My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblin Demolisher Rune Giant Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Rune Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Night Witch
Giant Snowball
Night Witch
Zap
Firecracker Night Witch
Barbarian Barrel
Firecracker Valkyrie Night Witch
The Log
Firecracker Goblin Demolisher
Earthquake
Firecracker
Arrows
Firecracker Night Witch
Royal Delivery
Firecracker Valkyrie Goblin Demolisher Night Witch
Fireball
Firecracker Night Witch
Poison
Firecracker Night Witch
Lightning
Valkyrie Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Valkyrie Goblin Demolisher Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Demolisher Rune Giant Night Witch Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Berserker Firecracker Earthquake Valkyrie Goblin Demolisher Rune Giant Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Berserker Firecracker Earthquake Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Berserker
Rune Giant
Firecracker
Earthquake Valkyrie Mega Knight
Earthquake
Firecracker Mega Knight
Valkyrie
Firecracker Goblin Demolisher
Goblin Demolisher
Valkyrie
Rune Giant
Berserker
Night Witch
Mega Knight
Mega Knight
Firecracker Earthquake Night Witch

Defense Synergies 1 6

Berserker
Firecracker
Valkyrie Earthquake Night Witch Mega Knight
Earthquake
Firecracker Mega Knight
Valkyrie
Firecracker Night Witch
Goblin Demolisher
Rune Giant
Night Witch
Firecracker Valkyrie Mega Knight
Mega Knight
Firecracker Earthquake Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Valkyrie Goblin Demolisher
Firecracker Valkyrie Night Witch Mega Knight
Mega Knight Valkyrie Night Witch
Night Witch Firecracker Valkyrie Mega Knight
Firecracker Earthquake Valkyrie Goblin Demolisher Mega Knight
Firecracker Earthquake Valkyrie Goblin Demolisher Night Witch Mega Knight
Firecracker Night Witch
Earthquake Valkyrie Mega Knight
Night Witch
Firecracker Valkyrie Night Witch Mega Knight
Berserker Valkyrie Firecracker Earthquake Goblin Demolisher Night Witch Mega Knight
Firecracker Night Witch
Night Witch Mega Knight Earthquake Valkyrie
Valkyrie Mega Knight Firecracker Earthquake Goblin Demolisher Night Witch
Mega Knight
Mega Knight
Mega Knight Firecracker Valkyrie Night Witch
Valkyrie Mega Knight Firecracker Goblin Demolisher Night Witch
Earthquake Valkyrie Firecracker Goblin Demolisher Mega Knight
Valkyrie Goblin Demolisher Mega Knight Firecracker Earthquake Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Firecracker Valkyrie Mega Knight
Mega Knight Valkyrie
Valkyrie Mega Knight Night Witch
Valkyrie Night Witch Mega Knight
Firecracker Goblin Demolisher
Valkyrie Night Witch
Mega Knight Valkyrie
Mega Knight Firecracker Valkyrie
Mega Knight Valkyrie
Mega Knight Valkyrie
Mega Knight Valkyrie Night Witch
Firecracker Valkyrie Goblin Demolisher Mega Knight
Firecracker Valkyrie Night Witch
Valkyrie Mega Knight Firecracker Earthquake

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie
Firecracker
Earthquake
Earthquake Firecracker Valkyrie
Firecracker Earthquake Valkyrie Goblin Demolisher Mega Knight
Firecracker
Firecracker Earthquake Goblin Demolisher
Earthquake Firecracker Goblin Demolisher
Firecracker
Night Witch
Firecracker Earthquake Valkyrie
Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker Goblin Demolisher
Earthquake Firecracker Goblin Demolisher Mega Knight
Earthquake
Night Witch
Firecracker Earthquake Goblin Demolisher Mega Knight
Firecracker Earthquake Valkyrie Goblin Demolisher Mega Knight
Earthquake Night Witch Mega Knight
Earthquake
Firecracker Earthquake Goblin Demolisher Valkyrie Mega Knight
Firecracker Earthquake
Mega Knight
Firecracker
Firecracker Night Witch
Firecracker
Night Witch
Earthquake Night Witch Mega Knight
Firecracker
Mega Knight
Firecracker Earthquake
Earthquake Night Witch
Firecracker
Firecracker Valkyrie Mega Knight
Firecracker Earthquake
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: