My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Rune Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Rune Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Dart Goblin
Zap
Firecracker Dart Goblin Sparky
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Sparky
The Log
Firecracker Dart Goblin Sparky
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Valkyrie Sparky
Fireball
Firecracker Dart Goblin Sparky
Poison
Firecracker Dart Goblin Sparky
Lightning
Valkyrie Sparky
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rune Giant Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Berserker Arrows Firecracker Dart Goblin Valkyrie Rune Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Berserker Arrows Firecracker

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Sparky Dart Goblin Valkyrie
Berserker
Rune Giant
Arrows
Zap Sparky
Firecracker
Zap Dart Goblin Valkyrie Sparky
Dart Goblin
Valkyrie Rune Giant Zap Firecracker Sparky
Valkyrie
Dart Goblin Zap Firecracker Sparky
Rune Giant
Berserker Dart Goblin
Sparky
Zap Arrows Firecracker Dart Goblin Valkyrie

Defense Synergies 1 10

Zap
Arrows Firecracker Dart Goblin Valkyrie Sparky
Berserker
Arrows
Zap Valkyrie Sparky
Firecracker
Valkyrie Zap Dart Goblin
Dart Goblin
Zap Firecracker Valkyrie
Valkyrie
Firecracker Zap Arrows Dart Goblin Sparky
Rune Giant
Sparky
Zap Arrows Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Dart Goblin Valkyrie Sparky
Sparky Zap Firecracker Dart Goblin Valkyrie
Sparky Dart Goblin Valkyrie
Sparky Firecracker Dart Goblin Valkyrie
Arrows Firecracker Valkyrie Sparky
Arrows Zap Firecracker Dart Goblin Valkyrie
Dart Goblin Zap Arrows Firecracker
Zap Arrows Dart Goblin Valkyrie Sparky
Sparky
Firecracker Dart Goblin Valkyrie Sparky
Berserker Dart Goblin Valkyrie Zap Arrows Firecracker
Arrows Zap Firecracker Dart Goblin
Sparky Zap Valkyrie
Valkyrie Sparky Zap Arrows Firecracker Dart Goblin
Sparky
Zap Sparky
Sparky Arrows Firecracker Valkyrie
Arrows Valkyrie Zap Firecracker Dart Goblin
Zap Arrows Valkyrie Firecracker Dart Goblin
Sparky Dart Goblin
Valkyrie Arrows Firecracker Dart Goblin Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Sparky
Zap Arrows Firecracker Valkyrie
Zap Valkyrie Sparky
Valkyrie Zap Sparky
Valkyrie Sparky
Arrows Firecracker Zap Dart Goblin
Sparky Dart Goblin Valkyrie
Valkyrie Sparky
Zap Firecracker Valkyrie Sparky
Dart Goblin Sparky
Dart Goblin Valkyrie Sparky
Zap Arrows Valkyrie
Valkyrie Sparky
Firecracker Dart Goblin Valkyrie Sparky
Sparky Zap Firecracker Dart Goblin Valkyrie
Arrows Valkyrie Zap Firecracker Dart Goblin Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin Valkyrie Sparky
Arrows Firecracker Zap Dart Goblin
Arrows Dart Goblin Sparky
Arrows Firecracker Dart Goblin Valkyrie Sparky
Zap Arrows Firecracker Valkyrie Sparky
Arrows Firecracker Zap Dart Goblin
Arrows Firecracker Dart Goblin Sparky
Arrows Zap Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Sparky
Firecracker Zap Arrows Dart Goblin Valkyrie Sparky
Zap Arrows Firecracker Dart Goblin
Firecracker Dart Goblin Sparky
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin Sparky
Zap Arrows Firecracker Dart Goblin Sparky
Arrows Firecracker Dart Goblin Sparky
Arrows Sparky
Sparky
Zap Arrows Firecracker Dart Goblin Sparky
Zap Arrows Firecracker Dart Goblin Valkyrie
Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Firecracker Valkyrie Sparky
Arrows Firecracker Zap Dart Goblin Sparky
Zap Arrows Sparky
Zap Arrows Firecracker Dart Goblin Sparky
Zap Arrows Firecracker Dart Goblin Sparky
Zap Firecracker Dart Goblin
Sparky
Zap Arrows Dart Goblin Sparky
Zap Arrows Firecracker Sparky
Sparky
Arrows Firecracker Sparky
Zap Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Valkyrie Sparky
Arrows Zap Firecracker Dart Goblin
Zap Arrows Sparky
Firecracker Dart Goblin Sparky
Zap Firecracker Dart Goblin Sparky
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Sparky
Sparky
Firecracker Dart Goblin Sparky

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