My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Musketeer P.E.K.K.A Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel P.E.K.K.A Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Skeleton Barrel
Giant Snowball
Bomber Cannon Goblin Gang Skeleton Barrel Musketeer
Zap
Bomber Cannon Goblin Gang Skeleton Barrel
Barbarian Barrel
Bomber Cannon Goblin Gang Skeleton Barrel Musketeer
The Log
Bomber Cannon Goblin Gang Skeleton Barrel Musketeer
Earthquake
Bomber Cannon Goblin Gang
Arrows
Bomber Goblin Gang Skeleton Barrel
Royal Delivery
Bomber Goblin Gang Skeleton Barrel Musketeer P.E.K.K.A
Fireball
Bomber Cannon Goblin Gang Skeleton Barrel Musketeer
Poison
Bomber Cannon Goblin Gang Skeleton Barrel Musketeer
Lightning
Cannon Musketeer Archer Queen
Rocket
Musketeer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Cannon Goblin Gang Skeleton Barrel Musketeer Archer Queen P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Cannon Goblin Gang

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Skeleton Barrel P.E.K.K.A
Arrows
P.E.K.K.A Skeleton Barrel
Cannon
Goblin Gang
Skeleton Barrel P.E.K.K.A
Skeleton Barrel
Bomber Arrows Goblin Gang Musketeer
Musketeer
Skeleton Barrel P.E.K.K.A
P.E.K.K.A
Arrows Bomber Goblin Gang Musketeer Archer Queen
Archer Queen
P.E.K.K.A

Defense Synergies 2 10

Bomber
Cannon P.E.K.K.A
Arrows
Cannon P.E.K.K.A
Cannon
Musketeer Bomber Arrows Goblin Gang Archer Queen
Goblin Gang
Musketeer Cannon P.E.K.K.A Archer Queen
Skeleton Barrel
Musketeer
Musketeer
Cannon Goblin Gang Skeleton Barrel P.E.K.K.A
P.E.K.K.A
Bomber Arrows Goblin Gang Musketeer
Archer Queen
Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Skeleton Barrel Musketeer
P.E.K.K.A Cannon Goblin Gang Musketeer
Cannon Goblin Gang P.E.K.K.A Bomber Musketeer
Cannon P.E.K.K.A Goblin Gang Musketeer
Bomber Arrows P.E.K.K.A
Arrows Goblin Gang Bomber Cannon Musketeer
Musketeer Arrows Cannon Goblin Gang
Arrows Cannon Skeleton Barrel Musketeer P.E.K.K.A
Cannon P.E.K.K.A Goblin Gang Musketeer Archer Queen
Goblin Gang Bomber Cannon Musketeer
Goblin Gang Bomber Arrows Cannon Musketeer
Arrows Musketeer Goblin Gang
Cannon P.E.K.K.A Bomber Goblin Gang Musketeer
Bomber Arrows Cannon Goblin Gang P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang
Cannon Goblin Gang P.E.K.K.A
Bomber Arrows Cannon Goblin Gang Musketeer P.E.K.K.A
Arrows Cannon Bomber Goblin Gang Musketeer
Arrows Bomber Cannon Musketeer
P.E.K.K.A Cannon Musketeer
Bomber Goblin Gang Arrows Cannon Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A
Bomber Arrows Goblin Gang Skeleton Barrel Musketeer
Goblin Gang P.E.K.K.A Musketeer
Goblin Gang P.E.K.K.A Musketeer
P.E.K.K.A Cannon Goblin Gang Musketeer
Arrows Goblin Gang Skeleton Barrel Musketeer
Goblin Gang P.E.K.K.A Musketeer
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang Musketeer
P.E.K.K.A Musketeer
P.E.K.K.A Arrows Archer Queen
P.E.K.K.A Cannon Goblin Gang
Bomber Cannon Musketeer
Goblin Gang Bomber Musketeer P.E.K.K.A Archer Queen
Arrows Bomber Cannon Musketeer P.E.K.K.A Archer Queen
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel
Arrows Skeleton Barrel Musketeer
Bomber Arrows
Arrows Skeleton Barrel Musketeer
Bomber Arrows Musketeer
Arrows Skeleton Barrel
Arrows Skeleton Barrel
Goblin Gang Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Musketeer Archer Queen
Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer
Bomber Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer
Arrows
Bomber
Bomber Arrows Skeleton Barrel Musketeer
Bomber Arrows Skeleton Barrel
Musketeer
Arrows
Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Bomber
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Skeleton Barrel Musketeer
Arrows Musketeer
Skeleton Barrel Musketeer
Bomber Arrows Musketeer
Arrows
P.E.K.K.A
Arrows
Skeleton Barrel Goblin Gang Musketeer
Arrows Musketeer Archer Queen
Arrows
Goblin Gang Musketeer
Arrows Bomber Skeleton Barrel Musketeer
Arrows Archer Queen
Musketeer P.E.K.K.A Archer Queen
Goblin Gang Musketeer Archer Queen
Musketeer Archer Queen
Skeleton Barrel Musketeer Archer Queen
P.E.K.K.A

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