Inferno Dragon
Ice Spirit Bats Electro Dragon

Defense Synergies 0 9

Ice Spirit
Bats Rocket Electro Dragon Bandit Inferno Dragon
Bats
Ice Spirit Bandit Inferno Dragon
Arrows
Bandit
Rocket
Ice Spirit
Wall Breakers
Electro Dragon
Ice Spirit Inferno Dragon
Bandit
Ice Spirit Bats Arrows
Inferno Dragon
Ice Spirit Bats Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Dragon
Inferno Dragon Ice Spirit Bats Electro Dragon Bandit
Rocket Bats Electro Dragon Bandit Inferno Dragon
Inferno Dragon Bats Electro Dragon Bandit
Arrows Rocket
Arrows Bats Electro Dragon Bandit
Bats Rocket Inferno Dragon Ice Spirit Arrows Electro Dragon
Rocket Arrows Electro Dragon Bandit
Inferno Dragon
Ice Spirit Bandit
Bats Arrows Electro Dragon Bandit
Arrows Inferno Dragon Bats Electro Dragon
Ice Spirit Bats Rocket Electro Dragon Bandit
Rocket Ice Spirit Bats Arrows Electro Dragon
Inferno Dragon Bandit
Rocket Ice Spirit Bandit Inferno Dragon
Bats Arrows Electro Dragon
Ice Spirit Arrows Bats Electro Dragon Bandit
Arrows Ice Spirit Bats Electro Dragon Bandit Inferno Dragon
Inferno Dragon
Bats Arrows Electro Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit
Bandit Arrows Rocket Electro Dragon Inferno Dragon
Bandit Ice Spirit Bats Rocket Electro Dragon
Rocket Bats Bandit
Bandit Inferno Dragon
Arrows Rocket Ice Spirit Bats Electro Dragon
Rocket Bats Bandit
Inferno Dragon
Rocket Electro Dragon Ice Spirit Bats Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Electro Dragon
Rocket Arrows
Rocket Bandit
Electro Dragon
Electro Dragon Ice Spirit Bats Rocket Inferno Dragon
Bats Arrows Electro Dragon Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Electro Dragon Bandit
Arrows Electro Dragon Bandit
Rocket Arrows Electro Dragon Bandit
Arrows Rocket
Rocket Arrows
Arrows Ice Spirit Bats Rocket Electro Dragon
Arrows
Arrows Ice Spirit Electro Dragon
Arrows Electro Dragon Bandit
Rocket Bats Electro Dragon
Rocket Arrows Electro Dragon Bandit
Arrows Rocket Electro Dragon
Rocket Bandit
Arrows Rocket Electro Dragon Bandit
Arrows
Rocket Arrows Electro Dragon Bandit
Arrows Rocket Electro Dragon Bandit
Arrows Rocket
Bats Rocket
Rocket Arrows Electro Dragon Bandit
Rocket Arrows Electro Dragon
Rocket
Rocket Arrows
Rocket
Rocket Arrows Electro Dragon
Arrows Ice Spirit Electro Dragon
Inferno Dragon
Arrows Electro Dragon Bandit
Arrows Electro Dragon Bandit
Rocket Arrows Bandit
Bats Arrows Electro Dragon
Rocket Electro Dragon Ice Spirit Bats
Arrows Rocket Electro Dragon Bandit
Rocket Ice Spirit Arrows Electro Dragon
Rocket Arrows
Ice Spirit Bats Rocket Electro Dragon Bandit
Rocket Arrows Electro Dragon
Arrows
Rocket Electro Dragon
Arrows Electro Dragon
Rocket Arrows
Electro Dragon
Electro Dragon Ice Spirit Bats Rocket
Bats Rocket Electro Dragon
Electro Dragon Rocket Bandit
Inferno Dragon
Rocket Electro Dragon

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